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Malware is becoming increasingly complex and widespread, making it essential to develop more effective and timely detection methods. Traditional static analysis often fails to defend against modern threats that employ code obfuscation,…
Achieving realistic, vivid, and human-like synthesized conversational gestures conditioned on multi-modal data is still an unsolved problem due to the lack of available datasets, models and standard evaluation metrics. To address this, we…
Recognizing emotions during social interactions has many potential applications with the popularization of low-cost mobile sensors, but a challenge remains with the lack of naturalistic affective interaction data. Most existing emotion…
This paper introduces BeaCon, a novel tool for the automated generation of adjustable container security policies. Unlike prior approaches, BeaCon leverages dynamic analysis to simulate realistic environments, uncovering container execution…
Modelling interactions between humans and objects in natural environments is central to many applications including gaming, virtual and mixed reality, as well as human behavior analysis and human-robot collaboration. This challenging…
The amount of secure data being stored on mobile devices has grown immensely in recent years. However, the security measures protecting this data have stayed static, with few improvements being done to the vulnerabilities of current…
Information processing tasks involve complex cognitive mechanisms that are shaped by various factors, including individual goals, prior experience, and system environments. Understanding such behaviors requires a sophisticated and…
(arXiv abridged abstract) In the last two decades, videogames have evolved in a nearly explosive way from the pixelated graphics to today's near-realistic 3D environments. The interaction devices traditionally used in videogames have not…
While affective computing has advanced considerably, multimodal emotion prediction in aging populations remains underexplored, largely due to the scarcity of dedicated datasets. Existing multimodal benchmarks predominantly target young,…
Engagement in virtual learning is essential for participant satisfaction, performance, and adherence, particularly in online education and virtual rehabilitation, where interactive communication plays a key role. Yet, accurately measuring…
Proper training and analytics in eSports require accurately collected and annotated data. Most eSports research focuses exclusively on in-game data analysis, and there is a lack of prior work involving eSports athletes' psychophysiological…
The Codec Avatars Lab at Meta introduces Embody 3D, a multimodal dataset of 500 individual hours of 3D motion data from 439 participants collected in a multi-camera collection stage, amounting to over 54 million frames of tracked 3D motion.…
As technology grows and evolves rapidly, it is increasingly clear that mobile devices are more commonly used for sensitive matters than ever before. A need to authenticate users continuously is sought after as a single-factor or multi…
The integration of brain-computer interfaces (BCIs), in particular electroencephalography (EEG), with artificial intelligence (AI) has shown tremendous promise in decoding human cognition and behavior from neural signals. In particular, the…
As AI agents increasingly operate in open, real-world environments, they require a deep synergy of multimodal perception, tool invocation with multi-hop reasoning, and dynamic interaction with users. However, existing benchmarks fail to…
Multi-object tracking in sports scenes plays a critical role in gathering players statistics, supporting further analysis, such as automatic tactical analysis. Yet existing MOT benchmarks cast little attention on the domain, limiting its…
Engagement, which links to attentional, emotional, and cognitive dimensions, plays an important role in learning. In online and video-based learning environments, learners often need to regulate their own interactions with instructional…
In recent years the amount of secure information being stored on mobile devices has grown exponentially. However, current security schemas for mobile devices such as physiological biometrics and passwords are not secure enough to protect…
This work presents MAD (Multimodal Affection Dataset), a multimodal emotion dataset designed for affective computing and neurophysiological modeling. MAD is built upon synchronous collection of diverse physiological signals (EEG, ECG, EOG,…
Advances in deep generative modeling have made it increasingly plausible to train human-level embodied agents. Yet progress has been limited by the absence of large-scale, real-time, multi-modal, and socially interactive datasets that…