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Connectivity related concepts are of fundamental interest in graph theory. The area has received extensive attention over four decades, but many problems remain unsolved, especially for directed graphs. A directed graph is 2-edge-connected…
It is known that a better than $2$-approximation algorithm for the girth in dense directed unweighted graphs needs $n^{3-o(1)}$ time unless one uses fast matrix multiplication. Meanwhile, the best known approximation factor for a…
Finding nonoverlapping balls with given centers in any metric space, maximizing the sum of radii of the balls, can be expressed as a linear program. Its dual linear program expresses the problem of finding a minimum-weight set of cycles…
In this article, we present an approximation algorithm for solving the Weighted Region Problem amidst a set of $ n $ non-overlapping weighted disks in the plane. For a given parameter $ \varepsilon \in (0,1]$, the length of the approximate…
This paper develops an algorithm that identifies and decomposes a median graph of a triangulation of a 2-dimensional (2D) oriented bordered surface and in addition restores all corresponding triangulation whenever they exist. The algorithm…
We propose an algorithmic framework for efficient anytime motion planning on large dense geometric roadmaps, in domains where collision checks and therefore edge evaluations are computationally expensive. A large dense roadmap (graph) can…
Information transfer between triangle meshes is of great importance in computer graphics and geometry processing. To facilitate this process, a smooth and accurate map is typically required between the two meshes. While such maps can…
An $\epsilon$-approximate incidence between a point and some geometric object (line, circle, plane, sphere) occurs when the point and the object lie at distance at most $\epsilon$ from each other. Given a set of points and a set of objects,…
We study unit disk visibility graphs, where the visibility relation between a pair of geometric entities is defined by not only obstacles, but also the distance between them. That is, two entities are not mutually visible if they are too…
In SoCG 2022, Conroy and T\'oth presented several constructions of sparse, low-hop spanners in geometric intersection graphs, including an $O(n\log n)$-size 3-hop spanner for $n$ disks (or fat convex objects) in the plane, and an $O(n\log^2…
A \emph{disk graph} is the intersection graph of (closed) disks in the plane. We consider the classic problem of finding a maximum clique in a disk graph. For general disk graphs, the complexity of this problem is still open, but for unit…
While orthogonal drawings have a long history, smooth orthogonal drawings have been introduced only recently. So far, only planar drawings or drawings with an arbitrary number of crossings per edge have been studied. Recently, a lot of…
A suitable measure for the similarity of shapes represented by parameterized curves or surfaces is the Fr\'echet distance. Whereas efficient algorithms are known for computing the Fr\'echet distance of polygonal curves, the same problem for…
We present linear time {\it in-place} algorithms for several basic and fundamental graph problems including the well-known graph search methods (like depth-first search, breadth-first search, maximum cardinality search), connectivity…
Computing the diameter, and more generally, all eccentricities of an undirected graph is an important problem in algorithmic graph theory and the challenge is to identify graph classes for which their computation can be achieved in…
IC-planar graphs are those graphs that admit a drawing where no two crossed edges share an end-vertex and each edge is crossed at most once. They are a proper subfamily of the 1-planar graphs. Given an embedded IC-planar graph $G$ with $n$…
Circular layouts are a popular graph drawing style, where vertices are placed on a circle and edges are drawn as straight chords. Crossing minimization in circular layouts is \NP-hard. One way to allow for fewer crossings in practice are…
We consider the problem of achieving average consensus in the minimum number of linear iterations on a fixed, undirected graph. We are motivated by the task of deriving lower bounds for consensus protocols and by the so-called "definitive…
For a simple graph $G$, the $2$-distance graph, $D_2(G)$, is a graph with the vertex set $V(G)$ and two vertices are adjacent if and only if their distance is $2$ in the graph $G$. In this paper, for graphs $G$ with diameter 2, we show that…
This paper attacks the following problem. We are given a large number $N$ of rectangles in the plane, each with horizontal and vertical sides, and also a number $r<N$. The given list of $N$ rectangles may contain duplicates. The problem is…