Related papers: Adaptive Action Chunking via Multi-Chunk Q Value E…
Robotic imitation learning faces a fundamental trade-off between modeling long-horizon dependencies and enabling fine-grained closed-loop control. Existing fixed-frequency action chunking approaches struggle to achieve both. Building on…
Conventional wisdom holds that large-batch training is fundamentally incompatible with Reinforcement Learning (RL) - beyond a modest threshold, increasing batch sizes typically yields diminishing returns or performance degradation due to…
The performance of a reinforcement learning (RL) system depends on the computational architecture used to approximate a value function. Deep learning methods provide both optimization techniques and architectures for approximating nonlinear…
Work on continual learning (CL) has thus far largely focused on the problems arising from shifts in the data distribution. However, CL can be decomposed into two sub-problems: (a) shifts in the data distribution, and (b) dealing with the…
Modeling of real-world biological multi-agents is a fundamental problem in various scientific and engineering fields. Reinforcement learning (RL) is a powerful framework to generate flexible and diverse behaviors in cyberspace; however,…
Reinforcement learning with verifiable rewards (RLVR) has become a trending paradigm for training reasoning large language models (LLMs). However, due to the autoregressive decoding nature of LLMs, the rollout process becomes the efficiency…
We study reinforcement learning in infinite-horizon discounted Markov decision processes with continuous state spaces, where data are generated online from a single trajectory under a Markovian behavior policy. To avoid maintaining an…
We study how document chunking choices impact the reliability of Retrieval-Augmented Generation (RAG) systems in industry. While practice often relies on heuristics, our end-to-end evaluation on Natural Questions systematically varies…
In complex environments with large discrete action spaces, effective decision-making is critical in reinforcement learning (RL). Despite the widespread use of value-based RL approaches like Q-learning, they come with a computational burden,…
Applying Q-learning to high-dimensional or continuous action spaces can be difficult due to the required maximization over the set of possible actions. Motivated by techniques from amortized inference, we replace the expensive maximization…
Recent advances in low-rank adaptation (LoRA) have enabled efficient fine-tuning of large language models (LLMs) with minimal additional parameters. However, existing LoRA methods apply static rank configurations uniformly across all input…
Predicting a sequence of actions has been crucial in the success of recent behavior cloning algorithms in robotics. Can similar ideas improve reinforcement learning (RL)? We answer affirmatively by observing that incorporating action…
Vision-language-action (VLA) models have shown remarkable capabilities in robotic manipulation, but their performance is sensitive to the $\textbf{action chunk length}$ used during training, termed $\textbf{horizon}$. Our empirical study…
Retrieval-augmented generation (RAG) has strong potential for producing accurate and factual outputs by combining language models (LMs) with evidence retrieved from large text corpora. However, current pipelines are limited by static…
Deep Reinforcement Learning (DRL) has achieved remarkable success in complex sequential decision-making tasks, such as playing Atari 2600 games and mastering board games. A critical yet underexplored aspect of DRL is the temporal scale of…
Action chunking enables Vision Language Action (VLA) models to run in real time, but naive chunked execution often exhibits discontinuities at chunk boundaries. Real-Time Chunking (RTC) alleviates this issue but is external to the policy,…
Dynamic adaptive streaming over HTTP (DASH) has been widely used in video streaming recently. In DASH, the client downloads video chunks in order from a server. The rate adaptation function at the video client enhances the user's…
This paper studies reinforcement learning (RL) in doubly inhomogeneous environments under temporal non-stationarity and subject heterogeneity. In a number of applications, it is commonplace to encounter datasets generated by system dynamics…
Retrieval-Augmented Generation (RAG) systems depend critically on document chunking quality for retrieving relevant context. Fixed chunking segments documents into uniform units irrespective of semantics or user intent, producing a…
Action Quality Assessment (AQA), which aims at automatic and fair evaluation of athletic performance, has gained increasing attention in recent years. However, athletes are often in rapid movement and the corresponding visual appearance…