English
Related papers

Related papers: LLMs are the Ideal Candidate for Mixed-Initiative …

200 papers

This paper examines the reasoning capabilities of Large Language Models (LLMs) from a novel perspective, focusing on their ability to operate within formally specified, rule-governed environments. We evaluate four LLMs (Gemini 2.5 Pro and…

Artificial Intelligence · Computer Science 2026-02-24 Maciej Świechowski , Adam Żychowski , Jacek Mańdziuk

This systematic literature review examines the role of large language models (LLMs) in UI/UX design, synthesizing findings from 38 peer-reviewed studies published between 2022 and 2025. We identify key LLMs in use, including GPT-4, Gemini,…

Human-Computer Interaction · Computer Science 2025-07-21 Ammar Ahmed , Ali Shariq Imran

Recent research has demonstrated that large language models (LLMs) can support experts across various domains, including game design. In this study, we examine the utility of medium-sized LLMs, models that operate on consumer-grade hardware…

Human-Computer Interaction · Computer Science 2026-05-19 Julian Geheeb , Farhan Abid Ivan , Daniel Dyrda , Miriam Anschütz , Georg Groh

Decision-making is a complex process requiring diverse abilities, making it an excellent framework for evaluating Large Language Models (LLMs). Researchers have examined LLMs' decision-making through the lens of Game Theory. However,…

Artificial Intelligence · Computer Science 2025-03-07 Jen-tse Huang , Eric John Li , Man Ho Lam , Tian Liang , Wenxuan Wang , Youliang Yuan , Wenxiang Jiao , Xing Wang , Zhaopeng Tu , Michael R. Lyu

Large Language Models (LLMs) reasoning abilities are increasingly being applied to classical board and card games, but the dominant approach -- involving prompting for direct move generation -- has significant drawbacks. It relies on the…

In this paper, we propose the use of the popular word-based board game Codenames as a suitable benchmark for evaluating the reasoning capabilities of Large Language Models (LLMs). Codenames presents a highly interesting challenge for…

Artificial Intelligence · Computer Science 2025-04-23 Matthew Stephenson , Matthew Sidji , Benoît Ronval

We present a novel architecture for safely integrating Large Language Models (LLMs) into interactive game engines, allowing players to "program" new behaviors using natural language. Our framework mitigates risks by using an LLM to…

Human-Computer Interaction · Computer Science 2025-10-21 Austin Drake , Hang Dong

Educational games can foster critical thinking, problem-solving, and motivation, yet instructors often find it difficult to design games that reliably achieve specific learning outcomes. Existing authoring environments reduce the need for…

Human-Computer Interaction · Computer Science 2026-03-05 Daijin Yang , Erica Kleinman , Casper Harteveld

Large language models (LLMs) have taken the scientific world by storm, changing the landscape of natural language processing and human-computer interaction. These powerful tools can answer complex questions and, surprisingly, perform…

Artificial Intelligence · Computer Science 2023-11-14 Pier Luca Lanzi , Daniele Loiacono

In contemporary workplaces, meetings are essential for exchanging ideas and ensuring team alignment but often face challenges such as time consumption, scheduling conflicts, and inefficient participation. Recent advancements in Large…

Computation and Language · Computer Science 2025-02-10 Lingxiang Hu , Shurun Yuan , Xiaoting Qin , Jue Zhang , Qingwei Lin , Dongmei Zhang , Saravan Rajmohan , Qi Zhang

As robots become increasingly capable, users will want to describe high-level missions and have robots infer the relevant details. Because pre-built maps are difficult to obtain in many realistic settings, accomplishing such missions will…

Robotics · Computer Science 2025-03-24 Zachary Ravichandran , Varun Murali , Mariliza Tzes , George J. Pappas , Vijay Kumar

In this work, we introduce Mini-Gemini, a simple and effective framework enhancing multi-modality Vision Language Models (VLMs). Despite the advancements in VLMs facilitating basic visual dialog and reasoning, a performance gap persists…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Yanwei Li , Yuechen Zhang , Chengyao Wang , Zhisheng Zhong , Yixin Chen , Ruihang Chu , Shaoteng Liu , Jiaya Jia

Language is a ubiquitous tool that is foundational to reasoning and collaboration, ranging from everyday interactions to sophisticated problem-solving tasks. The establishment of a common language can serve as a powerful asset in ensuring…

Artificial Intelligence · Computer Science 2025-08-12 Dom Huh , Prasant Mohapatra

It has been established in recent work that Large Language Models (LLMs) can be prompted to "self-play" conversational games that probe certain capabilities (general instruction following, strategic goal orientation, language understanding…

Computation and Language · Computer Science 2024-06-03 Anne Beyer , Kranti Chalamalasetti , Sherzod Hakimov , Brielen Madureira , Philipp Sadler , David Schlangen

This paper studies how large language models (LLMs) can act as effective, high-level creative collaborators and ``muses'' for game design. We model the design of this study after the exercises artists use by looking at amorphous ink…

Artificial Intelligence · Computer Science 2024-03-06 Asad Anjum , Yuting Li , Noelle Law , M Charity , Julian Togelius

Using large language models (LLMs) to solve complex robotics problems requires understanding their planning capabilities. Yet while we know that LLMs can plan on some problems, the extent to which these planning capabilities cover the space…

Robotics · Computer Science 2025-10-02 Jorge Mendez-Mendez

Large Language Models (LLMs) have shown promise in solving natural language-described planning tasks, but their direct use often leads to inconsistent reasoning and hallucination. While hybrid LLM-symbolic planning pipelines have emerged as…

Artificial Intelligence · Computer Science 2024-09-25 Sukai Huang , Nir Lipovetzky , Trevor Cohn

We introduce a novel and extensible benchmark for large language models (LLMs) through grid-based games such as Tic-Tac-Toe, Connect Four, and Gomoku. The open-source game simulation code, available on GitHub, allows LLMs to compete and…

Artificial Intelligence · Computer Science 2024-07-12 Oguzhan Topsakal , Colby Jacob Edell , Jackson Bailey Harper

This paper investigates how the integration of large language models influences gameplay, playability, and player experience in game development. We report a collaborative autoethnographic study of two game projects in which LLMs were…

Software Engineering · Computer Science 2026-03-31 Keeryn Johnson , Muhammad Ahmed , Charlie Lang , Sahib Thethi , Wilson Zheng , Ronnie de Souza Santos

The burgeoning interest in Multimodal Large Language Models (MLLMs), such as OpenAI's GPT-4V(ision), has significantly impacted both academic and industrial realms. These models enhance Large Language Models (LLMs) with advanced visual…

Computation and Language · Computer Science 2024-01-01 Yuqing Wang , Yun Zhao
‹ Prev 1 2 3 10 Next ›