Related papers: Zero-determinant Strategy for Moving Target Defens…
This paper proposes a game-theoretic approach to address the problem of optimal sensor placement against an adversary in uncertain networked control systems. The problem is formulated as a zero-sum game with two players, namely a malicious…
Advanced Persistent Threats (APTs) have recently emerged as a significant security challenge for a cyber-physical system due to their stealthy, dynamic and adaptive nature. Proactive dynamic defenses provide a strategic and holistic…
Conventional language model (LM) safety alignment relies on a reactive, disjoint procedure: attackers exploit a static model, followed by defensive fine-tuning to patch exposed vulnerabilities. This sequential approach creates a mismatch --…
This paper investigates strategic interactions within a three party deception security game involving a defender, an insider, and external attackers. We propose a robust deception mechanism where the leader manipulates game parameters…
This paper provides a systematic study of the robust Stackelberg equilibrium (RSE), which naturally generalizes the widely adopted solution concept of the strong Stackelberg equilibrium (SSE). The RSE accounts for any possible…
Direct reciprocity, stemming from repeated interactions among players, is one of the fundamental mechanisms for understanding the evolution of cooperation. However, canonical strategies for the repeated prisoner's dilemma, such as…
Communication protocol security is among the most significant challenges of the Internet of Things (IoT) due to the wide variety of hardware and software technologies involved. Moving target defense (MTD) has been adopted as an innovative…
We address two-player general-sum stochastic Stackelberg games (SSGs), where the leader's policy is optimized considering the best-response follower whose policy is optimal for its reward under the leader. Existing policy gradient and value…
This paper explores a scenario in which a malicious actor employs a multi-armed attack strategy to manipulate data samples, offering them various avenues to introduce noise into the dataset. Our central objective is to protect the data by…
Patrolling is one of the central problems in operational security. Formally, a patrolling problem is specified by a set $U$ of nodes (admissible defender's positions), a set $T \subseteq U$ of vulnerable targets, an admissible defender's…
With the increasing diversity of Distributed Denial-of-Service (DDoS) attacks, it is becoming extremely challenging to design a fully protected network. For instance, Stealthy Link Flooding Attack (SLFA) is a variant of DDoS attacks that…
We propose interdependent defense (IDD) games, a computational game-theoretic framework to study aspects of the interdependence of risk and security in multi-agent systems under deliberate external attacks. Our model builds upon…
Active Directory (AD) is the default security management system for Windows domain networks. An AD environment naturally describes an attack graph where nodes represent computers/accounts/security groups, and edges represent existing…
This paper studies the problem of multi-step manipulative attacks in Stackelberg security games, in which a clever attacker attempts to orchestrate its attacks over multiple time steps to mislead the defender's learning of the attacker's…
This work proposes a moving target defense (MTD) strategy to detect coordinated cyber-physical attacks (CCPAs) against power grids. A CCPA consists of a physical attack, such as disconnecting a transmission line, followed by a coordinated…
Large language models (LLMs), known for their capability in understanding and following instructions, are vulnerable to adversarial attacks. Researchers have found that current commercial LLMs either fail to be "harmless" by presenting…
A defender-attacker-target problem with non-moving target is considered. This problem is modeled by a pursuit-evasion zero-sum differential game with linear dynamics and quadratic cost functional. In this game the pursuer is the defender,…
We explore some strategies which tend to perform well in the IPD. We start off by showing the significance of Tit-For-Tat strategies in evolutionary game theory. This is followed by a theoretical derivation of zero-determinant strategies,…
To ensure the usefulness of Reinforcement Learning (RL) in real systems, it is crucial to ensure they are robust to noise and adversarial attacks. In adversarial RL, an external attacker has the power to manipulate the victim agent's…
In this paper, we consider a discrete-time stochastic Stackelberg game with a single leader and multiple followers. Both the followers and the leader together have conditionally independent private types, conditioned on action and previous…