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Virtual reality (VR) games are gradually becoming more elaborated and feature-rich, but fail to reach the complexity of traditional digital games. One common feature that is used to extend and organize complex gameplay is the in-game…

Human-Computer Interaction · Computer Science 2024-03-08 Sebastian Cmentowski , Andrey Krekhov , Ann-Marie Müller , Jens Krüger

The kind of closed-loop verification likely to be required for autonomous vehicle (AV) safety testing is beyond the reach of traditional test methodologies and discrete verification. Validation puts the autonomous vehicle system to the test…

Machine Learning · Computer Science 2020-05-29 Hyun Jae Cho , Madhur Behl

We can never be certain that a software system is correct simply by testing it, but with every additional successful test we become less uncertain about its correctness. In absence of source code or elaborate specifications and models,…

Software Engineering · Computer Science 2016-08-11 Neil Walkinshaw , Gordon Fraser

Virtual Reality (VR) for Serious Games (SGs) is attracting increasing attention for training applications due to its potential to provide significantly enhanced learning to users. Some examples of the application of VR for SGs are complex…

Human-Computer Interaction · Computer Science 2018-12-06 Zhenan Feng , Vicente A. González , Ling Ma , Mustafa M. A. Al-Adhami , Claudio Mourgues

Service virtualisation is a method to create virtual service models that can mimic interaction behaviors between a system under test and the target system. With service virtualisation, the development team can get access to the…

Software Engineering · Computer Science 2016-08-18 Miao Du

As computer simulations progress to increasingly complex, non-linear, and three-dimensional systems and phenomena, intuitive and immediate visualization of their results is becoming crucial. While Virtual Reality (VR) and Natural User…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-09 Aryaman Gupta , Ulrik Günther , Pietro Incardona , Ata Deniz Aydin , Raimund Dachselt , Stefan Gumhold , Ivo F. Sbalzarini

In recent years, virtual sensing techniques have been extensively studied as a method of data collection in simulated virtual spaces for the development of human activity recognition (HAR) systems. To date, this technique has enabled the…

Human-Computer Interaction · Computer Science 2024-09-19 Fengzhou Liang , Tian Min , Yuta Sugiura

This paper presents an experiment to assess the feasibility of using secondary input data as a method of determining user engagement in immersive virtual reality (VR). The work investigates whether secondary data (biosignals) acquired from…

Human-Computer Interaction · Computer Science 2019-10-04 David Murphy , Conor Higgins

A cluster of research in Affective Computing suggests that it is possible to infer some characteristics of users' affective states by analyzing their electrophysiological activity in real-time. However, it is not clear how to use the…

Human-Computer Interaction · Computer Science 2022-11-22 Andres Pinilla , Jaime Garcia , William Raffe , Jan-Niklas Voigt-Antons , Robert Spang , Sebastian Möller

Virtual scenario-based testing methods to validate autonomous driving systems are predominantly centred around collision avoidance, and lack a comprehensive approach to evaluate optimal driving behaviour holistically. Furthermore, current…

Robotics · Computer Science 2024-08-01 Kethan Reddy , Elias Nassif , Panagiotis Angeloudis , Mohammed Quddus , Washington Ochieng

Autonomous vehicles are increasingly introduced into our lives. Yet, people's misunderstanding and mistrust have become the major obstacles to the use of these technologies. In response to this problem, proper work must be done to increase…

Human-Computer Interaction · Computer Science 2023-02-20 Zhijie Qiao , Xiatao Sun , Helen Loeb , Rahul Mangharam

The rapid development of autonomous vehicles has led to a surge in testing demand. Traditional testing methods, such as virtual simulation, closed-course, and public road testing, face several challenges, including unrealistic vehicle…

Robotics · Computer Science 2025-12-09 Yiming Cui , Shiyu Fang , Jiarui Zhang , Yan Huang , Chengkai Xu , Bing Zhu , Hao Zhang , Peng Hang , Jian Sun

While digital libraries offer essential benefits for the digital age such as constant availability and accessibility, they often fail in providing a similarly enjoyable browsing experience that benefits engagement and serendipitous…

Human-Computer Interaction · Computer Science 2024-06-04 Saeed Safikhani , Benedikt Gross , Johanna Pirker

Programming based approaches to reasoning tasks have substantially expanded the types of questions models can answer about visual scenes. Yet on benchmark visual reasoning data, when models answer correctly, they produce incorrect programs…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Artemis Panagopoulou , Honglu Zhou , Silvio Savarese , Caiming Xiong , Chris Callison-Burch , Mark Yatskar , Juan Carlos Niebles

The use of Virtual Reality (VR) technologies has been extensively researched in surgical and anatomical education. VR provides a lifelike and interactive environment where healthcare providers can practice and refresh their skills in a safe…

Human-Computer Interaction · Computer Science 2024-06-26 Mustafa Yalin Aydin , Vernon Curran , Susan White , Lourdes Pena-Castillo , Oscar Meruvia-Pastor

With the rapid progress in virtual reality (VR) technology, the scope of VR applications has greatly expanded across various domains. However, the superiority of VR training over traditional methods and its impact on learning efficacy are…

Human-Computer Interaction · Computer Science 2023-12-19 Weichao Lin , Liang Chen , Wei Xiong , Kang Ran , Anlan Fan

Researchers have used machine learning approaches to identify motion sickness in VR experience. These approaches demand an accurately-labeled, real-world, and diverse dataset for high accuracy and generalizability. As a starting point to…

Artificial Intelligence · Computer Science 2023-06-07 Elliott Wen , Chitralekha Gupta , Prasanth Sasikumar , Mark Billinghurst , James Wilmott , Emily Skow , Arindam Dey , Suranga Nanayakkara

Virtual reality (VR) offers immersive visualization and intuitive interaction. We leverage VR to enable any biomedical professional to deploy a deep learning (DL) model for image classification. While DL models can be powerful tools for…

Machine Learning · Computer Science 2022-06-22 Kevin C. VanHorn , Meyer Zinn , Murat Can Cobanoglu

We present a new approach to automated scenario-based testing of the safety of autonomous vehicles, especially those using advanced artificial intelligence-based components, spanning both simulation-based evaluation as well as testing in…

Systems and Control · Electrical Eng. & Systems 2020-07-14 Daniel J. Fremont , Edward Kim , Yash Vardhan Pant , Sanjit A. Seshia , Atul Acharya , Xantha Bruso , Paul Wells , Steve Lemke , Qiang Lu , Shalin Mehta

Automated test case generation has proven to be useful to reduce the usually high expenses of software testing. However, several studies have also noted the skepticism of testers regarding the comprehension of generated test suites when…

Software Engineering · Computer Science 2024-01-17 Pedro Delgado-Pérez , Aurora Ramírez , Kevin J. Valle-Gómez , Inmaculada Medina-Bulo , José Raúl Romero
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