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Related papers: Counting LEGO configurations

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We propose the further study of the rate of growth of the number of contiguous buildings which may be made from n LEGO blocks of the same size and color. Specializing to blocks of dimension 2x4 we give upper and lower bounds, and speculate…

Combinatorics · Mathematics 2010-09-16 Bergfinnur Durhuus , Soren Eilers

We introduce a method to automatically compute LEGO Technic models from user input sketches, optionally with motion annotations. The generated models resemble the input sketches with coherently-connected bricks and simple layouts, while…

Graphics · Computer Science 2020-07-08 Hao Xu , Ka-Hei Hui , Chi-Wing Fu , Hao Zhang

We tackle the problem of sequential brick assembly with LEGO bricks to create combinatorial 3D structures. This problem is challenging since this brick assembly task encompasses the characteristics of combinatorial optimization problems. In…

Machine Learning · Computer Science 2024-11-19 Seokjun Ahn , Jungtaek Kim , Minsu Cho , Jaesik Park

Structural stability is a necessary condition for successful construction of an assembly. However, designing a stable assembly requires a non-trivial effort since a slight variation in the design could significantly affect the structural…

Robotics · Computer Science 2025-03-06 Ruixuan Liu , Kangle Deng , Ziwei Wang , Changliu Liu

In areas as diverse as contemporary art, play structures, climbing equipment, and modular construction toys, we see the presence of building block-like polyhedral complexes, which are generalizations of the pieces in the game Tetris. We…

Combinatorics · Mathematics 2026-02-27 Bert Dobbelaere , Peter Kagey , Drake Thomas , Andrés R. Vindas-Meléndez

Generative models are now used to create a variety of high-quality digital artifacts. Yet their use in designing physical objects has received far less attention. In this paper, we advocate for the construction toy, LEGO, as a platform for…

Artificial Intelligence · Computer Science 2020-12-22 Rylee Thompson , Elahe Ghalebi , Terrance DeVries , Graham W. Taylor

Given a tiling of a 2D grid with several types of tiles, we can count for every row and column how many tiles of each type it intersects. These numbers are called the_projections_. We are interested in the problem of reconstructing a tiling…

Computational Complexity · Computer Science 2009-09-25 Marek Chrobak , Peter Couperus , Christoph Durr , Gerhard Woeginger

We train a language model to generate LEGO-brick build sequences. While prior work has been restricted to discrete, voxel-like towers, we consider a much broader set of pieces, encompassing thousands of part types with diverse connection…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Peter Kulits , Cordelia Schmid

Can you decide if there is a coincidence in the numbers counting two different combinatorial objects? For example, can you decide if two regions in $\mathbb{R}^3$ have the same number of domino tilings? There are two versions of the…

Combinatorics · Mathematics 2024-09-16 Swee Hong Chan , Igor Pak

Visual understanding of geometric structures with complex spatial relationships is a fundamental component of human intelligence. As children, we learn how to reason about structure not only from observation, but also by interacting with…

Computer Vision and Pattern Recognition · Computer Science 2022-07-29 Aaron Walsman , Muru Zhang , Klemen Kotar , Karthik Desingh , Ali Farhadi , Dieter Fox

We consider the well-studied pattern counting problem: given a permutation $\pi \in \mathbb{S}_n$ and an integer $k > 1$, count the number of order-isomorphic occurrences of every pattern $\tau \in \mathbb{S}_k$ in $\pi$. Our first result…

Data Structures and Algorithms · Computer Science 2024-07-09 Gal Beniamini , Nir Lavee

H. N. V. Temperley's method for counting vertically convex polyominoes is modified, generalized, and most importantly, programmed (in Maple).

Combinatorics · Mathematics 2007-05-23 Doron Zeilberger

Assembly planning is a difficult problem for companies. Many disciplines such as design, planning, scheduling, and manufacturing execution need to be carefully engineered and coordinated to create successful product assembly plans. Recent…

Robotics · Computer Science 2020-05-13 Jade Master , Evan Patterson , Shahin Yousfi , Arquimedes Canedo

Many complex systems are modular. Such systems can be represented as "component systems", i.e., sets of elementary components, such as LEGO bricks in LEGO sets. The bricks found in a LEGO set reflect a target architecture, which can be…

Genomics · Quantitative Biology 2018-04-24 Andrea Mazzolini , Marco Gherardi , Michele Caselle , Marco Cosentino Lagomarsino , Matteo Osella

We present a new teaching and outreach activity based around the construction of a three-dimensional chart of isotopes using LEGO$^{\circledR}$ bricks. The activity, \emph{Binding Blocks}, demonstrates nuclear and astrophysical processes…

Multi-step spatial reasoning entails understanding and reasoning about spatial relationships across multiple sequential steps, which is crucial for tackling complex real-world applications, such as robotic manipulation, autonomous…

Artificial Intelligence · Computer Science 2025-06-23 Kexian Tang , Junyao Gao , Yanhong Zeng , Haodong Duan , Yanan Sun , Zhening Xing , Wenran Liu , Kaifeng Lyu , Kai Chen

Large language models (LLMs) are essential in natural language processing (NLP) but are costly in data collection, pre-training, fine-tuning, and inference. Task-specific small language models (SLMs) offer a cheaper alternative but lack…

Computation and Language · Computer Science 2024-10-25 Shrenik Bhansali , Alwin Jin , Tyler Lizzo , Larry Heck

Tile-based self-assembly systems are capable of universal computation and algorithmically-directed growth. Systems capable of such behavior typically make use of "glue cooperation" in which the glues on at least $2$ sides of a tile must…

Emerging Technologies · Computer Science 2019-03-15 Daniel Hader , Matthew J. Patitz

We prove that the number of tile types required to build squares of size n x n, in Winfree's abstract Tile Assembly Model, when restricted to using only non-cooperative tile bindings, is at least 2n-1, which is also the best known upper…

Computational Complexity · Computer Science 2013-12-10 Pierre-Étienne Meunier

We count tilings of the $n \times m$ rectangular grid, cylinder, and torus with arbitrary tile sets up to arbitrary symmetries of the square and rectangle, along with cyclic shifting of rows and columns. This provides a unifying framework…

Combinatorics · Mathematics 2025-09-30 Peter Kagey , William Keehn
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