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Current multi-view 3D reconstruction methods rely on accurate camera calibration and pose estimation, requiring complex and time-intensive pre-processing that hinders their practical deployment. To address this challenge, we introduce…
Autoregressive (AR) models, long dominant in language generation, are increasingly applied to image synthesis but are often considered less competitive than Diffusion-based models. A primary limitation is the substantial number of image…
Despite recent advances in feed-forward 3D Gaussian Splatting, generalizable 3D reconstruction remains challenging, particularly in multi-view correspondence modeling. Existing approaches face a fundamental trade-off: explicit methods…
We present UniQueR, a unified query-based feedforward framework for efficient and accurate 3D reconstruction from unposed images. Existing feedforward models such as DUSt3R, VGGT, and AnySplat typically predict per-pixel point maps or…
3D reconstruction and view synthesis are foundational problems in computer vision, graphics, and immersive technologies such as augmented reality (AR), virtual reality (VR), and digital twins. Traditional methods rely on computationally…
Transformer-based models have driven significant advancements in Multimodal Large Language Models (MLLMs), yet their computational costs surge drastically when scaling resolution, training data, and model parameters. A key bottleneck stems…
Recent trends in sparse-view 3D reconstruction have taken two different paths: feed-forward reconstruction that predicts pixel-aligned point maps without a complete geometry, and generative 3D reconstruction that generates complete geometry…
Vision Transformer (ViT)-based sparse multi-view 3D object detectors have achieved remarkable accuracy but still suffer from high inference latency due to heavy token processing. To accelerate these models, token compression has been widely…
Unified models aim to support both understanding and generation by encoding images into discrete tokens and processing them alongside text within a single autoregressive framework. This unified design offers architectural simplicity and…
We present Light3R-SfM, a feed-forward, end-to-end learnable framework for efficient large-scale Structure-from-Motion (SfM) from unconstrained image collections. Unlike existing SfM solutions that rely on costly matching and global…
We present TokenSplat, a feed-forward framework for joint 3D Gaussian reconstruction and camera pose estimation from unposed multi-view images. At its core, TokenSplat introduces a Token-aligned Gaussian Prediction module that aligns…
Vision transformers have been widely explored in various vision tasks. Due to heavy computational cost, much interest has aroused for compressing vision transformer dynamically in the aspect of tokens. Current methods mainly pay attention…
We introduce G-CUT3R, a novel feed-forward approach for guided 3D scene reconstruction that enhances the CUT3R model by integrating prior information. Unlike existing feed-forward methods that rely solely on input images, our method…
We present Wid3R, a feed-forward neural network for multi-view visual geometry reconstruction that supports wide field-of-view camera models. Unlike existing methods that assume rectified or pinhole inputs, Wid3R directly models wide-angle…
3D reconstruction, which aims to recover the dense three-dimensional structure of a scene, is a cornerstone technology for numerous applications, including augmented/virtual reality, autonomous driving, and robotics. While traditional…
We present Spann3R, a novel approach for dense 3D reconstruction from ordered or unordered image collections. Built on the DUSt3R paradigm, Spann3R uses a transformer-based architecture to directly regress pointmaps from images without any…
With recent advances, Feed-forward Reconstruction Models (FFRMs) have demonstrated great potential in reconstruction quality and adaptiveness to multiple downstream tasks. However, the excessive reliance on multi-view geometric annotations,…
This paper addresses the task of large-scale 3D scene reconstruction from long video sequences. Recent feed-forward reconstruction models have shown promising results by directly regressing 3D geometry from RGB images without explicit 3D…
Feed-forward 3D foundation models face a key challenge: the quadratic computational cost introduced by global attention, which severely limits scalability as input length increases. Concurrent acceleration methods, such as token merging,…
We present Edit3r, a feed-forward framework that reconstructs and edits 3D scenes in a single pass from unposed, view-inconsistent, instruction-edited images. Unlike prior methods requiring per-scene optimization, Edit3r directly predicts…