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This paper studies two important signal processing aspects of equilibrium behavior in non-cooperative games arising in social networks, namely, reinforcement learning and detection of equilibrium play. The first part of the paper presents a…
Generative models for deep learning are promising both to improve understanding of the model, and yield training methods requiring fewer labeled samples. Recent works use generative model approaches to produce the deep net's input given the…
State-of-the-art machine learning models frequently misclassify inputs that have been perturbed in an adversarial manner. Adversarial perturbations generated for a given input and a specific classifier often seem to be effective on other…
We focus on the problem of \emph{Answer-Level Fine-Tuning} (ALFT), where the goal is to optimize a language model based on the correctness or properties of its final answers, rather than the specific reasoning traces used to produce them.…
Retrieval-augmented generation promises to ground language model outputs in external evidence, yet the field has no reliable way to verify whether retrieved context actually governs generation -- a prerequisite for any high-stakes…
Recent years have witnessed significant advances in technologies and services in modern network applications, including smart grid management, wireless communication, cybersecurity as well as multi-agent autonomous systems. Considering the…
Communication is fundamental to sustaining reciprocity and cooperation in strategic interactions. We identify and formulate the influence attribution problem as the central optimization difficulty inherent in such dynamics for a learning…
Transfer learning is a popular practice in deep neural networks, but fine-tuning of large number of parameters is a hard task due to the complex wiring of neurons between splitting layers and imbalance distributions of data in pretrained…
Value estimation is a critical component of the reinforcement learning (RL) paradigm. The question of how to effectively learn value predictors from data is one of the major problems studied by the RL community, and different approaches…
This study introduces a novel method for revealing human internal attention patterns (decision-relevant attention) from gameplay data alone, leveraging offline attention techniques from reinforcement learning (RL). We propose…
Reinforcement learning is concerned with identifying reward-maximizing behaviour policies in environments that are initially unknown. State-of-the-art reinforcement learning approaches, such as deep Q-networks, are model-free and learn to…
Adversarial inverse reinforcement learning (IRL) for multi-agent task allocation (MATA) is challenged by non-stationary interactions and high-dimensional coordination. Unconstrained reward inference in these settings often leads to high…
Reinforcement learning means learning a policy--a mapping of observations into actions--based on feedback from the environment. The learning can be viewed as browsing a set of policies while evaluating them by trial through interaction with…
Learning in multi-player games can model a large variety of practical scenarios, where each player seeks to optimize its own local objective function, which at the same time relies on the actions taken by others. Motivated by the frequent…
This paper introduces PG-Rainbow, a novel algorithm that incorporates a distributional reinforcement learning framework with a policy gradient algorithm. Existing policy gradient methods are sample inefficient and rely on the mean of…
Understanding the flow of information in Deep Neural Networks (DNNs) is a challenging problem that has gain increasing attention over the last few years. While several methods have been proposed to explain network predictions, there have…
The dominating NLP paradigm of training a strong neural predictor to perform one task on a specific dataset has led to state-of-the-art performance in a variety of applications (eg. sentiment classification, span-prediction based question…
BERT, as one of the pretrianed language models, attracts the most attention in recent years for creating new benchmarks across GLUE tasks via fine-tuning. One pressing issue is to open up the blackbox and explain the decision makings of…
Meta-reinforcement learning algorithms provide a data-driven way to acquire policies that quickly adapt to many tasks with varying rewards or dynamics functions. However, learned meta-policies are often effective only on the exact task…
As Deep Neural Networks (DNNs) have demonstrated superhuman performance in a variety of fields, there is an increasing interest in understanding the complex internal mechanisms of DNNs. In this paper, we propose Relative Attributing…