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We explore learning-based approaches for feedback control of a dexterous five-finger hand performing non-prehensile manipulation. First, we learn local controllers that are able to perform the task starting at a predefined initial state.…

Machine Learning · Computer Science 2016-11-17 Vikash Kumar , Abhishek Gupta , Emanuel Todorov , Sergey Levine

We present HOIDiNi, a text-driven diffusion framework for synthesizing realistic and plausible human-object interaction (HOI). HOI generation is extremely challenging since it induces strict contact accuracies alongside a diverse motion…

Computer Vision and Pattern Recognition · Computer Science 2025-10-22 Roey Ron , Guy Tevet , Haim Sawdayee , Amit H. Bermano

Human-robot teaming (HRT) systems often rely on large-scale datasets of human and robot interactions, especially for close-proximity collaboration tasks such as human-robot handovers. Learning robot manipulation policies from raw,…

Robotics · Computer Science 2025-08-14 Yuekun Wu , Yik Lung Pang , Andrea Cavallaro , Changjae Oh

We use reinforcement learning (RL) to learn dexterous in-hand manipulation policies which can perform vision-based object reorientation on a physical Shadow Dexterous Hand. The training is performed in a simulated environment in which we…

Human-Object Interaction (HOI) video reenactment with realistic motion remains a frontier in expressive digital human creation. Existing approaches primarily handle simple image-plane motion (e.g., in-plane translations), struggling with…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Jinguang Tong , Jinbo Wu , Kaisiyuan Wang , Zhelun Shen , Xuan Huang , Mochu Xiang , Xuesong Li , Yingying Li , Haocheng Feng , Chen Zhao , Hang Zhou , Wei He , Chuong Nguyen , Jingdong Wang , Hongdong Li

Human-object interactions (HOIs) are crucial for human-centric scene understanding applications such as human-centric visual generation, AR/VR, and robotics. Since existing methods mainly explore capturing HOIs, rendering HOI remains less…

Computer Vision and Pattern Recognition · Computer Science 2023-04-28 Zhi Hou , Baosheng Yu , Dacheng Tao

Current approaches for humanoid whole-body manipulation, primarily relying on teleoperation or visual sim-to-real reinforcement learning, are hindered by hardware logistics and complex reward engineering. Consequently, demonstrated…

Hand motion capture data is now relatively easy to obtain, even for complicated grasps; however this data is of limited use without the ability to retarget it onto the hands of a specific character or robot. The target hand may differ…

Graphics · Computer Science 2024-02-08 Arjun S. Lakshmipathy , Jessica K. Hodgins , Nancy S. Pollard

Reinforcement learning (RL) and sim-to-real transfer have advanced rigid-object manipulation. However, policies remain brittle for articulated mechanisms due to contact-rich dynamics that require both stable grasping and simultaneous free…

Robotics · Computer Science 2026-03-06 Soofiyan Atar , Daniel Huang , Florian Richter , Michael Yip

Dexterous teleoperation via Mixed Reality (MR)-based interfaces offers a scalable paradigm for transferring human manipulation skills to dexterous robot hands. However, conventional retargeting approaches that minimize kinematic…

Robotics · Computer Science 2026-05-13 Dongmyoung Lee , Chengxi Li , Dongheui Lee

We propose a novel one-stage Transformer-based semantic and spatial refined transformer (SSRT) to solve the Human-Object Interaction detection task, which requires to localize humans and objects, and predicts their interactions. Differently…

Computer Vision and Pattern Recognition · Computer Science 2022-05-27 A S M Iftekhar , Hao Chen , Kaustav Kundu , Xinyu Li , Joseph Tighe , Davide Modolo

Human-centric video generation has advanced rapidly, yet existing methods struggle to produce controllable and physically consistent Human-Object Interaction (HOI) videos. Existing works rely on dense control signals, template videos, or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Jiazhi Guan , Quanwei Yang , Luying Huang , Junhao Liang , Borong Liang , Haocheng Feng , Wei He , Kaisiyuan Wang , Hang Zhou , Jingdong Wang

To enable general-purpose robots, we will require the robot to operate daily articulated objects as humans do. Current robot manipulation has heavily relied on using a parallel gripper, which restricts the robot to a limited set of objects.…

Robotics · Computer Science 2023-05-11 Chen Bao , Helin Xu , Yuzhe Qin , Xiaolong Wang

This paper addresses a novel task of anticipating 3D human-object interactions (HOIs). Most existing research on HOI synthesis lacks comprehensive whole-body interactions with dynamic objects, e.g., often limited to manipulating small or…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Sirui Xu , Zhengyuan Li , Yu-Xiong Wang , Liang-Yan Gui

Dexterous manipulation is critical for advancing robot capabilities in real-world applications, yet diverse and high-quality datasets remain scarce. Existing data collection methods either rely on human teleoperation or require significant…

Performing in-hand, contact-rich, and long-horizon dexterous manipulation remains an unsolved challenge in robotics. Prior hand dexterity works have considered each of these three challenges in isolation, yet do not combine these skills…

Robotics · Computer Science 2026-03-24 Hung-Chieh Fang , Amber Xie , Jennifer Grannen , Kenneth Llontop , Dorsa Sadigh

In this paper, we introduce RealDex, a pioneering dataset capturing authentic dexterous hand grasping motions infused with human behavioral patterns, enriched by multi-view and multimodal visual data. Utilizing a teleoperation system, we…

Imitation Learning is a promising paradigm for learning complex robot manipulation skills by reproducing behavior from human demonstrations. However, manipulation tasks often contain bottleneck regions that require a sequence of precise…

Robotics · Computer Science 2020-12-15 Ajay Mandlekar , Danfei Xu , Roberto Martín-Martín , Yuke Zhu , Li Fei-Fei , Silvio Savarese

Dexterous manipulation has seen remarkable progress in recent years, with policies capable of executing many complex and contact-rich tasks in simulation. However, transferring these policies from simulation to real world remains a…

Robotics · Computer Science 2025-05-05 Shuqi Zhao , Ke Yang , Yuxin Chen , Chenran Li , Yichen Xie , Xiang Zhang , Changhao Wang , Masayoshi Tomizuka

Synthesizing diverse and physically plausible Human-Scene Interactions (HSI) is pivotal for both computer animation and embodied AI. Despite encouraging progress, current methods mainly focus on developing separate controllers, each…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Liang Pan , Zeshi Yang , Zhiyang Dou , Wenjia Wang , Buzhen Huang , Bo Dai , Taku Komura , Jingbo Wang
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