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We consider concurrent games played by two-players on a finite-state graph, where in every round the players simultaneously choose a move, and the current state along with the joint moves determine the successor state. We study a…

Computer Science and Game Theory · Computer Science 2014-09-19 Krishnendu Chatterjee , Rasmus Ibsen-Jensen

Subtraction games are played with one or more heaps of tokens, with players taking turns removing from a single heap a number of tokens belonging to a specified subtraction set; the last player to move wins. We describe how to compute the…

Data Structures and Algorithms · Computer Science 2018-04-19 David Eppstein

We prove that every two-player nonzero-sum stopping game in discrete time admits an \epsilon-equilibrium in randomized strategies for every \epsilon >0. We use a stochastic variation of Ramsey's theorem, which enables us to reduce the…

Probability · Mathematics 2007-05-23 Eran Shmaya , Eilon Solan

This work contains the mathematical exploration of a few prototypical games in which central concepts from statistics and probability theory naturally emerge. The first two kinds of games are termed Fisher and Bayesian games, which are…

Statistics Theory · Mathematics 2024-02-27 Jozsef Konczer

We consider average-energy games, where the goal is to minimize the long-run average of the accumulated energy. While several results have been obtained on these games recently, decidability of average-energy games with a lower-bound…

Logic in Computer Science · Computer Science 2017-01-16 Patricia Bouyer , Piotr Hofman , Nicolas Markey , Mickael Randour , Martin Zimmermann

In a monogamy-of-entanglement (MoE) game, two players who do not communicate try to simultaneously guess a referee's measurement outcome on a shared quantum state they prepared. We study the prototypical example of a game where the referee…

Quantum Physics · Physics 2023-03-03 Anne Broadbent , Eric Culf

We consider combinatorial avoidance and achievement games based on graph Ramsey theory: The players take turns in coloring still uncolored edges of a graph G, each player being assigned a distinct color, choosing one edge per move. In…

Computational Complexity · Computer Science 2007-05-23 Wolfgang Slany

An average-time game is played on the infinite graph of configurations of a finite timed automaton. The two players, Min and Max, construct an infinite run of the automaton by taking turns to perform a timed transition. Player Min wants to…

Computer Science and Game Theory · Computer Science 2020-01-16 Marcin Jurdzinski , Ashutosh Trivedi

For a tree T on n vertices, we study the Maker-Breaker game, played on the edge set of the complete graph on n vertices, which Maker wins as soon as the graph she builds contains a copy of T. We prove that if T has bounded maximum degree,…

Combinatorics · Mathematics 2013-04-16 Dennis Clemens , Asaf Ferber , Roman Glebov , Dan Hefetz , Anita Liebenau

We consider two-player stochastic games played on a finite state space for an infinite number of rounds. The games are concurrent: in each round, the two players (player 1 and player 2) choose their moves independently and simultaneously;…

Computer Science and Game Theory · Computer Science 2012-01-04 Krishnendu Chatterjee

In an influential paper, Erd\H{o}s and Selfridge introduced the Maker-Breaker game played on a hypergraph, or equivalently, on a monotone CNF. The players take turns assigning values to variables of their choosing, and Breaker's goal is to…

Discrete Mathematics · Computer Science 2022-01-05 Md Lutfar Rahman , Thomas Watson

Let $r \ge 4$ be an integer and consider the following game on the complete graph $K_n$ for $n \in r \mathbb{Z}$: Two players, Maker and Breaker, alternately claim previously unclaimed edges of $K_n$ such that in each turn Maker claims one…

Combinatorics · Mathematics 2020-02-10 Anita Liebenau , Rajko Nenadov

We consider two-player games played on finite colored graphs where the goal is the construction of an infinite path with one of the following frequency-related properties: (i) all colors occur with the same asymptotic frequency, (ii) there…

Computer Science and Game Theory · Computer Science 2010-06-29 Alessandro Bianco , Marco Faella , Fabio Mogavero , Aniello Murano

There are many combinatorial games in which a move can terminate the game, such as a checkmate in chess. These moves give rise to diverse situations that fall outside the scope of the classical normal play structure. To analyze these games,…

Combinatorics · Mathematics 2024-02-09 Urban Larsson , Richard J. Nowakowski , Carlos P. Santos

The containment game is a full information game for two players, initialised with a set of occupied vertices in an infinite connected graph $G$. On the $t$-th turn, the first player, called Spreader, extends the occupied set to $g(t)$…

Combinatorics · Mathematics 2025-12-30 Ohad Noy Feldheim , Itamar Israeli

In this thesis we introduce quantum refereed games, which are quantum interactive proof systems with two competing provers. We focus on a restriction of this model that we call "short quantum games" and we prove an upper bound and a lower…

Computational Complexity · Computer Science 2007-05-23 Gus Gutoski

Winning sets of Schmidt's game enjoy a remarkable rigidity. Therefore, this game (and modifications of it) have been applied to many examples of complete metric spaces (X, d) to show that the set of "badly approximable points", with respect…

Dynamical Systems · Mathematics 2013-09-19 Steffen Weil

The paper considers a forward-backward system of parabolic PDEs arising in a Mean Field Game (MFG) model where every agent controls the drift of a trajectory subject to Brownian diffusion, trying to escape a given bounded domain $\Omega$ in…

Analysis of PDEs · Mathematics 2022-12-23 Romain Ducasse , Guilherme Mazanti , Filippo Santambrogio

This work is a contribution to the study of rewrite games. Positions are finite words, and the possible moves are defined by a finite number of local rewriting rules. We introduce and investigate taking-and-merging games, that is, where…

Formal Languages and Automata Theory · Computer Science 2023-06-22 Eric Duchêne , Victor Marsault , Aline Parreau , Michel Rigo

Consider a two-player game repeated N times. Player 1 can choose between two styles (for interpretability, offensive and defensive), whereas Player 2 uses a single fixed style. Let X N\,:= \#wins -\#losses for Player 1 after N games, and…

Computer Science and Game Theory · Computer Science 2026-04-20 Jonatha ANSELMI , Bruno Gaujal