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Recently, there have been several high-profile achievements of agents learning to play games against humans and beat them. In this paper, we study the problem of training intelligent agents in service of game development. Unlike the agents…

Large Language Models (LLMs) based agent systems have made great strides in real-world applications beyond traditional NLP tasks. This paper proposes a new LLM-based Multi-Agent System (LLM-MAS) benchmark, Collab-Overcooked, built on the…

Computation and Language · Computer Science 2025-12-02 Haochen Sun , Shuwen Zhang , Lujie Niu , Lei Ren , Hao Xu , Hao Fu , Fangkun Zhao , Caixia Yuan , Xiaojie Wang

Evaluating the general abilities of intelligent agents requires complex simulation environments. Existing benchmarks typically evaluate only one narrow task per environment, requiring researchers to perform expensive training runs on many…

Artificial Intelligence · Computer Science 2022-02-15 Danijar Hafner

AI agents that autonomously interact with external tools and environments have shown great promise across real-world applications. However, their reliance on external data exposes them to serious indirect prompt injection attacks, where…

Cryptography and Security · Computer Science 2026-05-08 Hao Li , Ruoyao Wen , Shanghao Shi , Ning Zhang , Yevgeniy Vorobeychik , Chaowei Xiao

LLM agents are rapidly becoming the practical interface for task automation, yet the ecosystem lacks a principled way to choose among an exploding space of deployable configurations. Existing LLM leaderboards and tool/agent benchmarks…

Artificial Intelligence · Computer Science 2026-03-05 Yunxiao Shi , Wujiang Xu , Tingwei Chen , Haoning Shang , Ling Yang , Yunfeng Wan , Zhuo Cao , Xing Zi , Dimitris N. Metaxas , Min Xu

We introduce Gaia2, a benchmark for evaluating large language model agents in realistic, asynchronous environments. Unlike prior static or synchronous evaluations, Gaia2 introduces scenarios where environments evolve independently of agent…

Recently, large language model (LLM)-based agents have achieved significant success in interactive environments, attracting significant academic and industrial attention. Despite these advancements, current research predominantly focuses on…

Computation and Language · Computer Science 2025-05-22 Peng Wang , Ruihan Tao , Qiguang Chen , Mengkang Hu , Libo Qin

Multimodal LLMs are increasingly deployed as perceptual backbones for autonomous agents in 3D environments, from robotics to virtual worlds. These applications require agents to perceive rapid state changes, attribute actions to the correct…

Computation and Language · Computer Science 2026-04-14 Yunzhe Wang , Runhui Xu , Kexin Zheng , Tianyi Zhang , Jayavibhav Niranjan Kogundi , Soham Hans , Volkan Ustun

Achieving human-AI alignment in complex multi-agent games is crucial for creating trustworthy AI agents that enhance gameplay. We propose a method to evaluate this alignment using an interpretable task-sets framework, focusing on high-level…

Artificial Intelligence · Computer Science 2024-06-21 Sugandha Sharma , Guy Davidson , Khimya Khetarpal , Anssi Kanervisto , Udit Arora , Katja Hofmann , Ida Momennejad

The complexity of computer games is ever increasing. In this setup, guiding an automated test algorithm to find a solution to solve a testing task in a game's huge interaction space is very challenging. Having a model of a system to…

Software Engineering · Computer Science 2022-11-15 Samira Shirzadehhajimahmood , I. S. W. B. Prasetya , Frank Dignum , Mehdi Dastani

Game-theoretic dynamics between AI agents could differ from traditional human-human interactions in various ways. One such difference is that it may be possible to accurately simulate an AI agent, for example because its source code is…

Artificial Intelligence · Computer Science 2024-03-05 Vojtech Kovarik , Caspar Oesterheld , Vincent Conitzer

Atari games have been a long-standing benchmark in the reinforcement learning (RL) community for the past decade. This benchmark was proposed to test general competency of RL algorithms. Previous work has achieved good average performance…

We investigate the dynamics of two agent based models of language competition. In the first model, each individual can be in one of two possible states, either using language $X$ or language $Y$, while the second model incorporates a third…

Physics and Society · Physics 2015-05-18 F. Vazquez , X. Castello , M. San Miguel

Iterated coopetitive games capture the situation when one must efficiently balance between cooperation and competition with the other agents over time in order to win the game (e.g., to become the player with highest total utility).…

Computer Science and Game Theory · Computer Science 2022-03-11 Shivakumar Mahesh , Nicholas Bishop , Le Cong Dinh , Long Tran-Thanh

Existing benchmarks do not test language agents on their interaction with human users or ability to follow domain-specific rules, both of which are vital for deploying them in real world applications. We propose $\tau$-bench, a benchmark…

Artificial Intelligence · Computer Science 2024-06-19 Shunyu Yao , Noah Shinn , Pedram Razavi , Karthik Narasimhan

Embodied artificial intelligence emphasizes the role of an agent's body in generating human-like behaviors. The recent efforts on EmbodiedAI pay a lot of attention to building up machine learning models to possess perceiving, planning, and…

Artificial Intelligence · Computer Science 2024-10-15 Chen Gao , Baining Zhao , Weichen Zhang , Jinzhu Mao , Jun Zhang , Zhiheng Zheng , Fanhang Man , Jianjie Fang , Zile Zhou , Jinqiang Cui , Xinlei Chen , Yong Li

While state-of-the-art language models have achieved impressive results, they remain susceptible to inference-time adversarial attacks, such as adversarial prompts generated by red teams arXiv:2209.07858. One approach proposed to improve…

Computation and Language · Computer Science 2024-01-12 Steffi Chern , Zhen Fan , Andy Liu

AI agents are beginning to interact with each other directly and across internet platforms and physical environments, creating security challenges beyond traditional cybersecurity and AI safety frameworks. Free-form protocols are essential…

In this paper I present several algorithmic techniques for improving the decision process of multiple types of agents behaving in environments where their interests are in conflict. The interactions between the agents are modelled by using…

Computer Science and Game Theory · Computer Science 2009-08-04 Mugurel Ionut Andreica

LLM based agents are increasingly deployed in high stakes settings where they process external data sources such as emails, documents, and code repositories. This creates exposure to indirect prompt injection attacks, where adversarial…

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