Related papers: Faithful Mobile GUI Agents with Guided Advantage E…
Building general-purpose graphical user interface (GUI) agents has become increasingly promising with the progress in vision language models. However, developing effective mobile GUI agents with reinforcement learning (RL) remains…
We propose GAM-Agent, a game-theoretic multi-agent framework for enhancing vision-language reasoning. Unlike prior single-agent or monolithic models, GAM-Agent formulates the reasoning process as a non-zero-sum game between base…
Graphical user interfaces (GUIs) are the primary medium for human-computer interaction, yet automating GUI interactions remains challenging due to the complexity of visual elements, dynamic environments, and the need for multi-step…
Pursuing human-like interaction for Graphical User Interface (GUI) agents requires understanding the GUI context and following user instructions. However, existing works typically couple these two aspects and focus more on…
The development of artificial intelligence systems is transitioning from creating static, task-specific models to dynamic, agent-based systems capable of performing well in a wide range of applications. We propose an Interactive Agent…
In the field of MLLM-based GUI agents, compared to smartphones, the PC scenario not only features a more complex interactive environment, but also involves more intricate intra- and inter-app workflows. To address these issues, we propose a…
Existing red-teaming studies on GUI agents have important limitations. Adversarial perturbations typically require white-box access, which is unavailable for commercial systems, while prompt injection is increasingly mitigated by stronger…
Training intelligent agents to navigate highly interactive environments presents significant challenges. While guided meta reinforcement learning (RL) approach that first trains a guiding policy to train the ego agent has proven effective…
The aim of multi-agent reinforcement learning systems is to provide interacting agents with the ability to collaboratively learn and adapt to the behavior of other agents. In many real-world applications, the agents can only acquire a…
Large language model (LLM) agents typically adopt a step-by-step reasoning framework, in which they interleave the processes of thinking and acting to accomplish the given task. However, this paradigm faces a deep-rooted one-pass issue…
Multimodal Large Language Models (MLLMs) have powered Graphical User Interface (GUI) Agents, showing promise in automating tasks on computing devices. Recent works have begun exploring reasoning in GUI tasks with encouraging results.…
As AI agents transition from research prototypes to enterprise production systems, the tool interfaces they consume remain rooted in human-oriented CRUD paradigms. This paper identifies five fundamental architectural mismatches between…
The development of high-quality datasets is crucial for benchmarking and advancing research in Graphical User Interface (GUI) agents. Despite their importance, existing datasets are often constructed under idealized conditions, overlooking…
The research focus of GUI agents is shifting from text-dependent to pure-vision-based approaches, which, though promising, prioritize comprehensive pre-training data collection while neglecting contextual modeling challenges. We probe the…
Graphical user interfaces (GUIs) are integral parts of software systems that require interactions from their users. Software testers have paid special attention to GUI testing in the last decade, and have devised techniques that are…
Large Language Model (LLM)-based mobile agents have made significant performance advancements. However, these agents often follow explicit user instructions while overlooking personalized needs, leading to significant limitations for real…
Large language models demonstrate remarkable reasoning capabilities but often produce unreliable or incorrect responses. Existing verification methods are typically model-specific or domain-restricted, requiring significant computational…
Automated bidding is central to modern digital advertising. Early rule-based methods lacked adaptability, while subsequent Reinforcement Learning approaches modeled bidding as a Markov Decision Process but struggled with long-term…
With the rapid development of Large Vision Language Models, the focus of Graphical User Interface (GUI) agent tasks shifts from single-screen tasks to complex screen navigation challenges. However, real-world GUI environments, such as PC…
We introduce the Agent GPA (Goal-Plan-Action) framework, driven by the fundamental insight that critical agent failures emerge at the intersections of setting goals, devising plans, and executing actions. We operationalize the framework…