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`Twenty questions' is a guessing game played by two players: Bob thinks of an integer between $1$ and $n$, and Alice's goal is to recover it using a minimal number of Yes/No questions. Shannon's entropy has a natural interpretation in this…

Data Structures and Algorithms · Computer Science 2018-11-07 Yuval Dagan , Yuval Filmus , Daniel Kane , Shay Moran

Structural balance theory assumes triads in networks to gravitate towards stable configurations. The theory has been verified for undirected graphs. Since real-world networks are often directed, we introduce a novel method for considering…

Social and Information Networks · Computer Science 2020-06-05 Ly Dinh , Rezvaneh Rezapour , Lan Jiang , Jana Diesner

Text-based financial networks are increasingly used to study cross-stock return predictability. A common approach constructs links from similarities in firms' disclosure embeddings, but such networks often contain spurious edges because…

Portfolio Management · Quantitative Finance 2026-04-28 Yikuan Huang , Zheqi Fan , Kaiqi Hu , Yifan Ye

Words in some natural languages can have a composite structure. Elements of this structure include the root (that could also be composite), prefixes and suffixes with which various nuances and relations to other words can be expressed.…

Computation and Language · Computer Science 2017-09-05 Rustem Takhanov , Zhenisbek Assylbekov

The goal of this paper is to develop an estimate for the entropy of random long-range correlated symbolic sequences with elements belonging to a finite alphabet. As a plausible model, we use the high-order additive stationary ergodic Markov…

Information Theory · Computer Science 2014-12-12 S. S. Melnik , O. V. Usatenko

We encode arbitrary finite impartial combinatorial games in terms of lattice points in rational convex polyhedra. Encodings provided by these \emph{lattice games} can be made particularly efficient for octal games, which we generalize to…

Combinatorics · Mathematics 2009-08-25 Alan Guo , Ezra Miller

Discovering the underlying structures present in large real world graphs is a fundamental scientific problem. In this paper we show that a graph's clique tree can be used to extract a hyperedge replacement grammar. If we store an ordering…

Social and Information Networks · Computer Science 2016-08-11 Salvador Aguiñaga , Rodrigo Palacios , David Chiang , Tim Weninger

This paper presents a data-driven statistical framework to quantify the role of skill in games, addressing the long-standing question of whether success in a game is predominantly driven by skill or chance. We analyze player level data from…

Computer Science and Game Theory · Computer Science 2025-05-28 Tathagata Banerjee , Anushka De , Subhamoy Maitra , Diganta Mukherjee

The SPLADE (SParse Lexical AnD Expansion) model is a highly effective approach to learned sparse retrieval, where documents are represented by term impact scores derived from large language models. During training, SPLADE applies…

Information Retrieval · Computer Science 2023-06-30 Joel Mackenzie , Shengyao Zhuang , Guido Zuccon

We consider turn-based game arenas for which we investigate uniformity properties of strategies. These properties involve bundles of plays, that arise from some semantical motive. Typically, we can represent constraints on allowed…

Computer Science and Game Theory · Computer Science 2012-12-04 Bastien Maubert , Sophie Pinchinat

We revisit a classical crossword filling puzzle which already appeared in Garey\&Jonhson's book. We are given a grid with $n$ vertical and horizontal slots and a dictionary with $m$ words and are asked to place words from the dictionary in…

Computational Complexity · Computer Science 2021-09-24 Laurent Gourvès , Ararat Harutyunyan , Michael Lampis , Nikolaos Melissinos

Here we introduce a model in which individuals differ in the rate at which they seek new interactions with others, making rational decisions modeled as general symmetric two-player games. Once a link between two individuals has formed, the…

Populations and Evolution · Quantitative Biology 2007-05-23 Jorge M. Pacheco , Arne Traulsen , Martin A. Nowak

Individuals, or organizations, cooperate with or compete against one another in a wide range of practical situations. Such strategic interactions are often modeled as games played on networks, where an individual's payoff depends not only…

Computer Science and Game Theory · Computer Science 2020-09-22 Yan Leng , Xiaowen Dong , Junfeng Wu , Alex Pentland

We present a technique for constructing random fields from a set of training samples. The learning paradigm builds increasingly complex fields by allowing potential functions, or features, that are supported by increasingly large subgraphs.…

cmp-lg · Computer Science 2016-08-31 S. Della Pietra , V. Della Pietra , J. Lafferty

In sparse signal representation, the choice of a dictionary often involves a tradeoff between two desirable properties -- the ability to adapt to specific signal data and a fast implementation of the dictionary. To sparsely represent…

Machine Learning · Computer Science 2015-06-18 Dorina Thanou , David I Shuman , Pascal Frossard

We study the problem of interpreting trained classification models in the setting of linguistic data sets. Leveraging a parse tree, we propose to assign least-squares based importance scores to each word of an instance by exploiting…

Machine Learning · Computer Science 2019-02-13 Jianbo Chen , Michael I. Jordan

Social learning algorithms provide models for the formation of opinions over social networks resulting from local reasoning and peer-to-peer exchanges. Interactions occur over an underlying graph topology, which describes the flow of…

Signal Processing · Electrical Eng. & Systems 2023-03-15 Valentina Shumovskaia , Konstantinos Ntemos , Stefan Vlaski , Ali H. Sayed

Emphasis Selection is a newly proposed task which focuses on choosing words for emphasis in short sentences. Traditional methods only consider the sequence information of a sentence while ignoring the rich sentence structure and word…

Computation and Language · Computer Science 2021-08-31 Haoran Yang , Wai Lam

The paper presents a language model that develops syntactic structure and uses it to extract meaningful information from the word history, thus enabling the use of long distance dependencies. The model assigns probability to every joint…

Computation and Language · Computer Science 2007-05-23 Ciprian Chelba

This work lists and describes the main recent strategies for building fixed-length, dense and distributed representations for words, based on the distributional hypothesis. These representations are now commonly called word embeddings and,…

Computation and Language · Computer Science 2023-05-03 Felipe Almeida , Geraldo Xexéo
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