English
Related papers

Related papers: Introducing WARM-VR: Benchmark Dataset for Multimo…

200 papers

With the rapid progress in virtual reality (VR) technology, the scope of VR applications has greatly expanded across various domains. However, the superiority of VR training over traditional methods and its impact on learning efficacy are…

Human-Computer Interaction · Computer Science 2023-12-19 Weichao Lin , Liang Chen , Wei Xiong , Kang Ran , Anlan Fan

The continuous improvement of human-computer interaction technology makes it possible to compute emotions. In this paper, we introduce our submission to the CVPR 2023 Competition on Affective Behavior Analysis in-the-wild (ABAW). Sentiment…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Tao Shu , Xinke Wang , Ruotong Wang , Chuang Chen , Yixin Zhang , Xiao Sun

We present a glasses type wearable device to detect emotions from a human face in an unobtrusive manner. The device is designed to gather multi channel responses from the user face naturally and continuously while the user is wearing it.…

Human-Computer Interaction · Computer Science 2024-10-30 Jangho Kwon , Laehyun Kim

This paper explores the development of a multimodal sentiment analysis model that integrates text, audio, and visual data to enhance sentiment classification. The goal is to improve emotion detection by capturing the complex interactions…

Computation and Language · Computer Science 2025-01-15 Hui Lee , Singh Suniljit , Yong Siang Ong

As semi-automated vehicles (SAVs) become more common, ensuring effective human-vehicle interaction during control handovers remains a critical safety challenge. Existing studies often rely on single-session simulator experiments or…

Human-Computer Interaction · Computer Science 2026-04-02 Yasaman Hakiminejad , Shiva Azimi , Luis Gomero , Elizabeth Pantesco , Irene P. Kan , Meltem Izzetoglu , Arash Tavakoli

Human affect recognition has been a significant topic in psychophysics and computer vision. However, the currently published datasets have many limitations. For example, most datasets contain frames that contain only information about…

Computer Vision and Pattern Recognition · Computer Science 2023-09-18 Zhihang Ren , Jefferson Ortega , Yifan Wang , Zhimin Chen , Yunhui Guo , Stella X. Yu , David Whitney

Virtual reality (VR) can create compelling experiences that evoke presence, the sense of ``being there.'' However, problems in rendering can create sensorimotor disruptions that undermine presence and task performance. Presence is typically…

Human-Computer Interaction · Computer Science 2025-10-28 Lukas Gehrke , Leonie Terfurth , Klaus Gramann

Colour is a fundamental determinant of affective experience in immersive virtual reality (VR), yet the emotional and physiological impact of individual hues remains poorly characterised. This study investigated how fifteen calibrated…

Human-Computer Interaction · Computer Science 2025-11-19 Francesco Febbraio , Simona Collina , Christina Lepida , Panagiotis Kourtesis

Virtual reality (VR) is an imminent trend in games, education, entertainment, military, and health applications, as the use of head-mounted displays is becoming accessible to the mass market. Virtual reality provides immersive experiences…

Human-Computer Interaction · Computer Science 2020-06-30 Thiago Porcino , Esteban Clua , Daniela Trevisan , Érick Rodrigues , Alexandre Silva

As emotions play a central role in human communication, automatic emotion recognition has attracted increasing attention in the last two decades. While multimodal systems enjoy high performances on lab-controlled data, they are still far…

Machine Learning · Computer Science 2024-03-20 Denis Dresvyanskiy , Maxim Markitantov , Jiawei Yu , Peitong Li , Heysem Kaya , Alexey Karpov

Human-robot collaboration (HRC) can benefit from robots' abilities to interpret human emotional states. However, current emotion recognition (ER) models in HRC often fall short, particularly due to their reliance on acted datasets and…

Robotics · Computer Science 2026-05-19 Seung Chan Hong , Dana Kulić , Leimin Tian

Classification of human emotions can play an essential role in the design and improvement of human-machine systems. While individual biological signals such as Electrocardiogram (ECG) and Electrodermal Activity (EDA) have been widely used…

Machine Learning · Computer Science 2021-08-06 Anubhav Bhatti , Behnam Behinaein , Dirk Rodenburg , Paul Hungler , Ali Etemad

Human Activity Recognition (HAR) is a key building block of many emerging applications such as intelligent mobility, sports analytics, ambient-assisted living and human-robot interaction. With robust HAR, systems will become more…

Computer Vision and Pattern Recognition · Computer Science 2019-01-10 Mirco Moencks , Varuna De Silva , Jamie Roche , Ahmet Kondoz

In precision sports such as archery, athletes' performance depends on both biomechanical stability and psychological resilience. Traditional motion analysis systems are often expensive and intrusive, limiting their use in natural training…

Machine Learning · Computer Science 2025-11-19 Xianghe Liu , Jiajia Liu , Chuxian Xu , Minghan Wang , Hongbo Peng , Tao Sun , Jiaqi Xu

Emotion recognition from physiological signals has substantial potential for applications in mental health and emotion-aware systems. However, the lack of standardized, large-scale evaluations across heterogeneous datasets limits progress…

Human-Computer Interaction · Computer Science 2026-04-08 Pragya Singh , Ankush Gupta , Somay Jalan , Mohan Kumar , Pushpendra Singh

In this paper, we present DSERT-RoLL, a driving dataset that incorporates stereo event, RGB, and thermal cameras together with 4D radar and dual LiDAR, collected across diverse weather and illumination conditions. The dataset provides…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Hoonhee Cho , Jae-Young Kang , Yuhwan Jeong , Yunseo Yang , Wonyoung Lee , Youngho Kim , Kuk-Jin Yoon

Emotion recognition promotes the evaluation and enhancement of Virtual Reality (VR) experiences by providing emotional feedback and enabling advanced personalization. However, facial expressions are rarely used to recognize users' emotions,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-07 Thorben Ortmann , Qi Wang , Larissa Putzar

Virtual Environments (VEs) provide the opportunity to simulate a wide range of applications, from training to entertainment, in a safe and controlled manner. For applications which require realistic representations of real world…

With the advancements in social robotics and virtual avatars, it becomes increasingly important that these agents adapt their behavior to the mood, feelings and personality of their users. One such aspect of the user is empathy. Whereas…

Human-Computer Interaction · Computer Science 2020-03-25 Maryam Alimardani , Annabella Hermans , Angelica M. Tinga

In this work, we present the first application of Reinforcement Learning with Verifiable Reward (RLVR) to an Omni-multimodal large language model in the context of emotion recognition, a task where both visual and audio modalities play…

Machine Learning · Computer Science 2025-03-11 Jiaxing Zhao , Xihan Wei , Liefeng Bo