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Aerial-ground person re-identification (Re-ID) presents unique challenges in computer vision, stemming from the distinct differences in viewpoints, poses, and resolutions between high-altitude aerial and ground-based cameras. Existing…
Aerial-Ground Person Re-IDentification (AG-ReID) aims to retrieve specific persons across cameras with different viewpoints. Previous works focus on designing discriminative models to maintain the identity consistency despite drastic…
Novel View Synthesis (NVS) can reconstruct scenes from multi-view images and synthesize novel images from new viewpoints, which provides technical support for tasks such as target recognition and environmental perception. Aerial remote…
We introduce AG-VPReID, a new large-scale dataset for aerial-ground video-based person re-identification (ReID) that comprises 6,632 subjects, 32,321 tracklets and over 9.6 million frames captured by drones (altitudes ranging from 15-120m),…
Novel view synthesis aims to generate new view images of a given view image collection. Recent attempts address this problem relying on 3D geometry priors (e.g., shapes, sizes, and positions) learned from multi-view images. However, such…
Full 360$^\circ$ novel view synthesis under low-light conditions remains challenging. Insufficient illumination, noise amplification, and view-dependent photometric inconsistencies prevent existing methods from jointly preserving geometric…
We propose a new view synthesis method via synthesizing a 3D neural field from both single or few-view input images. To address the ill-posed nature of the image-to-3D generation problem, we devise a two-stage method that involves a…
Aerial-Ground person re-identification (AG-ReID) is an emerging yet challenging task that aims to match pedestrian images captured from drastically different viewpoints, typically from unmanned aerial vehicles (UAVs) and ground-based…
Synthesizing novel views from a single view image is a highly ill-posed problem. We discover an effective solution to reduce the learning ambiguity by expanding the single-view view synthesis problem to a multi-view setting. Specifically,…
Aerial-Ground Person Re-Identification (AGPReID) remains highly challenging due to drastic viewpoint variations between drones and fixed cameras. Existing methods typically follow a view-invariant paradigm, aligning shared features across…
Existing neural radiance fields (NeRF)-based novel view synthesis methods for large-scale outdoor scenes are mainly built on a single altitude. Moreover, they often require a priori camera shooting height and scene scope, leading to…
Novel view synthesis (NVS) is a cornerstone for image-to-3d creation. However, existing works still struggle to maintain consistency between the generated views and the input views, especially when there is a significant camera pose…
Recent 3D novel view synthesis (NVS) methods often require extensive 3D data for training, and also typically lack generalization beyond the training distribution. Moreover, they tend to be object centric and struggle with complex and…
High Dynamic Range Novel View Synthesis (HDR-NVS) aims to establish a 3D scene HDR model from Low Dynamic Range (LDR) imagery. Typically, multiple-exposure LDR images are employed to capture a wider range of brightness levels in a scene, as…
Person re-identification (ReID) across aerial and ground vantage points has become crucial for large-scale surveillance and public safety applications. Although significant progress has been made in ground-only scenarios, bridging the…
As an important task in intelligent transportation systems, Aerial-Ground person Re-IDentification (AG-ReID) aims to retrieve specific persons across heterogeneous cameras in different viewpoints. Previous methods typically adopt deep…
2D-to-3D reconstruction is an ill-posed problem, yet humans are good at solving this problem due to their prior knowledge of the 3D world developed over years. Driven by this observation, we propose NeRDi, a single-view NeRF synthesis…
This work explores the use of 3D generative models to synthesize training data for 3D vision tasks. The key requirements of the generative models are that the generated data should be photorealistic to match the real-world scenarios, and…
3D Gaussian Splatting (3DGS) has demonstrated impressive performance in synthesizing novel views after training on a given set of viewpoints. However, its rendering quality deteriorates when the synthesized view deviates significantly from…
We present FaceLift, a novel feed-forward approach for generalizable high-quality 360-degree 3D head reconstruction from a single image. Our pipeline first employs a multi-view latent diffusion model to generate consistent side and back…