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Related papers: Alter-Art: Exploring Embodied Artistic Creation th…

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Natural interaction between multiple users within a shared virtual environment (VE) relies on each other's awareness of the current position of the interaction partners. This, however, cannot be warranted when users employ noncontinuous…

Human-Computer Interaction · Computer Science 2023-06-27 Jann Philipp Freiwald , Susanne Schmidt , Bernhard E. Riecke , Frank Steinicke

Robots are increasingly being deployed in public spaces. However, the general population rarely has the opportunity to nominate what they would prefer or expect a robot to do in these contexts. Since most people have little or no experience…

The integration of generative AI in visual art has revolutionized not only how visual content is created but also how AI interacts with and reflects the underlying domain knowledge. This survey explores the emerging realm of diffusion-based…

Artificial Intelligence · Computer Science 2024-08-23 Bingyuan Wang , Qifeng Chen , Zeyu Wang

While augmented reality shows promise for supporting human-robot collaboration, creating such interactive systems still poses great challenges. Addressing this, we introduce ARTHUR, an open-source authoring tool for augmented…

Human-Computer Interaction · Computer Science 2025-05-05 Rasmus Lunding , Sebastian Hubenschmid , Tiare Feuchtner , Kaj Grønbæk

Augmented reality provides new possibilities to propose environments where the designers can take advantage of the physicality of the artifacts while keeping the versatility of digital environments. Mixed objects can therefore provide new…

Human-Computer Interaction · Computer Science 2019-11-20 Maud Poulin , Jean-François Boujut , Cédric Masclet

As robots enter the messy human world so the vital matter of safety takes on a fresh complexion with physical contact becoming inevitable and even desirable. We report on an artistic-exploration of how dancers, working as part of a…

Humans are able to seamlessly visually imitate others, by inferring their intentions and using past experience to achieve the same end goal. In other words, we can parse complex semantic knowledge from raw video and efficiently translate…

Machine Learning · Computer Science 2020-11-12 Sudeep Dasari , Abhinav Gupta

Collaboration is central to human behavior, enabling tasks beyond individual capability. This ability arises from coordinating actions through internal representations of others, a concept known as shared intelligence. Additionally, humans…

In two experiments (total N=693) we explored whether people are willing to consider paintings made by AI-driven robots as art, and robots as artists. Across the two experiments, we manipulated three factors: (i) agent type (AI-driven robot…

Human-Computer Interaction · Computer Science 2022-05-03 Elzė Sigutė Mikalonytė , Markus Kneer

Artificial Intelligence holds significant potential to enhance human creativity. However, achieving this vision requires a clearer understanding of how such enhancement can be effectively realized. Drawing on a relational and distributed…

Human-Computer Interaction · Computer Science 2025-06-17 Andrea Gaggioli , Sabrina Bartolotta , Andrea Ubaldi , Katusha Gerardini , Eleonora Diletta Sarcinella , Alice Chirico

This paper describes our research on AI agents embodied in visual, virtual or physical forms, enabling them to interact with both users and their environments. These agents, which include virtual avatars, wearable devices, and robots, are…

This paper presents the design and development of an innovative interactive robotic system to enhance audience engagement using character-like personas. Built upon the foundations of persona-driven dialog agents, this work extends the…

Advances in Artificial Intelligence and robotics are currently questioning theethical framework of their applications to deal with potential drifts, as well as the way inwhich these algorithms learn because they will have a strong impact on…

Robotics · Computer Science 2018-03-21 Alexandre Pitti

Neural implicit fields are powerful for representing 3D scenes and generating high-quality novel views, but it remains challenging to use such implicit representations for creating a 3D human avatar with a specific identity and artistic…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Ruixiang Jiang , Can Wang , Jingbo Zhang , Menglei Chai , Mingming He , Dongdong Chen , Jing Liao

A perceived limitation of evolutionary art and design algorithms is that they rely on human intervention; the artist selects the most aesthetically pleasing variants of one generation to produce the next. This paper discusses how computer…

Artificial Intelligence · Computer Science 2019-07-11 Steve DiPaola , Liane Gabora

With the proliferation of consumer virtual reality (VR) headsets and creative tools, content creators have started to experiment with new forms of interactive audience experience using immersive media. Understanding user attention and…

Human-Computer Interaction · Computer Science 2020-05-21 Mu Mu , Murtada Dohan , Alison Goodyear , Gary Hill , Cleyon Johns , Andreas Mauthe

Language-guided robots performing home and office tasks must navigate in and interact with the world. Grounding language instructions against visual observations and actions to take in an environment is an open challenge. We present…

Computer Vision and Pattern Recognition · Computer Science 2021-11-05 Alessandro Suglia , Qiaozi Gao , Jesse Thomason , Govind Thattai , Gaurav Sukhatme

We can create Virtual Reality (VR) interactions that have no equivalent in the real world by remapping spacetime or altering users' body representation, such as stretching the user's virtual arm for manipulation of distant objects or…

Human-Computer Interaction · Computer Science 2022-04-20 Parastoo Abtahi , Sidney Q. Hough , James A. Landay , Sean Follmer

Painting is an artistic process of rendering visual content that achieves the high-level communication goals of an artist that may change dynamically throughout the creative process. In this paper, we present a Framework and Robotics…

Robotics · Computer Science 2022-10-04 Peter Schaldenbrand , James McCann , Jean Oh

Pose-driven full-body avatars built on neural rendering produce high-quality novel views of a captured subject. Yet loose clothing and other dynamic elements deform in ways pose alone cannot explain: the same pose can correspond to many…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Shichong Peng , Chengxiang Yin , Fei Jiang , Zhongshi Jiang , Lingchen Yang , Qingyang Tan , Amin Jourabloo , Jason Saragih , Ke Li , Christian Häne
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