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3D visual grounding (3DVG) aims to localize objects in a 3D scene based on natural language queries. In this work, we explore zero-shot 3DVG from multi-view images alone, without requiring any geometric supervision or object priors. We…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Nikita Drozdov , Andrey Lemeshko , Nikita Gavrilov , Anton Konushin , Danila Rukhovich , Maksim Kolodiazhnyi

3D visual grounding (3DVG) aims to locate objects in a 3D scene with natural language descriptions. Supervised methods have achieved decent accuracy, but have a closed vocabulary and limited language understanding ability. Zero-shot methods…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Qihao Yuan , Kailai Li , Jiaming Zhang

3D Visual Grounding (3DVG) aims to localize objects in 3D scenes using natural language descriptions. Although supervised methods achieve higher accuracy in constrained settings, zero-shot 3DVG holds greater promise for real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Jiawen Lin , Shiran Bian , Yihang Zhu , Wenbin Tan , Yachao Zhang , Yuan Xie , Yanyun Qu

3D Visual Grounding (3DVG) seeks to locate target objects in 3D scenes using natural language descriptions, enabling downstream applications such as augmented reality and robotics. Existing approaches typically rely on labeled 3D data and…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Rong Li , Shijie Li , Lingdong Kong , Xulei Yang , Junwei Liang

3D Visual Grounding (3DVG) aims at localizing 3D object based on textual descriptions. Conventional supervised methods for 3DVG often necessitate extensive annotations and a predefined vocabulary, which can be restrictive. To address this…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Zhihao Yuan , Jinke Ren , Chun-Mei Feng , Hengshuang Zhao , Shuguang Cui , Zhen Li

3D Visual Grounding (3DVG) aims to locate objects in 3D scenes based on textual descriptions, essential for applications like augmented reality and robotics. Traditional 3DVG approaches rely on annotated 3D datasets and predefined object…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Rong Li , Shijie Li , Lingdong Kong , Xulei Yang , Junwei Liang

3D Visual Grounding (3DVG) aims to locate objects in 3D scenes based on text prompts, which is essential for applications such as robotics. However, existing 3DVG methods encounter two main challenges: first, they struggle to handle the…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Liwei Liao , Xufeng Li , Xiaoyun Zheng , Boning Liu , Feng Gao , Ronggang Wang

3D Visual Grounding (3DVG) is an essential capability for embodied AI, requiring agents to localize objects in 3D scenes based on natural language descriptions. Recent zero-shot methods leverage 2D vision-language models (LVLMs). However,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Cuong Huynh , Maxim Popov , Denis Gridusov , Sergey Kolyubin

3D Visual Grounding (3DVG) focuses on locating objects in 3D scenes based on natural language descriptions, serving as a fundamental task for embodied AI and robotics. Recent advances in Multi-modal Large Language Models (MLLMs) have…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Beining Xu , Siting Zhu , Zhao Jin , Junxian Li , Hesheng Wang

3D visual grounding is crucial for robots, requiring integration of natural language and 3D scene understanding. Traditional methods depending on supervised learning with 3D point clouds are limited by scarce datasets. Recently zero-shot…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Runsen Xu , Zhiwei Huang , Tai Wang , Yilun Chen , Jiangmiao Pang , Dahua Lin

Real-world robots localize objects from natural-language instructions while scenes around them keep changing. Yet most of the existing 3D visual grounding (3DVG) method still assumes a reconstructed and up-to-date point cloud, an assumption…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Miao Hu , Zhiwei Huang , Tai Wang , Jiangmiao Pang , Dahua Lin , Nanning Zheng , Runsen Xu

3D visual grounding (3DVG) identifies objects in 3D scenes from language descriptions. Existing zero-shot approaches leverage 2D vision-language models (VLMs) by converting 3D spatial information (SI) into forms amenable to VLM processing,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-11 Yuanyuan Liu , Haiyang Mei , Dongyang Zhan , Jiayue Zhao , Dongsheng Zhou , Bo Dong , Xin Yang

3D Visual Grounding (3DVG) aims to localize target objects within a 3D scene based on natural language queries. To alleviate the reliance on costly 3D training data, recent studies have explored zero-shot 3DVG by leveraging the extensive…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Zhao Jin , Rong-Cheng Tu , Jingyi Liao , Wenhao Sun , Xiao Luo , Shunyu Liu , Dacheng Tao

3D Visual Grounding (3DVG) involves localizing target objects in 3D point clouds based on natural language. While prior work has made strides using textual descriptions, leveraging spoken language-known as Audio-based 3D Visual…

Machine Learning · Computer Science 2025-08-14 Duc Cao-Dinh , Khai Le-Duc , Anh Dao , Bach Phan Tat , Chris Ngo , Duy M. H. Nguyen , Nguyen X. Khanh , Thanh Nguyen-Tang

Monocular 3D Visual Grounding (Mono3DVG) is an emerging task that locates 3D objects in RGB images using text descriptions with geometric cues. However, existing methods face two key limitations. Firstly, they often over-rely on…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Yuzhen Li , Min Liu , Zhaoyang Li , Yuan Bian , Xueping Wang , Erbo Zhai , Yaonan Wang

Zero-shot 3D visual grounding requires localizing objects in unstructured environments from free-form natural language. Recent vision-language model (VLM) approaches achieve promising results but rely on view-dependent reasoning or implicit…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Xuefei Sun , Xujia Zhang , Brendan Crowe , Doncey Albin , Christoffer Heckman

We propose MVGBench, a comprehensive benchmark for multi-view image generation models (MVGs) that evaluates 3D consistency in geometry and texture, image quality, and semantics (using vision language models). Recently, MVGs have been the…

Graphics · Computer Science 2025-07-02 Xianghui Xie , Chuhang Zou , Meher Gitika Karumuri , Jan Eric Lenssen , Gerard Pons-Moll

Understanding and localizing objects in complex 3D environments from natural language descriptions, known as 3D Visual Grounding (3DVG), is a foundational challenge in embodied AI, with broad implications for robotics, augmented reality,…

Robotics · Computer Science 2026-03-10 Jiaxi Zhang , Yunheng Wang , Wei Lu , Taowen Wang , Weisheng Xu , Shuning Zhang , Yixiao Feng , Yuetong Fang , Renjing Xu

Visual Grounding (VG) aims at localizing target objects from an image based on given expressions and has made significant progress with the development of detection and vision transformer. However, existing VG methods tend to generate…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Menghao Li , Chunlei Wang , Wenquan Feng , Shuchang Lyu , Guangliang Cheng , Xiangtai Li , Binghao Liu , Qi Zhao

3D visual grounding (3DVG) is a critical task in scene understanding that aims to identify objects in 3D scenes based on text descriptions. However, existing methods rely on separately pre-trained vision and text encoders, resulting in a…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Yinuo Zheng , Lipeng Gu , Honghua Chen , Liangliang Nan , Mingqiang Wei
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