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AI agents may soon become capable of autonomously completing valuable, long-horizon tasks in diverse domains. Current benchmarks either do not measure real-world tasks, or are not sufficiently difficult to meaningfully measure frontier…

Generating large-scale multi-character interactions is a challenging and important task in character animation. Multi-character interactions involve not only natural interactive motions but also characters coordinated with each other for…

Graphics · Computer Science 2025-05-21 Ziyi Chang , He Wang , George Alex Koulieris , Hubert P. H. Shum

Deep generative models have various content creation applications such as graphic design, e-commerce, and virtual Try-on. However, current works mainly focus on synthesizing realistic visual outputs, often ignoring other sensory modalities,…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Ruihan Gao , Wenzhen Yuan , Jun-Yan Zhu

Multi-agent trajectory generation is a core problem for autonomous driving and intelligent transportation systems. However, efficiently modeling the dynamic interactions between numerous road users and infrastructures in complex scenes…

Robotics · Computer Science 2025-12-25 Xiaoyu Mo , Jintian Ge , Zifan Wang , Chen Lv , Karl Henrik Johansson

Enabling Large Language Models (LLMs) to effectively utilize tools in multi-turn interactions is essential for building capable autonomous agents. However, acquiring diverse and realistic multi-turn tool-use data remains a significant…

Computation and Language · Computer Science 2026-01-16 Zhihao Xu , Rumei Li , Jiahuan Li , Rongxiang Weng , Jingang Wang , Xunliang Cai , Xiting Wang

Controllability plays a crucial role in the practical applications of 3D indoor scene synthesis. Existing works either allow rough language-based control, that is convenient but lacks fine-grained scene customization, or employ graph based…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Tongyuan Bai , Wangyuanfan Bai , Dong Chen , Tieru Wu , Manyi Li , Rui Ma

We propose a new specification language and control synthesis technique for single and multi-robot high-level tasks; these tasks include timing constraints and reaction to environmental events. Specifically, we define Event-based Signal…

Robotics · Computer Science 2021-04-01 David Gundana , Hadas Kress-Gazit

Simulating stylized human-scene interactions (HSI) in physical environments is a challenging yet fascinating task. Prior works emphasize long-term execution but fall short in achieving both diverse style and physical plausibility. To tackle…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Wenjia Wang , Liang Pan , Zhiyang Dou , Jidong Mei , Zhouyingcheng Liao , Yuke Lou , Yifan Wu , Lei Yang , Jingbo Wang , Taku Komura

Database research and the development of learned query optimisers rely heavily on realistic SQL workloads. Acquiring real-world queries is increasingly difficult, however, due to strict privacy regulations, and publicly released anonymised…

Databases · Computer Science 2026-04-10 Kahan Mehta , Amit Mankodi

Learning dexterous bimanual manipulation policies critically depends on large-scale, high-quality demonstrations, yet current paradigms face inherent trade-offs: teleoperation provides physically grounded data but is prohibitively…

Robotics · Computer Science 2026-04-28 Huayi Zhou , Kui Jia

Post-Training Multimodal Large Language Models (MLLMs) to build interactive agents holds promise across domains such as computer-use, web navigation, and robotics. A key challenge in scaling such post-training is lack of high-quality…

Artificial Intelligence · Computer Science 2025-09-30 Ram Ramrakhya , Andrew Szot , Omar Attia , Yuhao Yang , Anh Nguyen , Bogdan Mazoure , Zhe Gan , Harsh Agrawal , Alexander Toshev

Synthesizing controllers for large, complex, and distributed systems is a challenging task. Numerous proposed methods exist in the literature, but it is difficult for practitioners to apply them -- most proposed synthesis methods lack…

Systems and Control · Electrical Eng. & Systems 2020-09-30 Shih-Hao Tseng , Jing Shuang Li

Large language models (LLMs) are expected to be trained to act as agents in various real-world environments, but this process relies on rich and varied tool-interaction sandboxes. However, access to real systems is often restricted;…

Computation and Language · Computer Science 2026-04-20 Xiaoshuai Song , Haofei Chang , Guanting Dong , Yutao Zhu , Ji-Rong Wen , Zhicheng Dou

2D concept art generation for 3D scenes is a crucial yet challenging task in computer graphics, as creating natural intuitive environments still demands extensive manual effort in concept design. While generative AI has simplified 2D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Zhenhong Sun , Yifu Wang , Yonhon Ng , Yongzhi Xu , Daoyi Dong , Hongdong Li , Pan Ji

We consider the problem of synthesizing resilient and stochastically stable strategies for systems of cooperating agents striving to minimize the expected time between consecutive visits to selected locations in a known environment. A…

Multiagent Systems · Computer Science 2023-05-18 David Klaška , Antonín Kučera , Martin Kurečka , Vít Musil , Petr Novotný , Vojtěch Řehák

The vast amounts of data used in social, business or traffic networks, biology and other natural sciences are often managed in graph-based data sets, consisting of a few thousand up to billions and trillions of vertices and edges,…

Databases · Computer Science 2021-10-22 Matthias Hauck , Ismail Oukid , Holger Fröning

Designing tests to evaluate if a given autonomous system satisfies complex specifications is challenging due to the complexity of these systems. This work proposes a flow-based approach for reactive test synthesis from temporal logic…

Formal Languages and Automata Theory · Computer Science 2024-04-16 Josefine B. Graebener , Apurva S. Badithela , Denizalp Goktas , Wyatt Ubellacker , Eric V. Mazumdar , Aaron D. Ames , Richard M. Murray

The ability of robots to interpret human instructions and execute manipulation tasks necessitates the availability of task-relevant tabletop scenes for training. However, traditional methods for creating these scenes rely on time-consuming…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Jinkun Hao , Naifu Liang , Zhen Luo , Xudong Xu , Weipeng Zhong , Ran Yi , Yichen Jin , Zhaoyang Lyu , Feng Zheng , Lizhuang Ma , Jiangmiao Pang

Synthetic 3D scenes are essential for developing Physical AI and generative models. Existing procedural generation methods often have low output throughput, creating a significant bottleneck in scaling up dataset creation. In this work, we…

Robotics · Computer Science 2025-12-19 Jinghuan Shang , Harsh Patel , Ran Gong , Karl Schmeckpeper

Robotic assembly systems traditionally require substantial manual engineering effort to integrate new tasks, adapt to new environments, and improve performance over time. This paper presents a framework for autonomous integration and…

Robotics · Computer Science 2026-03-16 Peiqi Yu , Philip Huang , Chaitanya Chawla , Guanya Shi , Jiaoyang Li , Changliu Liu
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