Related papers: Sudoku Solving and Finding Magic Squares by Probab…
In this lecture I will talk about three mathematical puzzles involving mathematics and computation that have preoccupied me over the years. The first puzzle is to understand the amazing success of the simplex algorithm for linear…
This is a translation of Leonhard Euler's ``De quadratis magicis'' . It is E795 in the Enestrom index. This paper studies how to construct magic squares with certain numbers of cells, in particular 9, 16, 25 and 36. It considers some…
Assume that letters (from a finite alphabet) in a text form a Markov chain. We track two distinct words, $U$ and $D$. A gambler gains 1 point for each occurrence of $U$ (including overlapping occurrences) and loses 1 point for each…
Markov chains are used to give a purely probabilistic way of understanding the conjugacy classes of the finite symplectic and orthogonal groups in odd characteristic. As a corollary of these methods one obtains a probabilistic proof of…
In the spirit of "multi-culturalism", we use four kinds of computations: simulation, numeric, symbolic, and "conceptual" to explore some "games of pure chance" inspired by children board games like "Snakes and Ladders" (aka as "Chutes and…
We present an algorithm that can efficiently compute a broad class of inferences for discrete-time imprecise Markov chains, a generalised type of Markov chains that allows one to take into account partially specified probabilities and other…
The triplication method for constructing strong starters in $Z_{3m}$ from starters in $Z_{m}$ (say, a starter of order 21 from a starter of order 7) was proposed by the authors in 2025. The method reduced construction of the particular…
Between 17th and 19th centuries, mathematically orientated votive tablets appeared in Shinto shrines and Buddhist temples all over Japan. Known as sangaku, they contained problems of a largely geometrical nature. In the 17th century, the…
We give a variety of magic hexagons of Orders from 3 to 7, many of which are extensions of known results. We also give a theorem that their are an infinite number of magic hexagons of Order $n$ for any fixed positive integer $n$ for any…
In formal languages and automata theory, the magic number problem can be formulated as follows: for a given integer n, is it possible to find a number d in the range [n,2^n] such that there is no minimal deterministic finite automaton with…
We begin by considering the expectations of the creators of VisiCalc, the first spreadsheet. The emphasis is on the nature of the spreadsheet grid. The grid is taken as a presentational method for showing a solution to a Sudoku puzzle. We…
Solutions to the Markov equation appear in many mathematical contexts. We aim to build on the understanding of them by proving a recent conjecture about Markov polynomials; solutions to a generalised version of the Markov equation. The…
Uniform random generation of Latin squares is a classical problem. In this paper we prove that both Latin squares and Sudoku designs are maximum cliques of properly defined graphs. We have developed a simple algorithm for uniform random…
Markov chains are convenient means of generating realizations of networks with a given (joint or otherwise) degree distribution, since they simply require a procedure for rewiring edges. The major challenge is to find the right number of…
In a delightful article that recently appeared in Mathematics Magazine, David and Lori Mccune analyze the board game "Count Your Chickens!", recommended to children three and up. Alas, they use the advanced theory of Markov chains, that…
In this research the technology of complex Markov chains is applied to predict financial time series. The main distinction of complex or high-order Markov Chains and simple first-order ones is the existing of aftereffect or memory. The…
In the chapter "Magic with a Matrix" in \emph{Hexaflexagons and Other Mathematical Diversions} (1988), Martin Gardner describes a delightful "party trick" to fill the squares of a $d$-by-$d$ chessboard with nonnegative integers such that…
The sudoku minimum number of clues problem is the following question: what is the smallest number of clues that a sudoku puzzle can have? For several years it had been conjectured that the answer is 17. We have performed an exhaustive…
Binary decision diagrams can compactly represent vast sets of states, mitigating the state space explosion problem in model checking. Probabilistic systems, however, require multi-terminal diagrams storing rational numbers. They are…
A random jigsaw puzzle is constructed by arranging $n^2$ square pieces into an $n \times n$ grid and assigning to each edge of a piece one of $q$ available colours uniformly at random, with the restriction that touching edges receive the…