Related papers: HuM-Eval: A Coarse-to-Fine Framework for Human-Cen…
Most existing video tasks related to "human" focus on the segmentation of salient humans, ignoring the unspecified others in the video. Few studies have focused on segmenting and tracking all humans in a complex video, including pedestrians…
Human image animation involves generating videos from a character photo, allowing user control and unlocking the potential for video and movie production. While recent approaches yield impressive results using high-quality training data,…
Video-based human motion transfer creates video animations of humans following a source motion. Current methods show remarkable results for tightly-clad subjects. However, the lack of temporally consistent handling of plausible clothing…
Action recognition from videos, i.e., classifying a video into one of the pre-defined action types, has been a popular topic in the communities of artificial intelligence, multimedia, and signal processing. However, existing methods usually…
Video editing increasingly demands the ability to incorporate specific real-world instances into existing footage, yet current approaches fundamentally fail to capture the unique visual characteristics of particular subjects and ensure…
We have recently seen tremendous progress in the neural advances for photo-real human modeling and rendering. However, it's still challenging to integrate them into an existing mesh-based pipeline for downstream applications. In this paper,…
Along with the development of modern smart cities, human-centric video analysis has been encountering the challenge of analyzing diverse and complex events in real scenes. A complex event relates to dense crowds, anomalous individuals, or…
Text-driven video editing has recently experienced rapid development. Despite this, evaluating edited videos remains a considerable challenge. Current metrics tend to fail to align with human perceptions, and effective quantitative metrics…
Video large language models (Video-LLMs) have made strong progress in general video understanding, but their ability to maintain temporal object consistency remains underexplored. Existing benchmarks often emphasize event recognition,…
Recent text-guided image editing (TIE) models have achieved remarkable progress, while many edited images still suffer from issues such as artifacts, unexpected editings, unaesthetic contents. Although some benchmarks and methods have been…
Self-supervised detection and segmentation of foreground objects aims for accuracy without annotated training data. However, existing approaches predominantly rely on restrictive assumptions on appearance and motion. For scenes with dynamic…
The expansion of instruction-tuning data has enabled foundation language models to exhibit improved instruction adherence and superior performance across diverse downstream tasks. Semantically-rich 3D human motion is being progressively…
We consider the task of estimating 3D human pose and shape from videos. While existing frame-based approaches have made significant progress, these methods are independently applied to each image, thereby often leading to inconsistent…
With the rapid advancement of video understanding, existing benchmarks are becoming increasingly saturated, exposing a critical discrepancy between inflated leaderboard scores and real-world model capabilities. To address this widening gap,…
Many real-world video sequences cannot be conveniently categorized as general or degenerate; in such cases, imposing a false dichotomy in using the fundamental matrix or homography model for motion segmentation on video sequences would lead…
Video generation has witnessed significant advancements, yet evaluating these models remains a challenge. A comprehensive evaluation benchmark for video generation is indispensable for two reasons: 1) Existing metrics do not fully align…
In recent years, heatmap regression based models have shown their effectiveness in face alignment and pose estimation. However, Conventional Heatmap Regression (CHR) is not accurate nor stable when dealing with high-resolution facial…
The rapid evolution of generative video foundation models has propelled the field toward professional-grade cinematic synthesis. To achieve such demanding quality, the community transitions towards Reinforcement Learning (RL) and agentic…
In this paper, we introduce DirectorLLM, a novel video generation model that employs a large language model (LLM) to orchestrate human poses within videos. As foundational text-to-video models rapidly evolve, the demand for high-quality…
We develop a technique for generating smooth and accurate 3D human pose and motion estimates from RGB video sequences. Our method, which we call Motion Estimation via Variational Autoencoder (MEVA), decomposes a temporal sequence of human…