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Related papers: Cutscene Agent: An LLM Agent Framework for Automat…

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Cutscenes form an integral part of many video games, but their creation is costly, time-consuming, and requires skills that many game developers lack. While AI has been leveraged to semi-automate cutscene production, the results typically…

Human-Computer Interaction · Computer Science 2022-08-12 Inan Evin , Perttu Hämäläinen , Christian Guckelsberger

Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches depend on small-scale indoor datasets, limiting the scene…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Lu Ling , Chen-Hsuan Lin , Tsung-Yi Lin , Yifan Ding , Yu Zeng , Yichen Sheng , Yunhao Ge , Ming-Yu Liu , Aniket Bera , Zhaoshuo Li

Editing the video content with audio alignment forms a digital human-made art in current social media. However, the time-consuming and repetitive nature of manual video editing has long been a challenge for filmmakers and professional…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Shifang Zhao , Yihan Hu , Ying Shan , Yunchao Wei , Xiaodong Cun

Text-to-video generation has been dominated by diffusion-based or autoregressive models. These novel models provide plausible versatility, but are criticized for improper physical motion, shading and illumination, camera motion, and…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Liu He , Yizhi Song , Hejun Huang , Pinxin Liu , Yunlong Tang , Daniel Aliaga , Xin Zhou

The scarcity of data depicting dangerous situations presents a major obstacle to training AI systems for safety-critical applications, such as construction safety, where ethical and logistical barriers hinder real-world data collection.…

Artificial Intelligence · Computer Science 2025-05-21 Vu Dinh Xuan , Hao Vo , David Murphy , Hoang D. Nguyen

Despite recent advances in multimodal content generation enabled by vision-language models (VLMs), their ability to reason about and generate structured 3D scenes remains largely underexplored. This limitation constrains their utility in…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang

Cinematic video production requires control over scene-subject composition and camera movement, but live-action shooting remains costly due to the need for constructing physical sets. To address this, we introduce the task of cinematic…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Kaiyi Huang , Yukun Huang , Yu Li , Jianhong Bai , Xintao Wang , Zinan Lin , Xuefei Ning , Jiwen Yu , Pengfei Wan , Yu Wang , Xihui Liu

This paper presents a system for procedurally generating agent-based narratives using large language models (LLMs). Users could drag and drop multiple agents and objects into a scene, with each entity automatically assigned semantic…

Graphics · Computer Science 2025-12-24 Vinayak Regmi , Christos Mousas

In the pursuit of efficient automated content creation, procedural generation, leveraging modifiable parameters and rule-based systems, emerges as a promising approach. Nonetheless, it could be a demanding endeavor, given its intricate…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Chunyi Sun , Junlin Han , Weijian Deng , Xinlong Wang , Zishan Qin , Stephen Gould

Automated movie creation requires coordinating multiple characters, modalities, and narrative elements across extended sequences -- a challenge that existing end-to-end approaches struggle to address effectively. We present…

Multimedia · Computer Science 2026-04-28 Tianyidan Xie , Zhentao Huang , Mingjie Wang , Xin Huang , Jun Zhou , Minglun Gong , Zili Yi

The modeling of industrial scenes is essential for simulations in industrial manufacturing. While large language models (LLMs) have shown significant progress in generating general 3D scenes from textual descriptions, generating industrial…

Computation and Language · Computer Science 2025-06-27 Xiao Xia , Dan Zhang , Zibo Liao , Zhenyu Hou , Tianrui Sun , Jing Li , Ling Fu , Yuxiao Dong

Existing multi-agent video generation systems use LLM agents to orchestrate neural video generators, producing visually impressive but semantically unreliable outputs with no ground truth annotations. We present an agentic system that…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Nicolae Cudlenco , Mihai Masala , Marius Leordeanu

Automatically generating interactive 3D environments is crucial for scaling up robotic data collection in simulation. While prior work has primarily focused on 3D asset placement, it often overlooks the physical relationships between…

Ensuring the safety and robustness of autonomous driving systems necessitates a comprehensive evaluation in safety-critical scenarios. However, these safety-critical scenarios are rare and difficult to collect from real-world driving data,…

Artificial Intelligence · Computer Science 2025-08-19 Mingxing Peng , Yuting Xie , Xusen Guo , Ruoyu Yao , Hai Yang , Jun Ma

Our project page: https://scutyklin.github.io/SceneLCM/. Automated generation of complex, interactive indoor scenes tailored to user prompt remains a formidable challenge. While existing methods achieve indoor scene synthesis, they struggle…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Yangkai Lin , Jiabao Lei , Kui Jia

High-performance GPU kernels are critical to modern machine learning systems, yet developing efficient implementations remains a challenging, expert-driven process due to the tight coupling between algorithmic structure, memory hierarchy…

Machine Learning · Computer Science 2026-04-03 Tara Saba , Anne Ouyang , Xujie Si , Fan Long

Recent advances in large language models (LLMs) have significantly improved language-driven 3D content generation, but most existing approaches still treat scene generation and user interaction as separate processes, limiting the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Anh H. Vo , Sungyo Lee , Phil-Joong Kim , Soo-Mi Choi , Yong-Guk Kim

Recent advances in diffusion models can generate high-quality and stunning images from text. However, multi-turn image generation, which is of high demand in real-world scenarios, still faces challenges in maintaining semantic consistency…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Junhao Cheng , Baiqiao Yin , Kaixin Cai , Minbin Huang , Hanhui Li , Yuxin He , Xi Lu , Yue Li , Yifei Li , Yuhao Cheng , Yiqiang Yan , Xiaodan Liang

Current scientific research witnesses various attempts at applying Large Language Models for scenario generation but is inclined only to comprehensive or dangerous scenarios. In this paper, we seek to build a three-stage framework that not…

Artificial Intelligence · Computer Science 2025-01-22 Yicheng Xiao , Yangyang Sun , Yicheng Lin

Virtual film production requires intricate decision-making processes, including scriptwriting, virtual cinematography, and precise actor positioning and actions. Motivated by recent advances in automated decision-making with language…

Computation and Language · Computer Science 2025-01-23 Zhenran Xu , Longyue Wang , Jifang Wang , Zhouyi Li , Senbao Shi , Xue Yang , Yiyu Wang , Baotian Hu , Jun Yu , Min Zhang
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