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Large Language Models (LLMs) demonstrate remarkable ability to comprehend instructions and generate human-like text, enabling sophisticated agent simulation beyond basic behavior replication. However, the potential for creating freely…

Computation and Language · Computer Science 2025-09-17 Bohao Yang , Dong Liu , Chenghao Xiao , Kun Zhao , Chen Tang , Chao Li , Lin Yuan , Guang Yang , Chenghua Lin

Automatically generating 3D games in commercial game engines remains a non-trivial challenge, as it involves complex engine-related workflows for generating assets such as scenes, blueprints, and code. To address this challenge, we propose…

Human-Computer Interaction · Computer Science 2026-04-09 Lei Yin , Wentao Cheng , Zhida Qin , Tianyu Huang , Yidong Li , Gangyi Ding

Traditionally, 3D scene synthesis requires expert knowledge and significant manual effort. Automating this process could greatly benefit fields such as architectural design, robotics simulation, virtual reality, and gaming. Recent…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Rui Huang , Guangyao Zhai , Zuria Bauer , Marc Pollefeys , Federico Tombari , Leonidas Guibas , Gao Huang , Francis Engelmann

Although recent end-to-end video generation models demonstrate impressive performance in visually oriented content creation, they remain limited in scenarios that require strict logical rigor and precise knowledge representation, such as…

Artificial Intelligence · Computer Science 2026-02-13 Lingyong Yan , Jiulong Wu , Dong Xie , Weixian Shi , Deguo Xia , Jizhou Huang

Recent advances in large language models (LLMs) enable compelling story generation, but connecting narrative text to playable visual environments remains an open challenge in procedural content generation (PCG). We present a lightweight…

Graphics · Computer Science 2026-01-05 Yi-Chun Chen , Arnav Jhala

Synthesizing 3D scenes from open-vocabulary text descriptions is a challenging, important, and recently-popular application. One of its critical subproblems is layout generation: given a set of objects, lay them out to produce a scene…

Developing 3D games requires specialized expertise across multiple domains, including programming, 3D modeling, and engine configuration, which limits access to millions of potential creators. Recently, researchers have begun to explore…

Artificial Intelligence · Computer Science 2025-10-01 Runxin Yang , Yuxuan Wan , Shuqing Li , Michael R. Lyu

3D scene generation plays a crucial role in gaming, artistic creation, virtual reality, and many other domains. However, current 3D scene design still relies heavily on extensive manual effort from creators, and existing automated methods…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Zixuan Bian , Ruohan Ren , Yue Yang , Chris Callison-Burch

The core challenge in automotive exterior design is balancing subjective aesthetics with objective aerodynamic performance while dramatically accelerating the development cycle. To address this, we propose a novel, LLM-driven multi-agent…

Computational Engineering, Finance, and Science · Computer Science 2025-08-06 Xinyu Jin , Shengmao Yan , Qingtao Wang , Shisong Deng , Yanzhen Jiang , Shuangyao Zhao

Rare, yet critical, scenarios pose a significant challenge in testing and evaluating autonomous driving planners. Relying solely on real-world driving scenes requires collecting massive datasets to capture these scenarios. While automatic…

Achieving expert-level performance in simulation-based training relies on the creation of complex, adaptable scenarios, a traditionally laborious and resource intensive process. Although prior research explored scenario generation for…

Artificial Intelligence · Computer Science 2025-11-12 Soham Hans , Volkan Ustun , Benjamin Nye , James Sterrett , Matthew Green

Sketching serves as a versatile tool for externalizing ideas, enabling rapid exploration and visual communication that spans various disciplines. While artificial systems have driven substantial advances in content creation and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Yael Vinker , Tamar Rott Shaham , Kristine Zheng , Alex Zhao , Judith E Fan , Antonio Torralba

In this work, we propose a framework that creates a lively virtual dynamic scene with contextual motions of multiple humans. Generating multi-human contextual motion requires holistic reasoning over dynamic relationships among human-human…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Donggeun Lim , Jinseok Bae , Inwoo Hwang , Seungmin Lee , Hwanhee Lee , Young Min Kim

Traditional visual storytelling is complex, requiring specialized knowledge and substantial resources, yet often constrained by human creativity and creation precision. While Large Language Models (LLMs) enhance visual storytelling, current…

Computer Vision and Pattern Recognition · Computer Science 2024-08-22 Yuzhou Huang , Yiran Qin , Shunlin Lu , Xintao Wang , Rui Huang , Ying Shan , Ruimao Zhang

Video generation has witnessed remarkable progress with the advent of deep generative models, particularly diffusion models. While existing methods excel in generating high-quality videos from text prompts or single images, personalized…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Yufan Deng , Xun Guo , Yizhi Wang , Jacob Zhiyuan Fang , Angtian Wang , Shenghai Yuan , Yiding Yang , Bo Liu , Haibin Huang , Chongyang Ma

Trailers are short promotional videos designed to provide audiences with a glimpse of a movie. The process of creating a trailer typically involves selecting key scenes, dialogues and action sequences from the main content and editing them…

Multimedia · Computer Science 2026-02-02 Roberto Balestri , Pasquale Cascarano , Mirko Degli Esposti , Guglielmo Pescatore

Designing realistic and functional 3D indoor rooms is essential for a wide range of applications, including interior design, virtual reality, gaming, and embodied AI. While recent MLLM-based approaches have shown great potential for 3D room…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yixuan Yang , Zhen Luo , Wanshui Gan , Jinkun Hao , Junru Lu , Jinghao Yan , Zhaoyang Lyu , Xudong Xu

As large language models (LLMs) evolve into sophisticated autonomous agents capable of complex software development tasks, evaluating their real-world capabilities becomes critical. While existing benchmarks like…

Large language models (LLMs) have enabled remarkable advances in automated task-solving with multi-agent systems. However, most existing LLM-based multi-agent approaches rely on predefined agents to handle simple tasks, limiting the…

Artificial Intelligence · Computer Science 2024-05-01 Guangyao Chen , Siwei Dong , Yu Shu , Ge Zhang , Jaward Sesay , Börje F. Karlsson , Jie Fu , Yemin Shi

Recent advances in prompting techniques and multi-agent systems for Large Language Models (LLMs) have produced increasingly complex approaches. However, we lack a framework for characterizing and comparing prompting techniques or…

Artificial Intelligence · Computer Science 2025-01-15 Dhruv Dhamani , Mary Lou Maher