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Large curved displays are becoming increasingly popular due to their ability to provide users with a wider field of view and a more immersive experience compared to flat displays. Current interaction techniques for large curved displays…

Human-Computer Interaction · Computer Science 2025-11-04 Dhruv Bihani , A. K. M. Amanat Ullah , Charles-Olivier Dufresne-Camaro , William Delamare , Khalad Hasan

Large curved displays inside Virtual Reality environments are becoming popular for visualizing high-resolution content during analytical tasks, gaming or entertainment. Prior research showed that such displays provide a wide field of view…

Human-Computer Interaction · Computer Science 2023-10-11 A K M Amanat Ullah , William Delamare , Khalad Hasan

Intuitively, motion blur may hurt the performance of visual object tracking. However, we lack quantitative evaluation of tracker robustness to different levels of motion blur. Meanwhile, while image deblurring methods can produce visually…

Computer Vision and Pattern Recognition · Computer Science 2019-08-22 Qing Guo , Wei Feng , Zhihao Chen , Ruijun Gao , Liang Wan , Song Wang

Human errors in performing security-critical tasks are typically blamed on the complexity of those tasks. However, such errors can also occur because of (possibly unexpected) sensory distractions. A sensory distraction that produces…

Human-Computer Interaction · Computer Science 2017-06-02 Bruce Berg , Tyler Kaczmarek , Alfred Kobsa , Gene Tsudik

Large curved displays have emerged as a powerful platform for collaboration, data visualization, and entertainment. These displays provide highly immersive experiences, a wider field of view, and higher satisfaction levels. Yet, large…

Human-Computer Interaction · Computer Science 2023-10-11 A K M Amanat Ullah , William Delamare , Khalad Hasan

Reinforcement learning (RL) enables simulations of HCI tasks, yet their validity is questionable when performance is driven by visual rendering artifacts distinct from interaction design. We provide the first systematic analysis of how…

Human-Computer Interaction · Computer Science 2026-03-03 Hannah Selder , Charlotte Beylier , Nico Scherf , Arthur Fleig

The study of action selection in humans can present challenges of task design since our actions are usually defined by many degrees of freedom and therefore occupy a large action-space. While saccadic eye-movement offers a more constrained…

We present a new mouse cursor designed to facilitate the use of the mouse by people with peripheral vision loss. The pointer consists of a collection of converging straight lines covering the whole screen and following the position of the…

Human-Computer Interaction · Computer Science 2021-03-08 Maxime Ambard

Using videos to analyze pitchers in baseball can play a vital role in strategizing and injury prevention. Computer vision-based pose analysis offers a time-efficient and cost-effective approach. However, the use of accessible broadcast…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Jerrin Bright , Yuhao Chen , John Zelek

Moving objects are frequently seen in daily life and usually appear blurred in images due to their motion. While general object retrieval is a widely explored area in computer vision, it primarily focuses on sharp and static objects, and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Rong Zou , Marc Pollefeys , Denys Rozumnyi

Target pointing selection is a fundamental task. According to Fitts' law, users need more time to select targets with smaller sizes. Expanding the target to a larger size is a practical approach that can facilitate pointing selection. It…

Human-Computer Interaction · Computer Science 2023-08-25 Rongkai Shi , Yushi Wei , Yue Li , Lingyun Yu , Hai-Ning Liang

In this paper we assess the impact of head movement on user's visual acuity and their quality perception of impaired images. There are physical limitations on the amount of visual information a person can perceive and physical limitations…

We present a conceptual model that describes the effect of pixel size on target acquisition. We demonstrate the use of our conceptual model by applying it to predict and explain the results of an experiment to evaluate users' performance in…

Graphics · Computer Science 2008-04-22 Vassilis Kostakos , Eamonn O'Neill

User errors while performing security-critical tasks can lead to undesirable or even disastrous consequences. One major factor influencing mistakes and failures is complexity of such tasks, which has been studied extensively in prior…

Human-Computer Interaction · Computer Science 2015-08-26 Tyler Kaczmarek , Alfed Kobsa , Robert Sy , Gene Tsudik

Foveation and focus cue are the two most discussed topics on vision in designing near-eye displays. Foveation reduces rendering load by omitting spatial details in the content that the peripheral vision cannot appreciate; Providing richer…

Graphics · Computer Science 2019-11-11 Qi Sun , Fu-Chung Huang , Li-Yi Wei , David Luebke , Arie Kaufman , Joohwan Kim

Two user studies were performed to evaluate the effect of level-of-detail (LOD) degradation in the periphery of head-mounted displays on visual search performance. In the first study, spatial detail was degraded by reducing resolution. In…

Human-Computer Interaction · Computer Science 2025-07-21 Benjamin Watson , Neff Walker , Larry F Hodges , Aileen Worden

Human pose estimation is critical for applications such as rehabilitation, sports analytics, and AR/VR systems. However, rapid motion and low-light conditions often introduce motion blur, significantly degrading pose estimation due to the…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Youngho Kim , Hoonhee Cho , Kuk-Jin Yoon

Extended reality technology has become a useful tool in many applications, but still suffers from visual deviations that can hamper the utility of the technology. This paper discusses the types of persisting visual deviations experienced…

Human-Computer Interaction · Computer Science 2024-10-30 Rudy De-Xin de Lange , Roemer Martin Bien Bakker , Tanja Johanna Juliana Bos

Visual Search is referred to the task of finding a target object among a set of distracting objects in a visual display. In this paper, based on an independent analysis of the COCO-Search18 dataset, we investigate how the performance of…

Computer Vision and Pattern Recognition · Computer Science 2022-10-05 Manoosh Samiei , James J. Clark

Despite the recent advancement in the study of removing motion blur in an image, it is still hard to deal with strong blurs. While there are limits in removing blurs from a single image, it has more potential to use multiple images, e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2023-07-07 Han Zou , Masanori Suganuma , Takayuki Okatani
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