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Politics around the world exhibits increasing polarization, demonstrated in part by rigid voting configurations in institutions like legislatures or courts. A crux of polarization is separation along a unidimensional ideological axis, but…

Physics and Society · Physics 2025-12-12 Edward D. Lee

Multi-winner approval voting selects a size-$k$ committee that aggregates voters' approval preferences over a set of alternatives. A central question is coalitional stability: No coalition should be able to pick a committee -- of size at…

Computer Science and Game Theory · Computer Science 2026-05-22 Jiehua Chen , Christian Hatschka

Online discussion platforms are a vital part of the public discourse in a deliberative democracy. However, how to interpret the outcomes of the discussions on these platforms is often unclear. In this paper, we propose a novel and…

Computer Science and Game Theory · Computer Science 2024-02-09 Michael Bernreiter , Jan Maly , Oliviero Nardi , Stefan Woltran

We discuss voting scenarios in which the set of voters (agents) and the set of alternatives are the same; that is, voters select a single representative from among themselves. Such a scenario happens, for instance, when a committee selects…

Computer Science and Game Theory · Computer Science 2019-07-23 Yakov Babichenko , Oren Dean , Moshe Tennenholtz

We study the problem of minimizing metric distortion in multi-winner elections, where a committee of size $k$ is selected from a set of candidates based on voters' ordinal preferences. We assume that voters and candidates are embedded on a…

Computer Science and Game Theory · Computer Science 2026-02-18 Negar Babashah , Hasti Karimi , Masoud Seddighin , Golnoosh Shahkarami

As the world's democratic institutions are challenged by dissatisfied citizens, political scientists and also computer scientists have proposed and analyzed various (innovative) methods to select representative bodies, a crucial task in…

Multiagent Systems · Computer Science 2023-04-07 Manon Revel , Niclas Boehmer , Rachael Colley , Markus Brill , Piotr Faliszewski , Edith Elkind

This paper proposes a method for estimating consumer preferences among discrete choices, where the consumer chooses at most one product in a category, but selects from multiple categories in parallel. The consumer's utility is additive in…

Machine Learning · Computer Science 2023-08-08 Rob Donnelly , Francisco R. Ruiz , David Blei , Susan Athey

With the prevalence of deep learning based embedding approaches, recommender systems have become a proven and indispensable tool in various information filtering applications. However, many of them remain difficult to diagnose what aspects…

Information Retrieval · Computer Science 2021-10-29 Yao Zhou , Haonan Wang , Jingrui He , Haixun Wang

Proportional representation (PR) is one of the central principles in voting. Elegant rules with compelling PR axiomatic properties have the potential to be adopted for several important collective decision making settings. I survey some…

Computer Science and Game Theory · Computer Science 2018-02-06 Haris Aziz

This paper proposes a voting process in which voters allocate fractional votes to their expected utility in different domains: over proposals, other participants, and sets containing proposals and participants. This approach allows for a…

Social and Information Networks · Computer Science 2025-04-21 Yasushi Sakai , Parfait Atchade-Adelomou , Ryan Jiang , Luis Alonso , Kent Larson , Ken Suzuki

Core stability is a natural and well-studied notion for group fairness in multi-winner voting, where the task is to select a committee from a pool of candidates. We study the setting where voters either approve or disapprove of each…

Computer Science and Game Theory · Computer Science 2025-12-19 Ratip Emin Berker , Emanuel Tewolde , Vincent Conitzer , Mingyu Guo , Marijn Heule , Lirong Xia

Combinatorial auctions where agents can bid on bundles of items are desirable because they allow the agents to express complementarity and substitutability between the items. However, expressing one's preferences can require bidding on all…

Computer Science and Game Theory · Computer Science 2007-05-23 Benoit Hudson , Tuomas Sandholm

It remains an open question how to determine the winner of an election when voter preferences are incomplete or uncertain. One option is to assume some probability space over the voting profile and select the Most Probable Winner (MPW) --…

Computer Science and Game Theory · Computer Science 2023-04-27 Haoyue Ping , Julia Stoyanovich

We study two-stage committee elections where voters have dynamic preferences over candidates; at each stage, a committee is chosen under a given voting rule. We are interested in identifying a winning committee for the second stage that…

Computer Science and Game Theory · Computer Science 2024-08-21 Valentin Zech , Niclas Boehmer , Edith Elkind , Nicholas Teh

Multiwinner Elections have emerged as a prominent area of research with numerous practical applications. We contribute to this area by designing parameterized approximation algorithms and also resolving an open question by Yang and Wang…

Computer Science and Game Theory · Computer Science 2025-07-21 Sushmita Gupta , Pallavi Jain , Souvik Saha , Saket Saurabh , Anannya Upasana

Motivated by the difficulty of specifying complete ordinal preferences over a large set of $m$ candidates, we study voting rules that are computable by querying voters about $t < m$ candidates. Generalizing prior works that focused on…

Computer Science and Game Theory · Computer Science 2024-09-30 Daniel Halpern , Safwan Hossain , Jamie Tucker-Foltz

Approval-based committee (ABC) voting rules elect a fixed size subset of the candidates, a so-called committee, based on the voters' approval ballots over the candidates. While these rules have recently attracted significant attention,…

Computer Science and Game Theory · Computer Science 2023-02-24 Chris Dong , Patrick Lederer

Selective rationalization has become a common mechanism to ensure that predictive models reveal how they use any available features. The selection may be soft or hard, and identifies a subset of input features relevant for prediction. The…

Computation and Language · Computer Science 2019-12-17 Mo Yu , Shiyu Chang , Yang Zhang , Tommi S. Jaakkola

Voting rules based on evaluation inputs rather than preference orders have been recently proposed, like majority judgement, range voting or approval voting. Traditionally, probabilistic analysis of voting rules supposes the use of…

Artificial Intelligence · Computer Science 2021-04-19 Antoine Rolland , Jean-Baptiste Aubin , Irène Gannaz , Samuela Leoni

In perpetual voting, multiple decisions are made at different moments in time. Taking the history of previous decisions into account allows us to satisfy properties such as proportionality over periods of time. In this paper, we consider…

Computer Science and Game Theory · Computer Science 2025-01-07 Alexander Kozachinskiy , Alexander Shen , Tomasz Steifer