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Priority queues are data structures that maintain a dynamic collection of elements and allow inserting new elements and removing the smallest element. The most widely known and used priority queue is likely the implicit binary heap, even…

Data Structures and Algorithms · Computer Science 2026-04-29 Johannes Breitling , Ragnar Groot Koerkamp , Marvin Williams

A $(\beta,\epsilon)$-hopset for a weighted undirected $n$-vertex graph $G=(V,E)$ is a set of edges, whose addition to the graph guarantees that every pair of vertices has a path between them that contains at most $\beta$ edges, whose length…

Data Structures and Algorithms · Computer Science 2016-05-17 Michael Elkin , Ofer Neiman

In the age of real-time online traffic information and GPS-enabled devices, fastest-path computations between two points in a road network modeled as a directed graph, where each directed edge is weighted by a "travel time" value, are…

Data Structures and Algorithms · Computer Science 2018-10-04 Renjie Chen , Craig Gotsman

This paper describes the shortest path problem in weighted graphs and examines the differences in efficiency that occur when using Dijkstra's algorithm with a Fibonacci heap, binary heap, and self-balancing binary tree. Using C++…

Data Structures and Algorithms · Computer Science 2023-03-22 Rhyd Lewis

The pairing heap is a simple "self-adjusting" implementation of a heap (priority queue). Inserting an item into a pairing heap or decreasing the key of an item takes O(1) time worst-case, as does melding two heaps. But deleting an item of…

Data Structures and Algorithms · Computer Science 2022-08-26 Corwin Sinnamon , Robert Tarjan

The approximate single-source shortest-path problem is as follows: given a graph with nonnegative edge weights and a designated source vertex $s$, return estimates of the distances from~$s$ to each other vertex such that the estimate falls…

Data Structures and Algorithms · Computer Science 2019-12-12 Nairen Cao , Jeremy T. Fineman , Katina Russell

The smooth heap and the closely related slim heap are recently invented self-adjusting implementations of the heap (priority queue) data structure. We analyze the efficiency of these data structures. We obtain the following amortized bounds…

Data Structures and Algorithms · Computer Science 2021-11-08 Corwin Sinnamon , Robert E. Tarjan

GPS receivers embedded in cell phones and connected vehicles generate a series of location measurements that can be used for various analytical purposes. A common pre-processing step of this data is the so-called map matching. The goal of…

Networking and Internet Architecture · Computer Science 2019-10-14 David Fiedler , Michal Čáp , Jan Nykl , Pavol Žilecký , Martin Schaefer

In this paper, we investigate optimization problems with nonnegative and orthogonal constraints, where any feasible matrix of size $n \times p$ exhibits a sparsity pattern such that each row accommodates at most one nonzero entry. Our…

Optimization and Control · Mathematics 2025-11-06 Lei Wang , Xin Liu , Xiaojun Chen

Exact computation of shortest paths in weighted graphs has been traditionally studied in one of two settings. First, one can assume that the edge weights are real numbers and all the performed operations on reals (typically comparisons and…

Data Structures and Algorithms · Computer Science 2023-11-07 Adam Karczmarz , Wojciech Nadara , Marek Sokołowski

We propose and discuss a new computational method for the numerical approximation of reachable sets for nonlinear control systems. It is based on the support vector machine algorithm and represents the set approximation as a sublevel set of…

Optimization and Control · Mathematics 2014-12-11 Martin Rasmussen , Janosch Rieger , Kevin Webster

This paper extends and generalizes the well-known cut-matching game framework and provides a novel cut-strategy that produces constant-hop expanders. Constant-hop expanders are a significant strengthening of regular expanders with the…

Data Structures and Algorithms · Computer Science 2024-10-29 Bernhard Haeupler , Jonas Huebotter , Mohsen Ghaffari

Dijkstra's algorithm is the standard method for computing shortest paths on arbitrary graphs. However, it is slow for large graphs, taking at least linear time. It has been long known that for real world road networks, creating a hierarchy…

Data Structures and Algorithms · Computer Science 2023-12-08 Sébastien Collette , John Iacono

Chazelle [JACM00] introduced the soft heap as a building block for efficient minimum spanning tree algorithms, and recently Kaplan et al. [SOSA2019] showed how soft heaps can be applied to achieve simpler algorithms for various selection…

Data Structures and Algorithms · Computer Science 2020-08-13 Gerth Stølting Brodal

In this paper, we propose a new method for path planning to a point for robot in environment with obstacles. The resulting algorithm is implemented as a simple variation of Dijkstra's algorithm. By adding a constraint to the shortest-path,…

Robotics · Computer Science 2015-10-16 Jalil Rasekhi

This work explores the use of topological tools for achieving effective non-prehensile manipulation in cluttered, constrained workspaces. In particular, it proposes the use of persistent homology as a guiding principle in identifying the…

Robotics · Computer Science 2022-02-08 Ewerton R. Vieira , Daniel Nakhimovich , Kai Gao , Rui Wang , Jingjin Yu , Kostas E. Bekris

The main contribution of this paper is the proof of the convexity of the omni-directional tethered robot workspace (namely, the set of all tether-length-admissible robot configurations), as well as a set of distance-optimal tethered path…

Robotics · Computer Science 2022-08-09 Tong Yang , Rong Xiong , Yue Wang

Given a weighted undirected graph $G=(V,E,w)$, a hopset $H$ of hopbound $\beta$ and stretch $(1+\epsilon)$ is a set of edges such that for any pair of nodes $u, v \in V$, there is a path in $G \cup H$ of at most $\beta$ hops, whose length…

Data Structures and Algorithms · Computer Science 2022-08-05 Jakub Łącki , Yasamin Nazari

The smooth heap is a recently introduced self-adjusting heap [Kozma, Saranurak, 2018] similar to the pairing heap [Fredman, Sedgewick, Sleator, Tarjan, 1986]. The smooth heap was obtained as a heap-counterpart of Greedy BST, a binary search…

Data Structures and Algorithms · Computer Science 2021-07-13 Maria Hartmann , László Kozma , Corwin Sinnamon , Robert E. Tarjan

We study stochastic combinatorial optimization problems where the objective is to minimize the expected maximum load (a.k.a.\ the makespan). In this framework, we have a set of $n$ tasks and $m$ resources, where each task $j$ uses some…

Data Structures and Algorithms · Computer Science 2021-06-25 Anupam Gupta , Amit Kumar , Viswanath Nagarajan , Xiangkun Shen