English
Related papers

Related papers: CuRast: Cuda-Based Software Rasterization for Bill…

200 papers

We propose a new method for realistic real-time novel-view synthesis (NVS) of large scenes. Existing neural rendering methods generate realistic results, but primarily work for small scale scenes (<50 square meters) and have difficulty at…

Computer Vision and Pattern Recognition · Computer Science 2023-11-10 Jeffrey Yunfan Liu , Yun Chen , Ze Yang , Jingkang Wang , Sivabalan Manivasagam , Raquel Urtasun

Mining useful clusters from high dimensional data has received significant attention of the computer vision and pattern recognition community in the recent years. Linear and non-linear dimensionality reduction has played an important role…

Computer Vision and Pattern Recognition · Computer Science 2016-05-25 Nauman Shahid , Nathanael Perraudin , Vassilis Kalofolias , Gilles Puy , Pierre Vandergheynst

3D Gaussian Splatting (3DGS) enables the reconstruction of intricate digital 3D assets from multi-view images by leveraging a set of 3D Gaussian primitives for rendering. Its explicit and discrete representation facilitates the seamless…

Graphics · Computer Science 2025-05-13 Xijie Yang , Linning Xu , Lihan Jiang , Dahua Lin , Bo Dai

Computing the gradients of a rendering process is paramount for diverse applications in computer vision and graphics. However, accurate computation of these gradients is challenging due to discontinuities and rendering approximations,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Stanislav Pidhorskyi , Tomas Simon , Gabriel Schwartz , He Wen , Yaser Sheikh , Jason Saragih

Increasing the density of the 3D LiDAR point cloud is appealing for many applications in robotics. However, high-density LiDAR sensors are usually costly and still limited to a level of coverage per scan (e.g., 128 channels). Meanwhile,…

Robotics · Computer Science 2022-05-13 Kaicheng Zhang , Ziyang Hong , Shida Xu , Sen Wang

We present a novel clustering algorithm, visClust, that is based on lower dimensional data representations and visual interpretation. Thereto, we design a transformation that allows the data to be represented by a binary integer array…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Anna Breger , Clemens Karner , Martin Ehler

Clustering techniques are very attractive for extracting and identifying patterns in datasets. However, their application to very large spatial datasets presents numerous challenges such as high-dimensionality data, heterogeneity, and high…

Databases · Computer Science 2018-02-27 Malika Bendechache , Nhien-An Le-Khac , M-Tahar Kechadi

Surface reconstruction is fundamental to computer vision and graphics, enabling applications in 3D modeling, mixed reality, robotics, and more. Existing approaches based on volumetric rendering obtain promising results, but optimize on a…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Yueh-Cheng Liu , Lukas Höllein , Matthias Nießner , Angela Dai

3D Gaussian splatting has been widely adopted as a 3D representation for novel-view synthesis, relighting, and 3D generation tasks. It delivers realistic and detailed results through a collection of explicit 3D Gaussian primitives, each…

Graphics · Computer Science 2025-06-11 Xin Sun , Iliyan Georgiev , Yun Fei , Miloš Hašan

We present a suite of techniques for jointly optimizing triangle meshes and shading models to match the appearance of reference scenes. This capability has a number of uses, including appearance-preserving simplification of extremely…

Graphics · Computer Science 2021-04-12 Jon Hasselgren , Jacob Munkberg , Jaakko Lehtinen , Miika Aittala , Samuli Laine

Ray tracing 3D Gaussian particles enables realistic effects such as depth of field, refractions, and flexible camera modeling for novel-view synthesis. However, existing methods trace Gaussians through proxy geometry, which requires…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Changhe Liu , Ehsan Javanmardi , Naren Bao , Alex Orsholits , Manabu Tsukada

Primitive-based splatting methods like 3D Gaussian Splatting have revolutionized novel view synthesis with real-time rendering. However, their point-based representations remain incompatible with mesh-based pipelines that power AR/VR and…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Jan Held , Sanghyun Son , Renaud Vandeghen , Daniel Rebain , Matheus Gadelha , Yi Zhou , Anthony Cioppa , Ming C. Lin , Marc Van Droogenbroeck , Andrea Tagliasacchi

Static LiDAR scanners produce accurate, dense, colored point clouds, but often contain obtrusive artifacts which makes them ill-suited for direct display. We propose an efficient method to render photorealistic images of such scans without…

Computer Vision and Pattern Recognition · Computer Science 2025-08-21 Joni Vanherck , Brent Zoomers , Tom Mertens , Lode Jorissen , Nick Michiels

Differentiable rendering (DR) enables various computer graphics and computer vision applications through gradient-based optimization with derivatives of the rendering equation. Most rasterization-based approaches are built on…

Visual grouping is a key mechanism in human scene perception. There, it belongs to the subconscious, early processing and is key prerequisite for other high level tasks such as recognition. In this paper, we introduce an efficient, realtime…

Computer Vision and Pattern Recognition · Computer Science 2016-09-23 Dominik Alexander Klein , Dirk Schulz , Armin Bernd Cremers

DBSCAN is a well-known density-based clustering algorithm to discover arbitrary shape clusters. While conceptually simple in serial, the algorithm is challenging to efficiently parallelize on manycore GPU architectures. Common pitfalls,…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-06-30 Andrey Prokopenko , Damien Lebrun-Grandie , Daniel Arndt

Texture-space shading (TSS) methods decouple shading and rasterization, allowing shading to be performed at a different framerate and spatial resolution than rasterization. TSS has many potential applications, including streaming shading…

LiDARs are usually more accurate than cameras in distance measuring. Hence, there is strong interest to apply LiDARs in autonomous driving. Different existing approaches process the rich 3D point clouds for object detection, tracking and…

Robotics · Computer Science 2020-10-15 You Li , Clément Le Bihan , Txomin Pourtau , Thomas Ristorcelli

Surface prediction and completion have been widely studied in various applications. Recently, research in surface completion has evolved from small objects to complex large-scale scenes. As a result, researchers have begun increasing the…

Robotics · Computer Science 2024-03-19 Guiyong Zheng , Jinqi Jiang , Chen Feng , Shaojie Shen , Boyu Zhou

We propose Pulsar, an efficient sphere-based differentiable renderer that is orders of magnitude faster than competing techniques, modular, and easy-to-use due to its tight integration with PyTorch. Differentiable rendering is the…

Graphics · Computer Science 2020-12-23 Christoph Lassner , Michael Zollhöfer