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Large-scale video generative models, capable of creating realistic videos of diverse visual concepts, are strong candidates for general-purpose physical world simulators. However, their adherence to physical commonsense across real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Hritik Bansal , Clark Peng , Yonatan Bitton , Roman Goldenberg , Aditya Grover , Kai-Wei Chang

Yume aims to use images, text, or videos to create an interactive, realistic, and dynamic world, which allows exploration and control using peripheral devices or neural signals. In this report, we present a preview version of \method, which…

Computer Vision and Pattern Recognition · Computer Science 2025-07-24 Xiaofeng Mao , Shaoheng Lin , Zhen Li , Chuanhao Li , Wenshuo Peng , Tong He , Jiangmiao Pang , Mingmin Chi , Yu Qiao , Kaipeng Zhang

Multimodal large language models are increasingly deployed as long-horizon agents, where memory must do more than recall: it must track an evolving world, revise what has gone stale, and surface the right evidence at decision time. Existing…

Commercial video generation systems such as Seedance2.0 and Veo3.1 have rapidly improved, strengthening the view that video generators may be evolving into "world simulators." Yet the community still lacks a benchmark that directly tests…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Keming Wu , Yijing Cui , Wenhan Xue , Qijie Wang , Xuan Luo , Zhiyuan Feng , Zuhao Yang , Sudong Wang , Sicong Jiang , Haowei Zhu , Zihan Wang , Ping Nie , Wenhu Chen , Bin Wang

Evaluating generative video models remains an open problem. Reference-based metrics such as Structural Similarity Index Measure (SSIM) and Peak Signal to Noise Ratio (PSNR) reward pixel fidelity over semantic correctness, while Frechet…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Karthik Inbasekar , Guy Rom , Omer Shlomovits

Recent advances in unified multimodal models (UMMs) have enabled impressive progress in visual comprehension and generation. However, existing datasets and benchmarks focus primarily on single-turn interactions, failing to capture the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Wei Chow , Jiachun Pan , Yongyuan Liang , Mingze Zhou , Xue Song , Liyu Jia , Saining Zhang , Siliang Tang , Juncheng Li , Fengda Zhang , Weijia Wu , Hanwang Zhang , Tat-Seng Chua

Video generation models have significantly advanced embodied intelligence, unlocking new possibilities for generating diverse robot data that capture perception, reasoning, and action in the physical world. However, synthesizing…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Yufan Deng , Zilin Pan , Hongyu Zhang , Xiaojie Li , Ruoqing Hu , Yufei Ding , Yiming Zou , Yan Zeng , Daquan Zhou

Recent years have witnessed a rapid development of deep generative models for creating synthetic media, such as images and videos. While the practical applications of these models in everyday tasks are enticing, it is crucial to assess the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Mike Laszkiewicz , Imant Daunhawer , Julia E. Vogt , Asja Fischer , Johannes Lederer

Recent advancements in predictive models have demonstrated exceptional capabilities in predicting the future state of objects and scenes. However, the lack of categorization based on inherent characteristics continues to hinder the progress…

Computer Vision and Pattern Recognition · Computer Science 2024-10-24 Yiran Qin , Zhelun Shi , Jiwen Yu , Xijun Wang , Enshen Zhou , Lijun Li , Zhenfei Yin , Xihui Liu , Lu Sheng , Jing Shao , Lei Bai , Wanli Ouyang , Ruimao Zhang

Imitation learning has emerged as a promising approach towards building generalist robots. However, scaling imitation learning for large robot foundation models remains challenging due to its reliance on high-quality expert demonstrations.…

Robotics · Computer Science 2025-05-26 Chuning Zhu , Raymond Yu , Siyuan Feng , Benjamin Burchfiel , Paarth Shah , Abhishek Gupta

Recent advances in multi-modal generative models have driven substantial improvements in image editing. However, current generative models still struggle with handling diverse and complex image editing tasks that require implicit reasoning,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Feng Han , Yibin Wang , Chenglin Li , Zheming Liang , Dianyi Wang , Yang Jiao , Zhipeng Wei , Chao Gong , Cheng Jin , Jingjing Chen , Jiaqi Wang

The vision and language generative models have been overgrown in recent years. For video generation, various open-sourced models and public-available services have been developed to generate high-quality videos. However, these methods often…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Yaofang Liu , Xiaodong Cun , Xuebo Liu , Xintao Wang , Yong Zhang , Haoxin Chen , Yang Liu , Tieyong Zeng , Raymond Chan , Ying Shan

Video generation has advanced rapidly, with recent methods producing increasingly convincing animated results. However, existing benchmarks-largely designed for realistic videos-struggle to evaluate animation-style generation with its…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Leyi Wu , Pengjun Fang , Kai Sun , Yazhou Xing , Yinwei Wu , Songsong Wang , Ziqi Huang , Dan Zhou , Yingqing He , Ying-Cong Chen , Qifeng Chen

The webpage-to-code task requires models to understand visual representations of webpages and generate corresponding code. However, existing benchmarks primarily focus on static screenshot-to-code tasks, thereby overlooking the dynamic…

In this paper, we tackle the problem of how to build and benchmark a large motion model (LMM). The ultimate goal of LMM is to serve as a foundation model for versatile motion-related tasks, e.g., human motion generation, with…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Liang Xu , Shaoyang Hua , Zili Lin , Yifan Liu , Feipeng Ma , Yichao Yan , Xin Jin , Xiaokang Yang , Wenjun Zeng

As LLM-based agents are increasingly deployed in real-life scenarios, existing benchmarks fail to capture their inherent complexity of handling extensive information, leveraging diverse resources, and managing dynamic user interactions. To…

Computation and Language · Computer Science 2025-10-20 Wei He , Yueqing Sun , Hongyan Hao , Xueyuan Hao , Zhikang Xia , Qi Gu , Chengcheng Han , Dengchang Zhao , Hui Su , Kefeng Zhang , Man Gao , Xi Su , Xiaodong Cai , Xunliang Cai , Yu Yang , Yunke Zhao

With video games now generating the highest revenues in the entertainment industry, optimizing game development workflows has become essential for the sector's sustained growth. Recent advancements in Vision-Language Models (VLMs) offer…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Mohammad Reza Taesiri , Abhijay Ghildyal , Saman Zadtootaghaj , Nabajeet Barman , Cor-Paul Bezemer

The development of multimodal large language models (MLLMs) has advanced general video understanding. However, existing video evaluation benchmarks primarily focus on non-interactive videos, such as movies and recordings. To fill this gap,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Xiaodong Wang , Langling Huang , Zhirong Wu , Xu Zhao , Teng Xu , Xuhong Xia , Peixi Peng

World models are central to building agents that can reason, plan, and generalize beyond their training data. However, research on world models is currently fragmented, with disparate codebases, data pipelines, and evaluation protocols…

The rapid progress of Multimodal Large Language Models (MLLMs) marks a significant step toward artificial general intelligence, offering great potential for augmenting human capabilities. However, their ability to provide effective…

Artificial Intelligence · Computer Science 2026-03-03 Hengjian Gao , Kaiwei Zhang , Shibo Wang , Mingjie Chen , Qihang Cao , Xianfeng Wang , Yucheng Zhu , Xiongkuo Min , Wei Sun , Dandan Zhu , Guangtao Zhai