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Our everyday auditory experience is shaped by the acoustics of the indoor environments in which we live. Room acoustics modeling is aimed at establishing mathematical representations of acoustic wave propagation in such environments. These…

Audio and Speech Processing · Electrical Eng. & Systems 2025-04-24 Toon van Waterschoot

Ray tracing (RT) is instrumental in 6G research in order to generate spatially-consistent and environment-specific channel impulse responses (CIRs). While acquiring accurate scene geometries is now relatively straightforward, determining…

Despite the ubiquitousness of materials maps in modern rendering pipelines, their editing and control remains a challenge. In this paper, we present an example-based material control method to augment input material maps based on…

Graphics · Computer Science 2022-07-01 Yiwei Hu , Miloš Hašan , Paul Guerrero , Holly Rushmeier , Valentin Deschaintre

Data-driven acoustic echo cancellation (AEC) methods, predominantly trained on synthetic or constrained real-world datasets, encounter performance declines in unseen echo scenarios, especially in real environments where echo paths are not…

Sound · Computer Science 2025-06-09 Fei Zhao , Shulin He , Xueliang Zhang

We present an end-to-end binaural audio rendering approach (Listen2Scene) for virtual reality (VR) and augmented reality (AR) applications. We propose a novel neural-network-based binaural sound propagation method to generate acoustic…

Audio and Speech Processing · Electrical Eng. & Systems 2024-02-09 Anton Ratnarajah , Dinesh Manocha

Geometrical approaches for room acoustics simulation have the advantage of requiring limited computational resources while still achieving a high perceptual plausibility. A common approach is using the image source model for direct and…

Sound · Computer Science 2024-10-28 Siegfried Gündert , Stephan D. Ewert , Steven van de Par

Speech audio quality is subject to degradation caused by an acoustic environment and isotropic ambient and point noises. The environment can lead to decreased speech intelligibility and loss of focus and attention by the listener. Basic…

Audio and Speech Processing · Electrical Eng. & Systems 2022-04-05 Paula Sánchez López , Paul Callens , Milos Cernak

Generating multiple distinct subjects remains a challenge for existing text-to-image diffusion models. Complex prompts often lead to subject leakage, causing inaccuracies in quantities, attributes, and visual features. Preventing leakage…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Omer Dahary , Yehonathan Cohen , Or Patashnik , Kfir Aberman , Daniel Cohen-Or

In their everyday life, the speech recognition performance of human listeners is influenced by diverse factors, such as the acoustic environment, the talker and listener positions, possibly impaired hearing, and optional hearing devices.…

Audio and Speech Processing · Electrical Eng. & Systems 2021-04-02 Marc René Schädler

Room Impulse Response (RIR) prediction at arbitrary receiver positions is essential for practical applications such as spatial audio rendering. We propose Neural Acoustic Multipole Splatting (NAMS), which synthesizes RIRs at unseen receiver…

Audio and Speech Processing · Electrical Eng. & Systems 2026-02-03 Geonwoo Baek , Jung-Woo Choi

Recent neural room impulse response (RIR) estimators typically comprise an encoder for reference audio analysis and a generator for RIR synthesis. Especially, it is the performance of the generator that directly influences the overall…

Sound · Computer Science 2023-11-07 Sungho Lee , Hyeong-Seok Choi , Kyogu Lee

How does the form of our surroundings impact the ways we feel? This paper extends the body of research on the effects that space and light have on emotion by focusing on critical features of architectural form and illumination colors and…

Human-Computer Interaction · Computer Science 2021-12-14 Emmanouil Xylakis , Antonios Liapis , Georgios N. Yannakakis

Objects make unique sounds under different perturbations, environment conditions, and poses relative to the listener. While prior works have modeled impact sounds and sound propagation in simulation, we lack a standard dataset of impact…

Sound · Computer Science 2023-06-19 Samuel Clarke , Ruohan Gao , Mason Wang , Mark Rau , Julia Xu , Jui-Hsien Wang , Doug L. James , Jiajun Wu

We present a novel approach that improves the performance of reverberant speech separation. Our approach is based on an accurate geometric acoustic simulator (GAS) which generates realistic room impulse responses (RIRs) by modeling both…

Audio and Speech Processing · Electrical Eng. & Systems 2021-07-21 Rohith Aralikatti , Anton Ratnarajah , Zhenyu Tang , Dinesh Manocha

In Augmented Reality (AR) environment, realistic interactions between the virtual and real objects play a crucial role in user experience. Much of recent advances in AR has been largely focused on developing geometry-aware environment, but…

Computer Vision and Pattern Recognition · Computer Science 2018-03-19 Long Chen , Karl Francis , Wen Tang

The acoustic space in which a sound is created and heard plays an essential role in how that sound is perceived by affording a unique sense of \textit{presence}. Every sound we hear results from successive convolution operations intrinsic…

Sound · Computer Science 2022-11-02 Prateek Verma , Chris Chafe , Jonathan Berger

Even in the digital age, designers largely rely on physical material samples to illustrate their products, as existing visual representations fail to sufficiently reproduce the look and feel of real world materials. Here, we investigate the…

Human-Computer Interaction · Computer Science 2018-11-27 Rodrigo Martín , Michael Weinmann , Matthias B. Hullin

We present Intrinsic Image Diffusion, a generative model for appearance decomposition of indoor scenes. Given a single input view, we sample multiple possible material explanations represented as albedo, roughness, and metallic maps.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Peter Kocsis , Vincent Sitzmann , Matthias Nießner

Speech separation approaches for single-channel, dry speech mixtures have significantly improved. However, real-world spatial and reverberant acoustic environments remain challenging, limiting the effectiveness of these approaches for…

We introduce HiFi-HARP, a large-scale dataset of 7th-order Higher-Order Ambisonic Room Impulse Responses (HOA-RIRs) consisting of more than 100,000 RIRs generated via a hybrid acoustic simulation in realistic indoor scenes. HiFi-HARP…

Sound · Computer Science 2025-10-27 Shivam Saini , Jürgen Peissig
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