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Predictive learning ideally builds the world model of physical processes in one or more given environments. Typical setups assume that we can collect data from all environments at all times. In practice, however, different prediction tasks…

Computer Vision and Pattern Recognition · Computer Science 2022-04-13 Geng Chen , Wendong Zhang , Han Lu , Siyu Gao , Yunbo Wang , Mingsheng Long , Xiaokang Yang

Can large language models (LLMs) learn a decision maker's preferences from observed choices and generate preference-consistent recommendations in new situations? We propose a portable Simulate-Recommend-Evaluate framework that tests…

General Economics · Economics 2026-04-08 Jeongbin Kim , Matthew Kovach , Kyu-Min Lee , Euncheol Shin , Hector Tzavellas

In the one-class recommendation problem, it's required to make recommendations basing on users' implicit feedback, which is inferred from their action and inaction. Existing works obtain representations of users and items by encoding…

Information Retrieval · Computer Science 2024-01-22 Chu-Jen Shao , Hao-Ming Fu , Pu-Jen Cheng

Recommender systems play a critical role in enhancing user experience by providing personalized suggestions based on user preferences. Traditional approaches often rely on explicit numerical ratings or assume access to fully ranked lists of…

Information Retrieval · Computer Science 2025-08-22 Bahar Boroomand , James R. Wright

Conversational recommendation systems (CRS) aim to interactively acquire user preferences and accordingly recommend items to users. Accurately learning the dynamic user preferences is of crucial importance for CRS. Previous works learn the…

Information Retrieval · Computer Science 2023-07-27 Sen Zhao , Wei Wei , Xian-Ling Mao , Shuai Zhu , Minghui Yang , Zujie Wen , Dangyang Chen , Feida Zhu

Personalized driving refers to an autonomous vehicle's ability to adapt its driving behavior or control strategies to match individual users' preferences and driving styles while maintaining safety and comfort standards. However, existing…

In robotic object manipulation, human preferences can often be influenced by the visual attributes of objects, such as color and shape. These properties play a crucial role in operating a robot to interact with objects and align with human…

Robotics · Computer Science 2024-03-19 Joonhyung Lee , Sangbeom Park , Yongin Kwon , Jemin Lee , Minwook Ahn , Sungjoon Choi

Robot policies need to adapt to human preferences and/or new environments. Human experts may have the domain knowledge required to help robots achieve this adaptation. However, existing works often require costly offline re-training on…

Machine Learning · Computer Science 2023-02-28 Vivek Myers , Erdem Bıyık , Dorsa Sadigh

Personalized recommender systems play a crucial role in capturing users' evolving preferences over time to provide accurate and effective recommendations on various online platforms. However, many recommendation models rely on a single type…

Information Retrieval · Computer Science 2023-10-23 Wei Wei , Lianghao Xia , Chao Huang

Preference-based reinforcement learning (PbRL) can help avoid sophisticated reward designs and align better with human intentions, showing great promise in various real-world applications. However, obtaining human feedback for preferences…

Machine Learning · Computer Science 2026-04-06 Yiqin Yang , Hao Hu , Yihuan Mao , Jin Zhang , Chengjie Wu , Yuhua Jiang , Xu Yang , Runpeng Xie , Yi Fan , Bo Liu , Yang Gao , Bo Xu , Chongjie Zhang

We present a novel prompt-based personalized federated learning (pFL) method to address data heterogeneity and privacy concerns in traditional medical visual question answering (VQA) methods. Specifically, we regard medical datasets from…

Computer Vision and Pattern Recognition · Computer Science 2024-02-16 He Zhu , Ren Togo , Takahiro Ogawa , Miki Haseyama

Serious games are accepted as an effective approach to deliver augmented feedback in motor (re-) learning processes. The multi-modal nature of the conventional computer games (e.g. audiovisual representation) plus the ability to interact…

Human-Computer Interaction · Computer Science 2020-01-31 Ali Asadipour , Kurt Debattista , Alan Chalmers

We study active preference learning as a framework for intuitively specifying the behaviour of autonomous robots. In active preference learning, a user chooses the preferred behaviour from a set of alternatives, from which the robot learns…

Robotics · Computer Science 2020-09-30 Nils Wilde , Dana Kulic , Stephen L. Smith

The emergence of generative models enables the creation of texts and images tailored to users' preferences. Existing personalized generative models have two critical limitations: lacking a dedicated paradigm for accurate preference…

Information Retrieval · Computer Science 2026-04-23 Yuting Zhang , Ying Sun , Dazhong Shen , Ziwei Xie , Feng Liu , Changwang Zhang , Xiang Liu , Jun Wang , Hui Xiong

In this study, we investigated gaze-based interaction methods within a virtual reality game with a visual search task with 52 participants. We compared four different interaction techniques: Selection by dwell time or confirmation of…

Human-Computer Interaction · Computer Science 2025-04-17 Björn Rene Severitt , Yannick Sauer , Alexander Neugebauer , Rajat Agarwala , Nora Castner , Siegfried Wahl

Compared to the wide array of advanced Monte Carlo methods supported by modern probabilistic programming languages (PPLs), PPL support for variational inference (VI) is less developed: users are typically limited to a predefined selection…

Programming Languages · Computer Science 2024-06-25 McCoy R. Becker , Alexander K. Lew , Xiaoyan Wang , Matin Ghavami , Mathieu Huot , Martin C. Rinard , Vikash K. Mansinghka

Reinforcement learning from human feedback (RLHF) has demonstrated great promise in aligning large language models (LLMs) with human preference. Depending on the availability of preference data, both online and offline RLHF are active areas…

Machine Learning · Computer Science 2025-02-20 Shicong Cen , Jincheng Mei , Katayoon Goshvadi , Hanjun Dai , Tong Yang , Sherry Yang , Dale Schuurmans , Yuejie Chi , Bo Dai

Reinforcement learning from human feedback usually models preferences using a reward function that does not distinguish between people. We argue that this is unlikely to be a good design choice in contexts with high potential for…

In preference-based Reinforcement Learning (RL), obtaining a large number of preference labels are both time-consuming and costly. Furthermore, the queried human preferences cannot be utilized for the new tasks. In this paper, we propose…

Machine Learning · Computer Science 2024-06-06 Runze Liu , Yali Du , Fengshuo Bai , Jiafei Lyu , Xiu Li

Iterative data generation and model re-training can effectively align large language models(LLMs) to human preferences. The process of data sampling is crucial, as it significantly influences the success of policy improvement. Repeated…

Computation and Language · Computer Science 2024-10-07 Hai Ye , Hwee Tou Ng