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Related papers: Vibrotactile Preference Learning: Uncertainty-Awar…

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Preference-based Reinforcement Learning (PbRL) methods provide a solution to avoid reward engineering by learning reward models based on human preferences. However, poor feedback- and sample- efficiency still remain the problems that hinder…

Robotics · Computer Science 2026-05-22 Hexian Ni , Tao Lu , Haoyuan Hu , Yinghao Cai , Shuo Wang

Preference learning (PL) is a core area of machine learning that handles datasets with ordinal relations. As the number of generated data of ordinal nature is increasing, the importance and role of the PL field becomes central within…

Machine Learning · Statistics 2015-06-05 Vincent E. Farrugia , Héctor P. Martínez , Georgios N. Yannakakis

This research aims to examine the effects of various vibrotactile feedback techniques on gait (i.e., walking patterns) in virtual reality (VR). Prior studies have demonstrated that gait disturbances in VR users are significant usability…

Human-Computer Interaction · Computer Science 2022-08-05 M. Rasel Mahmud , Michael Stewart , Alberto Cordova , John Quarles

In this paper, we investigate the problem of offline Preference-based Reinforcement Learning (PbRL) with human feedback where feedback is available in the form of preference between trajectory pairs rather than explicit rewards. Our…

Machine Learning · Computer Science 2023-10-03 Wenhao Zhan , Masatoshi Uehara , Nathan Kallus , Jason D. Lee , Wen Sun

Interactive Machine Learning is concerned with creating systems that operate in environments alongside humans to achieve a task. A typical use is to extend or amplify the capabilities of a human in cognitive or physical ways, requiring the…

Machine Learning · Computer Science 2019-02-05 Miguel Alonso

Large language models (LLMs) have shown remarkable success, but aligning them with human preferences remains a core challenge. As individuals have their own, multi-dimensional preferences, recent studies have explored multi-dimensional…

Machine Learning · Computer Science 2025-06-03 Minhyeon Oh , Seungjoon Lee , Jungseul Ok

This work introduces a preference learning method that ensures adherence to given specifications, with an application to autonomous vehicles. Our approach incorporates the priority ordering of Signal Temporal Logic (STL) formulas describing…

Artificial Intelligence · Computer Science 2024-10-28 Ruya Karagulle , Nikos Arechiga , Andrew Best , Jonathan DeCastro , Necmiye Ozay

Reward models (RMs) are essential for aligning large language models (LLMs) with human preferences to improve interaction quality. However, the real world is pluralistic, which leads to diversified human preferences with respect to…

Computation and Language · Computer Science 2023-09-18 Pengyu Cheng , Jiawen Xie , Ke Bai , Yong Dai , Nan Du

Virtual Reality (VR) users often encounter postural instability, i.e., balance issues, which can be a significant impediment to universal usability and accessibility, particularly for those with balance impairments. Prior research has…

Human-Computer Interaction · Computer Science 2022-08-22 M. Rasel Mahmud , Michael Stewart , Alberto Cordova , John Quarles

Reward functions are difficult to design and often hard to align with human intent. Preference-based Reinforcement Learning (RL) algorithms address these problems by learning reward functions from human feedback. However, the majority of…

Machine Learning · Computer Science 2023-11-28 Joey Hejna , Dorsa Sadigh

Data generation and labeling are often expensive in robot learning. Preference-based learning is a concept that enables reliable labeling by querying users with preference questions. Active querying methods are commonly employed in…

Machine Learning · Computer Science 2024-02-27 Erdem Bıyık , Nima Anari , Dorsa Sadigh

User preference learning is generally a hard problem. Individual preferences are typically unknown even to users themselves, while the space of choices is infinite. Here we study user preference learning from information-theoretic…

Machine Learning · Computer Science 2023-11-27 Tanya Ignatenko , Kirill Kondrashov , Marco Cox , Bert de Vries

Preference-based Reinforcement Learning (PbRL) is a paradigm in which an RL agent learns to optimize a task using pair-wise preference-based feedback over trajectories, rather than explicit reward signals. While PbRL has demonstrated…

Machine Learning · Computer Science 2024-04-18 Wenhao Zhan , Masatoshi Uehara , Wen Sun , Jason D. Lee

Reinforcement learning (RL) has become a powerful tool for post-training visual generative models, with Group Relative Policy Optimization (GRPO) increasingly used to align generators with human preferences. However, existing GRPO pipelines…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Ziqi Ni , Yuanzhi Liang , Rui Li , Yi Zhou , Haibin Huang , Chi Zhang , Xuelong Li

The integration of vision-language models into robotic systems constitutes a significant advancement in enabling machines to interact with their surroundings in a more intuitive manner. While VLMs offer rich multimodal reasoning, existing…

Artificial Intelligence · Computer Science 2025-03-03 Hamed Rahimi , Adil Bahaj , Mouad Abrini , Mahdi Khoramshahi , Mounir Ghogho , Mohamed Chetouani

Video diffusion models (VDMs) have demonstrated remarkable capabilities in text-to-video (T2V) generation. Despite their success, VDMs still suffer from degraded image quality and flickering artifacts. To address these issues, some…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Jiacheng Zhang , Jie Wu , Weifeng Chen , Yatai Ji , Xuefeng Xiao , Weilin Huang , Kai Han

Preference-based reinforcement learning (RL) provides a framework to train AI agents using human feedback through preferences over pairs of behaviors, enabling agents to learn desired behaviors when it is difficult to specify a numerical…

Human-Computer Interaction · Computer Science 2025-03-21 David Chhan , Ellen Novoseller , Vernon J. Lawhern

Many multimodal recommender systems have been proposed to exploit the rich side information associated with users or items (e.g., user reviews and item images) for learning better user and item representations to improve the recommendation…

Information Retrieval · Computer Science 2022-10-26 Fan Liu , Huilin Chen , Zhiyong Cheng , Anan Liu , Liqiang Nie , Mohan Kankanhalli

In classic reinforcement learning (RL) and decision making problems, policies are evaluated with respect to a scalar reward function, and all optimal policies are the same with regards to their expected return. However, many real-world…

Machine Learning · Computer Science 2023-11-02 Han Shao , Lee Cohen , Avrim Blum , Yishay Mansour , Aadirupa Saha , Matthew R. Walter

Video summarization techniques have been proven to improve the overall user experience when it comes to accessing and comprehending video content. If the user's preference is known, video summarization can identify significant information…

Computer Vision and Pattern Recognition · Computer Science 2024-11-07 Brian Chen , Xiangyuan Zhao , Yingnan Zhu