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We propose HYBRIDDEPTH, a robust depth estimation pipeline that addresses key challenges in depth estimation,including scale ambiguity, hardware heterogeneity, and generalizability. HYBRIDDEPTH leverages focal stack, data conveniently…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Ashkan Ganj , Hang Su , Tian Guo

3D Gaussian Splatting (3DGS) has shown promising performance in novel view synthesis. Previous methods adapt it to obtaining surfaces of either individual 3D objects or within limited scenes. In this paper, we make the first attempt to…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Junyi Chen , Weicai Ye , Yifan Wang , Danpeng Chen , Di Huang , Wanli Ouyang , Guofeng Zhang , Yu Qiao , Tong He

Three-dimensional topology optimization (TO) is a powerful technique in engineering design, but readily usable, open-source implementations remain limited within the popular Python scientific environment. This paper introduces PyTopo3D, a…

Graphics · Computer Science 2025-04-09 Jihoon Kim , Namwoo Kang

We introduce the dune-curvilineargrid module. The module provides the self-contained, parallel grid manager, as well as the underlying elementary curvilinear geometry module dune-curvilineargeometry. This work is motivated by the need for…

Computational Geometry · Computer Science 2016-12-12 Aleksejs Fomins , Benedikt Oswald

Deep Neural Network (DNN) models have continuously been growing in size in order to improve the accuracy and quality of the models. Moreover, for training of large DNN models, the use of heterogeneous GPUs is inevitable due to the short…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-05-29 Jay H. Park , Gyeongchan Yun , Chang M. Yi , Nguyen T. Nguyen , Seungmin Lee , Jaesik Choi , Sam H. Noh , Young-ri Choi

Traditional volumetric fusion algorithms preserve the spatial structure of 3D scenes, which is beneficial for many tasks in computer vision and robotics. However, they often lack realism in terms of visualization. Emerging 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2024-11-18 Jiaxin Wei , Stefan Leutenegger

3D Gaussian Splatting (3DGS) based Simultaneous Localization and Mapping (SLAM) systems can largely benefit from 3DGS's state-of-the-art rendering efficiency and accuracy, but have not yet been adopted in resource-constrained edge devices…

Hardware Architecture · Computer Science 2025-10-10 Leshu Li , Jiayin Qin , Jie Peng , Zishen Wan , Huaizhi Qu , Ye Han , Pingqing Zheng , Hongsen Zhang , Yu Cao , Tianlong Chen , Yang Katie Zhao

Empowering 3D Gaussian Splatting with generalization ability is appealing. However, existing generalizable 3D Gaussian Splatting methods are largely confined to narrow-range interpolation between stereo images due to their heavy backbones,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-30 Yunsong Wang , Tianxin Huang , Hanlin Chen , Gim Hee Lee

3D Gaussian Splatting (3D-GS) has recently emerged as a powerful technique for real-time, photorealistic rendering by optimizing anisotropic Gaussian primitives from view-dependent images. While 3D-GS has been extended to scientific…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-09-16 Mengjiao Han , Andres Sewell , Joseph Insley , Janet Knowles , Victor A. Mateevitsi , Michael E. Papka , Steve Petruzza , Silvio Rizzi

PaPy, which stands for parallel pipelines in Python, is a highly flexible framework that enables the construction of robust, scalable workflows for either generating or processing voluminous datasets. A workflow is created from user-written…

Programming Languages · Computer Science 2014-07-17 Marcin Cieslik , Cameron Mura

We present Piko, a framework for designing, optimizing, and retargeting implementations of graphics pipelines on multiple architectures. Piko programmers express a graphics pipeline by organizing the computation within each stage into…

Graphics · Computer Science 2022-07-19 Anjul Patney , Stanley Tzeng , Kerry A. Seitz , John D. Owens

This paper presents a realization of the approach to spatial 3D stereo of visualization of 3D images with use parallel Graphics processing unit (GPU). The experiments of realization of synthesis of images of a 3D stage by a method of trace…

Graphics · Computer Science 2018-05-07 Anas M. Al-Oraiqat , S. A. Zori

General sparse matrix-matrix multiplication (SpGEMM) is a fundamental building block for numerous applications such as algebraic multigrid method (AMG), breadth first search and shortest path problem. Compared to other sparse BLAS routines,…

Mathematical Software · Computer Science 2015-09-15 Weifeng Liu , Brian Vinter

Recent advances in novel view synthesis have enabled real-time rendering speeds with high reconstruction accuracy. 3D Gaussian Splatting (3D-GS), a foundational point-based parametric 3D scene representation, models scenes as large sets of…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Alex Hanson , Allen Tu , Vasu Singla , Mayuka Jayawardhana , Matthias Zwicker , Tom Goldstein

We present a framework to interactively volume-render three-dimensional data cubes using distributed ray-casting and volume bricking over a cluster of workstations powered by one or more graphics processing units (GPUs) and a multi-core…

Instrumentation and Methods for Astrophysics · Physics 2015-06-05 A. H. Hassan , C. J. Fluke , D. G. Barnes

Virtual representations of physical critical infrastructures, such as water or energy plants, are used for simulations and digital twins to ensure resilience and continuity of their services. These models usually require 3D point clouds…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Mike Diessner , Yannick E. Tarant

3D printing of surfaces has become an established method for prototyping and visualisation. However, surfaces often contain certain degenerations, such as self-intersecting faces or non-manifold parts, which pose problems in obtaining a 3D…

Computational Geometry · Computer Science 2024-05-28 Christian Amend , Tom Goertzen

Recent advancements in 3D Gaussian Splatting(3DGS) have significantly improved semantic scene understanding, enabling natural language queries to localize objects within a scene. However, existing methods primarily focus on embedding…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Xihan Wang , Dianyi Yang , Yu Gao , Yufeng Yue , Yi Yang , Mengyin Fu

This paper proposes a fully decentralized peer-to-peer overlay structure GeoP2P, to facilitate geographic location based search and retrieval of information. Certain limitations of centralized geographic indexes favor peer-to-peer…

Networking and Internet Architecture · Computer Science 2009-03-24 Shah Asaduzzaman , Gregor v. Bochmann

Fine-tuning Large Language Models (LLMs) on consumer-grade GPUs is highly cost-effective, yet constrained by limited GPU memory and slow PCIe interconnects. Pipeline parallelism combined with CPU offloading mitigates these hardware…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-01 Yibin Luo , Shiwei Gao , Huichuan Zheng , Youyou Lu , Jiwu Shu