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Target localization is a prerequisite for embodied tasks such as navigation and manipulation. Conventional approaches rely on constructing explicit 3D scene representations to enable target localization, such as point clouds, voxel grids,…

Robotics · Computer Science 2026-04-22 Rui Zhou , Xander Yap , Jianwen Cao , Allison Lau , Boyang Sun , Marc Pollefeys

UAV missions often require specific geometric constraints to be satisfied between ground locations and the vehicle location. Such requirements are typical for contexts where line-of-sight must be maintained between the vehicle location and…

Robotics · Computer Science 2024-02-06 Andrew Willis , Collin Hague , Artur Wolek , Kevin Brink

Recent efforts recognize the power of scale in 3D learning (e.g. PTv3) and attention mechanisms (e.g. FlashAttention). However, current point cloud backbones fail to holistically unify geometric locality, attention mechanisms, and GPU…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Liyan Chen , Gregory P. Meyer , Zaiwei Zhang , Eric M. Wolff , Paul Vernaza

This paper presents Planar Gaussian Splatting (PGS), a novel neural rendering approach to learn the 3D geometry and parse the 3D planes of a scene, directly from multiple RGB images. The PGS leverages Gaussian primitives to model the scene…

Computer Vision and Pattern Recognition · Computer Science 2024-12-04 Farhad G. Zanjani , Hong Cai , Hanno Ackermann , Leila Mirvakhabova , Fatih Porikli

GPUs are now used for a wide range of problems within HPC. However, making efficient use of the computational power available with multiple GPUs is challenging. The main challenges in achieving good performance are memory layout, affecting…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-04-20 Robert Clucas , Philip Blakely , Nikolaos Nikiforakis

Indoor 3D object detection is an essential task in single image scene understanding, impacting spatial cognition fundamentally in visual reasoning. Existing works on 3D object detection from a single image either pursue this goal through…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Yanjun Liu , Wenming Yang

Physics simulation is paramount for modeling and utilizing 3D scenes in various real-world applications. However, integrating with state-of-the-art 3D scene rendering techniques such as Gaussian Splatting (GS) remains challenging. Existing…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Piotr Borycki , Weronika Smolak , Joanna Waczyńska , Marcin Mazur , Sławomir Tadeja , Przemysław Spurek

Modern 3D generation methods can rapidly create shapes from sparse or single views, but their outputs often lack geometric detail due to computational constraints. We present DetailGen3D, a generative approach specifically designed to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Ken Deng , Yuan-Chen Guo , Jingxiang Sun , Zi-Xin Zou , Yangguang Li , Xin Cai , Yan-Pei Cao , Yebin Liu , Ding Liang

The rapid evolution of deep generative models poses a critical challenge to deepfake detection, as detectors trained on forgery-specific artifacts often suffer significant performance degradation when encountering unseen forgeries. While…

Computer Vision and Pattern Recognition · Computer Science 2025-04-25 Mengyu Qiao , Runze Tian , Yang Wang

High fidelity scientific simulations modeling physical phenomena typically require solving large linear systems of equations which result from discretization of a partial differential equation (PDE) by some numerical method. This step often…

Mathematical Software · Computer Science 2020-07-01 Mohammad Shafaet Islam , Qiqi Wang

Coverage motion planning is essential to a wide range of robotic tasks. Unlike conventional motion planning problems, which reason over temporal sequences of states, coverage motion planning requires reasoning over the spatial distribution…

Robotics · Computer Science 2025-11-17 Max M. Sun , Jueun Kwon , Todd Murphey

We present a unified framework for 3D geometric abstraction using a single continuous 4D wire, parameterized as a B-spline with spatial coordinates and variable width $(x,y,z,w)$. Existing approaches typically represent shapes as…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Dong-Yi Wu , Tong-Yee Lee

Object tracking is a key challenge of computer vision with various applications that all require different architectures. Most tracking systems have limitations such as constraining all movement to a 2D plane and they often track only one…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Lars Bredereke , Yale Hartmann , Tanja Schultz

Recently, reconstructing scenes from a single panoramic image using advanced 3D Gaussian Splatting (3DGS) techniques has attracted growing interest. Panoramic images offer a 360$\times$ 180 field of view (FoV), capturing the entire scene in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Zhijie Shen , Chunyu Lin , Shujuan Huang , Lang Nie , Kang Liao , Yao Zhao

3D Language Gaussian Splatting (3DLGS) augments 3D Gaussian Splatting with language-aligned visual features for open-vocabulary 3D scene understanding. A core challenge is efficiently associating high-dimensional vision-language embeddings…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Lovre Antonio Budimir , Yushi Guan , Steve Ryhner , Sven Lončarić , Nandita Vijaykumar

A novel parallelization paradigm has been developed for multi-GPU architectures. Classical multi-GPU parallelization for SPH rely on domain decomposition. In our approach each particle can be assigned to a GPU independently of its position…

Computational Physics · Physics 2023-10-06 Thomas Unfer , Anthony Collé , Jérôme Limido

This article presents GLIM, a 3D range-inertial localization and mapping framework with GPU-accelerated scan matching factors. The odometry estimation module of GLIM employs a combination of fixed-lag smoothing and keyframe-based point…

Robotics · Computer Science 2024-07-16 Kenji Koide , Masashi Yokozuka , Shuji Oishi , Atsuhiko Banno

Dense colored point clouds enhance visual perception and are of significant value in various robotic applications. However, existing learning-based point cloud upsampling methods are constrained by computational resources and batch…

Robotics · Computer Science 2024-09-04 Zixuan Guo , Yifan Xie , Weijing Xie , Peng Huang , Fei Ma , Fei Richard Yu

Exploiting internal spatial geometric constraints of sparse LiDARs is beneficial to depth completion, however, has been not explored well. This paper proposes an efficient method to learn geometry-aware embedding, which encodes the local…

Computer Vision and Pattern Recognition · Computer Science 2022-06-02 Wenchao Du , Hu Chen , Hongyu Yang , Yi Zhang

Graphics Processing Unit, or GPUs, have been successfully adopted both for graphic computation in 3D applications, and for general purpose application (GP-GPUs), thank to their tremendous performance-per-watt. Recently, there is a big…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-10-03 Paolo Burgio
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