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Reflective writing is known to support the development of students' metacognitive skills, yet learners often struggle to engage in deep reflection, limiting learning gains. Although large language models (LLMs) have been shown to improve…

Human-Computer Interaction · Computer Science 2026-03-31 Seyed Parsa Neshaei , Richard Lee Davis , Tanja Käser

Microblogging platforms constitute a popular means of real-time communication and information sharing. They involve such a large volume of user-generated content that their users suffer from an information deluge. To address it, numerous…

Information Retrieval · Computer Science 2019-01-18 Efi Karra Taniskidou , George Papadakis , George Giannakopoulos , Manolis Koubarakis

Reflection is widely recognized as a cornerstone of student development, fostering critical thinking, self-regulation, and deep conceptual understanding. Traditionally, reflective skills have been cultivated through structured feedback,…

Human-Computer Interaction · Computer Science 2025-09-10 Bo Yuan , Jiazi Hu

How students utilize immediate tutoring feedback in programming education depends on various factors. Among them are the feedback quality, but also students' engagement, i.e., their perception, interpretation, and use of feedback. However,…

Computers and Society · Computer Science 2025-11-19 Sven Jacobs , Jan Haas , Natalie Kiesler

An advantage of Large Language Models (LLMs) is their contextualization capability - providing different responses based on student inputs like solution strategy or prior discussion, to potentially better engage students than standard…

Large language models(LLMs) like Gemini are becoming common tools for supporting student writing. But most of their feedback is based only on the final essay missing important context about how that text was written. In this paper, we…

Computation and Language · Computer Science 2025-06-11 Samra Zafar , Shaheer Minhas , Syed Ali Hassan Zaidi , Arfa Naeem , Zahra Ali

The growing integration of AI tools in student design projects presents an unresolved challenge in HCI education: how should AI-generated content be cited and documented? Traditional citation frameworks -- grounded in credibility,…

Human-Computer Interaction · Computer Science 2025-06-16 Prakash Shukla , Suchismita Naik , Ike Obi , Jessica Backus , Nancy Rasche , Paul Parsons

Generative AI is disrupting computing education. Most interventions focus on teaching GenAI use rather than helping students understand how AI changes their programming process. We designed and deployed a novel comparative video reflection…

Human-Computer Interaction · Computer Science 2025-07-24 Sarah "Magz" Fernandez , Greg L Nelson

Currently, there is a lack of practical, real-world projects on Computer Science (CS) courses at Maynooth University. Generally CS undergraduate modules are composed of 24 hours of lectures and 24 hours of labs where students learn…

Computers and Society · Computer Science 2016-09-27 Susan Bergin , Aidan Mooney

Computing internships are the most common way for students to gain practical real-world experience. Internships have become a major part of most computing curricula because they help match student abilities or expectations with the demand…

Software Engineering · Computer Science 2025-12-30 Saheed Popoola , Ashwitha Vollem , Kofi Nti

This paper addresses the incorporation of problem decomposition skills as an important component of computational thinking (CT) in K-12 computer science (CS) education. Despite the growing integration of CS in schools, there is a lack of…

Human-Computer Interaction · Computer Science 2024-11-25 Dorit Assaf , Giorgia Adorni , Elia Lutz , Lucio Negrini , Alberto Piatti , Francesco Mondada , Francesca Mangili , Luca Maria Gambardella

This research paper presents a study of undergraduate technology students' self-reflective learning about artificial intelligence (AI). Research on AI literacy proposes that learners must develop five competencies associated with AI:…

Computers and Society · Computer Science 2025-08-22 Ashish Hingle , Aditya Johri

As computing's societal impact grows, so does the need for computing students to recognize and address the ethical and sociotechnical implications of their work. While there are efforts to integrate ethics into computing curricula, we lack…

Computers and Society · Computer Science 2025-01-23 Aadarsh Padiyath , Mark Guzdial , Barbara Ericson

Teaching programming through storytelling is a popular pedagogical approach and an active area of research. However, most previous work in this area focused on K-12 students using block-based programming. Little, if any, work has examined…

Computers and Society · Computer Science 2021-10-19 Sangho Suh , Ken Jen Lee , Celine Latulipe , Jian Zhao , Edith Law

Large language models (LLMs) are increasingly integrated into creative coding, yet how users reflect, and how different co-creation conditions influence reflective behavior, remains underexplored. This study investigates situated,…

Human-Computer Interaction · Computer Science 2025-07-15 Anqi Wang , Zhizhuo Yin , Yulu Hu , Yuanyuan Mao , Lei Han , Xin Tong , Keqin Jiao , Pan Hui

Computer science (CS) capstone courses offer students a valuable opportunity to gain hands-on experience in software development, practice essential soft skills, and enhance their employability prospects. They are a core component in many…

Computers and Society · Computer Science 2024-04-05 Asma Shakil , Paul Denny

As generative AI tools become integrated into design workflows, students increasingly engage with these tools not just as aids, but as collaborators. This study analyzes reflections from 33 student teams in an HCI design course to examine…

Human-Computer Interaction · Computer Science 2025-05-15 Suchismita Naik , Prakash Shukla , Ike Obi , Jessica Backus , Nancy Rasche , Paul Parsons

Learning tasks through videos is a dynamic way to acquire skills by witnessing entire processes. However, compared to in-person demonstrations, videos may omit tacit knowledge, including subtle details and contextual nuances. Users' unique…

Human-Computer Interaction · Computer Science 2026-03-16 Nayoung Kim , Yotam Sechayk , Zhongyi Zhou , Takeo Igarashi

Providing personalized, detailed feedback at scale in large undergraduate STEM courses remains a persistent challenge. We present an empirically evaluated practice exam system that integrates AI generated feedback with targeted textbook…

Human-Computer Interaction · Computer Science 2025-05-20 Mak Ahmad , Prerna Ravi , David Karger , Marc Facciotti

In Computer-Supported learning, monitoring and engaging a group of learners is a complex task for teachers, especially when learners are working collaboratively: Are my students motivated? What kind of progress are they making? Should I…

Computers and Society · Computer Science 2016-05-25 Eliana Scheihing , Matthieu Vernier , Javiera Born , Julio Guerra , Luis Carcamo