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Dynamic Scene Graph Generation (DSGG) focuses on identifying visual relationships within the spatial-temporal domain of videos. Conventional approaches often employ multi-stage pipelines, which typically consist of object detection,…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Guan Wang , Zhimin Li , Qingchao Chen , Yang Liu

Scene graph (SG) representations can neatly and efficiently describe scene semantics, which has driven sustained intensive research in SG generation. In the real world, multiple modalities often coexist, with different types, such as…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Shengqiong Wu , Hao Fei , Tat-Seng Chua

Graph based representation has been widely used in modelling spatio-temporal relationships in video understanding. Although effective, existing graph-based approaches focus on capturing the human-object relationships while ignoring…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Chinthani Sugandhika , Chen Li , Deepu Rajan , Basura Fernando

Existing Unbiased Scene Graph Generation (USGG) methods only focus on addressing the predicate-level imbalance that high-frequency classes dominate predictions of rare ones, while overlooking the concept-level imbalance. Actually, even if…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Xinyu Lyu , Lianli Gao , Junlin Xie , Pengpeng Zeng , Yulu Tian , Jie Shao , Heng Tao Shen

Being able to understand visual scenes is a precursor for many downstream tasks, including autonomous driving, robotics, and other vision-based approaches. A common approach enabling the ability to reason over visual data is Scene Graph…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Ce Zhang , Simon Stepputtis , Joseph Campbell , Katia Sycara , Yaqi Xie

Today's scene graph generation (SGG) task is still far from practical, mainly due to the severe training bias, e.g., collapsing diverse "human walk on / sit on / lay on beach" into "human on beach". Given such SGG, the down-stream tasks…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Kaihua Tang , Yulei Niu , Jianqiang Huang , Jiaxin Shi , Hanwang Zhang

Scene graph generation provides a compact structured representation for visual perception, but accurate and fast graph prediction from images and videos remains challenging. Recent VLM-based methods can generate scene graphs end-to-end as…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Vladislav Makarov , Mark Gizetdinov , Dmitry Yudin

Scene graph is a structured representation of a scene that can clearly express the objects, attributes, and relationships between objects in the scene. As computer vision technology continues to develop, people are no longer satisfied with…

Computer Vision and Pattern Recognition · Computer Science 2022-01-10 Xiaojun Chang , Pengzhen Ren , Pengfei Xu , Zhihui Li , Xiaojiang Chen , Alex Hauptmann

3D Semantic Scene Graph Prediction aims to detect objects and their semantic relationships in 3D scenes, and has emerged as a crucial technology for robotics and AR/VR applications. While previous research has addressed dataset limitations…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 KunHo Heo , GiHyun Kim , SuYeon Kim , MyeongAh Cho

Scene graph generation (SGG) aims to capture a wide variety of interactions between pairs of objects, which is essential for full scene understanding. Existing SGG methods trained on the entire set of relations fail to acquire complex…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Arushi Goel , Basura Fernando , Frank Keller , Hakan Bilen

Video scene graph generation (VidSGG) aims to parse the video content into scene graphs, which involves modeling the spatio-temporal contextual information in the video. However, due to the long-tailed training data in datasets, the…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Li Xu , Haoxuan Qu , Jason Kuen , Jiuxiang Gu , Jun Liu

Understanding 3D scenes is a critical prerequisite for autonomous agents. Recently, LiDAR and other sensors have made large amounts of data available in the form of temporal sequences of point cloud frames. In this work, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2021-11-18 Pan He , Patrick Emami , Sanjay Ranka , Anand Rangarajan

Scene graph generation (SGG) is an important task in image understanding because it represents the relationships between objects in an image as a graph structure, making it possible to understand the semantic relationships between objects…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Hyeongjin Kim , Sangwon Kim , Dasom Ahn , Jong Taek Lee , Byoung Chul Ko

Scene Graph Generation (SGG) remains a challenging visual understanding task due to its compositional property. Most previous works adopt a bottom-up, two-stage or point-based, one-stage approach, which often suffers from high time…

Computer Vision and Pattern Recognition · Computer Science 2024-01-24 Rongjie Li , Songyang Zhang , Xuming He

Scene graph generation (SGG) aims to automatically map an image into a semantic structural graph for better scene understanding. It has attracted significant attention for its ability to provide object and relation information, enabling…

Computer Vision and Pattern Recognition · Computer Science 2023-10-03 Xinyu Zhou , Zihan Ji , Anna Zhu

Scene Graph Generation (SGG) is a challenging task of detecting objects and predicting relationships between objects. After DETR was developed, one-stage SGG models based on a one-stage object detector have been actively studied. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Jinbae Im , JeongYeon Nam , Nokyung Park , Hyungmin Lee , Seunghyun Park

This paper investigates the integration of graph neural networks (GNNs) with Qualitative Explainable Graphs (QXGs) for scene understanding in automated driving. Scene understanding is the basis for any further reactive or proactive…

Robotics · Computer Science 2025-04-18 Nassim Belmecheri , Arnaud Gotlieb , Nadjib Lazaar , Helge Spieker

Scene Graph Generation (SGG) remains a challenging task due to its compositional property. Previous approaches improve prediction efficiency through end-to-end learning. However, these methods exhibit limited performance as they assume…

Computer Vision and Pattern Recognition · Computer Science 2025-05-15 Peng Hao , Weilong Wang , Xiaobing Wang , Yingying Jiang , Hanchao Jia , Shaowei Cui , Junhang Wei , Xiaoshuai Hao

Scene Graph Generation (SGG) is a task that encodes visual relationships between objects in images as graph structures. SGG shows significant promise as a foundational component for downstream tasks, such as reasoning for embodied agents.…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Maëlic Neau , Paulo E. Santos , Anne-Gwenn Bosser , Cédric Buche , Akihiro Sugimoto

Scene Graph Generation (SGG) has achieved significant progress recently. However, most previous works rely heavily on fixed-size entity representations based on bounding box proposals, anchors, or learnable queries. As each representation's…

Computer Vision and Pattern Recognition · Computer Science 2023-09-08 Hengyue Liu , Bir Bhanu