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Tools used for implementing visualization software systems can generally be divided into camps such as static versus interactive and desktop versus web-based. We contribute Pluot, an architecture that bridges these divides, enabling a…

Human-Computer Interaction · Computer Science 2026-05-15 Mark S. Keller , Nils Gehlenborg

Modeling and synthesizing complex hand-object interactions remains a significant challenge, even for state-of-the-art physics engines. Conventional simulation-based approaches rely on explicitly defined rigid object models and pre-scripted…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Zisu Li , Hengye Lyu , Jiaxin Shi , Yufeng Zeng , Mingming Fan , Hanwang Zhang , Chen Liang

Automated front-end engineering drastically reduces development cycles and minimizes manual coding overhead. While Generative AI has shown promise in translating designs to code, current solutions often produce monolithic scripts, failing…

Information Retrieval · Computer Science 2025-12-23 Chong Liu , Ming Zhang , Fei Li , Hao Zhou , Xiaoshuang Chen , Ye Yuan

Diagnosing and fixing performance problems on multicore machines with deep memory hierarchies is extremely challenging. Certain problems are best addressed when we can analyze the entire trace of program execution, e.g., every memory…

Performance · Computer Science 2016-06-02 Svetozar Miucin , Conor Brady , Alexandra Fedorova

2D animation is a common factor in game development, used for characters, effects and background art. It involves work that takes both skill and time, but parts of which are repetitive and tedious. Automated animation approaches exist, but…

Graphics · Computer Science 2022-09-02 Dagmar Lukka Loftsdóttir , Matthew Guzdial

Vision-Language Models (VLMs) have been increasingly integrated into object navigation tasks for their rich prior knowledge and strong reasoning abilities. However, applying VLMs to navigation poses two key challenges: effectively…

Robotics · Computer Science 2025-09-17 Haokun Zhu , Zongtai Li , Zhixuan Liu , Wenshan Wang , Ji Zhang , Jonathan Francis , Jean Oh

Scene text editing (STE), which converts a text in a scene image into the desired text while preserving an original style, is a challenging task due to a complex intervention between text and style. In this paper, we propose a novel STE…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Junyeop Lee , Yoonsik Kim , Seonghyeon Kim , Moonbin Yim , Seung Shin , Gayoung Lee , Sungrae Park

Workflows are a fundamental component of automation in enterprise platforms, enabling the orchestration of tasks, data processing, and system integrations. Despite being widely used, building workflows can be complex, often requiring manual…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Patrice Bechard , Chao Wang , Amirhossein Abaskohi , Juan Rodriguez , Christopher Pal , David Vazquez , Spandana Gella , Sai Rajeswar , Perouz Taslakian

We present a framework for interactive design of new image stylizations using a wide range of predefined filter blocks. Both novel and off-the-shelf image filtering and rendering techniques are extended and combined to allow the user to…

Graphics · Computer Science 2020-02-26 Ignacio Garcia-Dorado , Pascal Getreuer , Bartlomiej Wronski , Peyman Milanfar

Automated reverse engineering of HTML/CSS code from UI screenshots is an important yet challenging problem with broad applications in website development and design. In this paper, we propose a novel vision-code transformer (ViCT) composed…

Computer Vision and Pattern Recognition · Computer Science 2023-11-06 Davit Soselia , Khalid Saifullah , Tianyi Zhou

Sketch2Prototype is an AI-based framework that transforms a hand-drawn sketch into a diverse set of 2D images and 3D prototypes through sketch-to-text, text-to-image, and image-to-3D stages. This framework, shown across various sketches,…

Human-Computer Interaction · Computer Science 2024-05-24 Kristen M. Edwards , Brandon Man , Faez Ahmed

Humans show high-level of abstraction capabilities in games that require quickly communicating object information. They decompose the message content into multiple parts and communicate them in an interpretable protocol. Toward equipping…

Computer Vision and Pattern Recognition · Computer Science 2022-07-28 Stephan Alaniz , Massimiliano Mancini , Anjan Dutta , Diego Marcos , Zeynep Akata

Scripting interfaces enable users to automate tasks and customize software workflows, but creating scripts traditionally requires programming expertise and familiarity with specific APIs, posing barriers for many users. While Large Language…

Artificial Intelligence · Computer Science 2026-02-09 Paiheng Xu , Gang Wu , Xiang Chen , Tong Yu , Chang Xiao , Franck Dernoncourt , Tianyi Zhou , Wei Ai , Viswanathan Swaminathan

AI agents operating on user interfaces must understand how interfaces communicate state and feedback to act reliably. As a core communicative modality, animations are increasingly used in modern interfaces, serving critical functional…

Human-Computer Interaction · Computer Science 2026-04-30 Chen Liang , Xirui Jiang , Naihao Deng , Eytan Adar , Anhong Guo

Machine learning (ML) offers powerful methods for detecting and modeling associations often in data with large feature spaces and complex associations. Many useful tools/packages (e.g. scikit-learn) have been developed to make the various…

Machine Learning · Computer Science 2022-06-27 Ryan J. Urbanowicz , Robert Zhang , Yuhan Cui , Pranshu Suri

Screenshot-to-code generation aims to translate user interface screenshots into executable frontend code that faithfully reproduces the target layout and style. Existing multimodal large language models perform this mapping directly from…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Jie Deng , Kaichun Yao , Libo Zhang

Document parsing has recently advanced with multimodal large language models (MLLMs) that directly map document images to structured outputs. Traditional cascaded pipelines depend on precise layout analysis and often fail under casually…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Gengluo Li , Pengyuan Lyu , Chengquan Zhang , Huawen Shen , Liang Wu , Xingyu Wan , Gangyan Zeng , Han Hu , Can Ma , Yu Zhou

Recent action recognition models have achieved impressive results by integrating objects, their locations and interactions. However, obtaining dense structured annotations for each frame is tedious and time-consuming, making these methods…

Computer Vision and Pattern Recognition · Computer Science 2022-11-30 Elad Ben-Avraham , Roei Herzig , Karttikeya Mangalam , Amir Bar , Anna Rohrbach , Leonid Karlinsky , Trevor Darrell , Amir Globerson

Artists and video game designers often construct 2D animations using libraries of sprites -- textured patches of objects and characters. We propose a deep learning approach that decomposes sprite-based video animations into a disentangled…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Dmitriy Smirnov , Michael Gharbi , Matthew Fisher , Vitor Guizilini , Alexei A. Efros , Justin Solomon

In Natural Language (NL) applications, there is often a mismatch between what the NL interface is capable of interpreting and what a lay user knows how to express. This work describes a novel natural language interface that reduces this…

Computation and Language · Computer Science 2020-12-14 Clifton McFate , Aditya Kalyanpur , Dave Ferrucci , Andrea Bradshaw , Ariel Diertani , David Melville , Lori Moon