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Related papers: Geometry-Guided 3D Visual Token Pruning for Video-…

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Open-vocabulary 3D scene understanding presents a significant challenge in computer vision, with wide-ranging applications in embodied agents and augmented reality systems. Existing methods adopt neurel rendering methods as 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-08-26 Jun Guo , Xiaojian Ma , Yue Fan , Huaping Liu , Qing Li

Despite recent advances in leveraging generative prior from pre-trained diffusion models for 3D scene reconstruction, existing methods still face two critical limitations. First, due to the lack of reliable geometric supervision, they…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Junfeng Ni , Yixin Chen , Zhifei Yang , Yu Liu , Ruijie Lu , Song-Chun Zhu , Siyuan Huang

Panoptic 3D reconstruction from a monocular video is a fundamental perceptual task in robotic scene understanding. However, existing efforts suffer from inefficiency in terms of inference speed and accuracy, limiting their practical…

Computer Vision and Pattern Recognition · Computer Science 2024-09-23 Zhen Zhou , Yunkai Ma , Junfeng Fan , Shaolin Zhang , Fengshui Jing , Min Tan

The 3D visual grounding task aims to ground a natural language description to the targeted object in a 3D scene, which is usually represented in 3D point clouds. Previous works studied visual grounding under specific views. The…

Computer Vision and Pattern Recognition · Computer Science 2022-04-06 Shijia Huang , Yilun Chen , Jiaya Jia , Liwei Wang

Enabling agents to understand and interact with complex 3D scenes is a fundamental challenge for embodied artificial intelligence systems. While Multimodal Large Language Models (MLLMs) have achieved significant progress in 2D image…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Haoyuan Li , Rui Liu , Hehe Fan , Yi Yang

Video Large Language Models have demonstrated strong video understanding capabilities, yet their practical deployment is hindered by substantial inference costs caused by redundant video tokens. Existing pruning techniques fail to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Leqi Shen , Guoqiang Gong , Tao He , Yifeng Zhang , Pengzhang Liu , Sicheng Zhao , Guiguang Ding

We present joint multi-dimension pruning (abbreviated as JointPruning), an effective method of pruning a network on three crucial aspects: spatial, depth and channel simultaneously. To tackle these three naturally different dimensions, we…

Computer Vision and Pattern Recognition · Computer Science 2021-10-04 Zechun Liu , Xiangyu Zhang , Zhiqiang Shen , Zhe Li , Yichen Wei , Kwang-Ting Cheng , Jian Sun

In Vision Language Models (VLMs), vision tokens are quantity-heavy yet information-dispersed compared with language tokens, thus consume too much unnecessary computation. Pruning redundant vision tokens for high VLM inference efficiency has…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Guangyuan Li , Rongzhen Zhao , Jinhong Deng , Yanbo Wang , Joni Pajarinen

Visual Document Retrieval (VDR), the task of retrieving visually-rich document pages using queries that combine visual and textual cues, is crucial for numerous real-world applications. Recent state-of-the-art methods leverage Large…

Computation and Language · Computer Science 2025-09-30 Yibo Yan , Guangwei Xu , Xin Zou , Shuliang Liu , James Kwok , Xuming Hu

Perceiving and reconstructing 3D geometry from videos is a fundamental yet challenging computer vision task. To facilitate interactive and low-latency applications, we propose a streaming visual geometry transformer that shares a similar…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Dong Zhuo , Wenzhao Zheng , Jiahe Guo , Yuqi Wu , Jie Zhou , Jiwen Lu

Three-dimensional Gaussian Splatting (3DGS) has recently emerged as an efficient representation for novel-view synthesis, achieving impressive visual quality. However, in scenes dominated by large and low-texture regions, common in indoor…

Computer Vision and Pattern Recognition · Computer Science 2025-10-29 Xirui Jin , Renbiao Jin , Boying Li , Danping Zou , Wenxian Yu

Motion segmentation in dynamic scenes is highly challenging, as conventional methods heavily rely on estimating camera poses and point correspondences from inherently noisy motion cues. Existing statistical inference or iterative…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Xiankang He , Peile Lin , Ying Cui , Dongyan Guo , Chunhua Shen , Xiaoqin Zhang

3D Gaussian Splatting (3DGS) serves as a highly performant and efficient encoding of scene geometry, appearance, and semantics. Moreover, grounding language in 3D scenes has proven to be an effective strategy for 3D scene understanding.…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Mengjiao Ma , Qi Ma , Yue Li , Jiahuan Cheng , Runyi Yang , Bin Ren , Nikola Popovic , Mingqiang Wei , Nicu Sebe , Luc Van Gool , Theo Gevers , Martin R. Oswald , Danda Pani Paudel

The recent advancements in point cloud learning have enabled intelligent vehicles and robots to comprehend 3D environments better. However, processing large-scale 3D scenes remains a challenging problem, such that efficient downsampling…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Hongcheng Yang , Dingkang Liang , Dingyuan Zhang , Zhe Liu , Zhikang Zou , Xingyu Jiang , Yingying Zhu

Text-guided 3D visual grounding (T-3DVG), which aims to locate a specific object that semantically corresponds to a language query from a complicated 3D scene, has drawn increasing attention in the 3D research community over the past few…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Daizong Liu , Yang Liu , Wencan Huang , Wei Hu

Automatic 3D neuron reconstruction is critical for analysing the morphology and functionality of neurons in brain circuit activities. However, the performance of existing tracing algorithms is hinged by the low image quality. Recently, a…

Image and Video Processing · Electrical Eng. & Systems 2021-09-17 Heng Wang , Chaoyi Zhang , Jianhui Yu , Yang Song , Siqi Liu , Wojciech Chrzanowski , Weidong Cai

Multi-modal Large Langue Models (MLLMs) often process thousands of visual tokens, which consume a significant portion of the context window and impose a substantial computational burden. Prior work has empirically explored visual token…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Dingchen Yang , Bowen Cao , Anran Zhang , Weibo Gu , Winston Hu , Guang Chen

Open-vocabulary querying in 3D space is challenging but essential for scene understanding tasks such as object localization and segmentation. Language-embedded scene representations have made progress by incorporating language features into…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Jin-Chuan Shi , Miao Wang , Hao-Bin Duan , Shao-Hua Guan

The rapid development of Large Multimodal Models (LMMs) has led to remarkable progress in 2D visual understanding; however, extending these capabilities to 3D scene understanding remains a significant challenge. Existing approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-09-05 Hongpei Zheng , Lintao Xiang , Qijun Yang , Qian Lin , Hujun Yin

Generating realistic 3D objects from single-view images requires natural appearance, 3D consistency, and the ability to capture multiple plausible interpretations of unseen regions. Existing approaches often rely on fine-tuning pretrained…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Pufan Li , Bi'an Du , Wei Hu