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Related papers: Geometry-Guided 3D Visual Token Pruning for Video-…

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Recently, 3D Gaussian Splatting (3DGS) has become one of the mainstream methodologies for novel view synthesis (NVS) due to its high quality and fast rendering speed. However, as a point-based scene representation, 3DGS potentially…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Zhaoliang Zhang , Tianchen Song , Yongjae Lee , Li Yang , Cheng Peng , Rama Chellappa , Deliang Fan

Large-scale vision language (VL) models use Transformers to perform cross-modal interactions between the input text and image. These cross-modal interactions are computationally expensive and memory-intensive due to the quadratic complexity…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Qingqing Cao , Bhargavi Paranjape , Hannaneh Hajishirzi

State Space Models (SSMs) have the advantage of keeping linear computational complexity compared to attention modules in transformers, and have been applied to vision tasks as a new type of powerful vision foundation model. Inspired by the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-30 Zheng Zhan , Zhenglun Kong , Yifan Gong , Yushu Wu , Zichong Meng , Hangyu Zheng , Xuan Shen , Stratis Ioannidis , Wei Niu , Pu Zhao , Yanzhi Wang

Vision-language models (VLMs) typically encode substantially more visual tokens than text tokens, resulting in significant token redundancy. Pruning uninformative visual tokens is therefore crucial for improving computational efficiency,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-19 Kai Zhao , Wubang Yuan , Yuchen Lin , Liting Ruan , Xiaofeng Lu , Deng-Ping Fan , Ming-Ming Cheng , Dan Zeng

3D Gaussian Splatting (3DGS) has made significant strides in novel view synthesis. However, its suboptimal densification process results in the excessively large number of Gaussian primitives, which impacts frame-per-second and increases…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Yongjae Lee , Zhaoliang Zhang , Deliang Fan

Vision-Language-Action (VLA) models have shown remarkable promise in robotics manipulation, yet their high computational cost hinders real-time deployment. Existing token pruning methods suffer from a fundamental trade-off: aggressive…

Robotics · Computer Science 2026-05-19 Yixu Feng , Zinan Zhao , Yanxiang Ma , Chenghao Xia , Chengbin Du , Yunke Wang , Chang Xu

Video large language models (VideoLLMs) show strong capability in video understanding, yet long-context inference is still dominated by massive redundant visual tokens in the prefill stage. We revisit token compression for VideoLLMs under a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Xinying Lin , Xuyang Liu , Yiyu Wang , Teng Ma , Wenqi Ren

We present GuidedSceneGen, a text-to-3D generation framework that produces metrically accurate, globally consistent, and semantically interpretable indoor scenes. Unlike prior text-driven methods that often suffer from geometric drift or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Stefan Ainetter , Thomas Deixelberger , Edoardo A. Dominici , Philipp Drescher , Konstantinos Vardis , Markus Steinberger

Recent advances in bioimaging have provided scientists a superior high spatial-temporal resolution to observe dynamics of living cells as 3D volumetric videos. Unfortunately, the 3D biomedical video analysis is lagging, impeded by resource…

Computer Vision and Pattern Recognition · Computer Science 2021-06-23 Mengyang Zhao , Quan Liu , Aadarsh Jha , Ruining Deng , Tianyuan Yao , Anita Mahadevan-Jansen , Matthew J. Tyska , Bryan A. Millis , Yuankai Huo

In recent years, GUI visual agents built upon Multimodal Large Language Models (MLLMs) have demonstrated strong potential in navigation tasks. However, high-resolution GUI screenshots produce a large number of visual tokens, making the…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Daiqiang Li , Zihao Pan , Zeyu Zhang , Ronghao Chen , Huacan Wang , Honggang Chen , Haiyun Jiang

Current feed-forward 3D/4D reconstruction systems rely on dense geometry and pose supervision -- expensive to obtain at scale and particularly scarce for dynamic real-world scenes. We present Flow3r, a framework that augments visual…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Zhongxiao Cong , Qitao Zhao , Minsik Jeon , Shubham Tulsiani

Open-vocabulary 3D visual grounding and reasoning aim to localize objects in a scene based on implicit language descriptions, even when they are occluded. This ability is crucial for tasks such as vision-language navigation and autonomous…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Zhenyang Liu , Yikai Wang , Sixiao Zheng , Tongying Pan , Longfei Liang , Yanwei Fu , Xiangyang Xue

In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…

Graphics · Computer Science 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan

Large Vision-Language Models (LVLMs) encode visual inputs as dense sequences of patch-level tokens to capture fine-grained semantics. These visual tokens often outnumber their textual counterparts by a large margin, leading to substantial…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Rui Xu , Yunke Wang , Yong Luo , Bo Du

Multimodal large language models (MLLMs) incur substantial inference cost due to the processing of hundreds of visual tokens per image. Although token pruning has proven effective for accelerating inference, determining when and where to…

Computer Vision and Pattern Recognition · Computer Science 2026-02-20 Yahong Wang , Juncheng Wu , Zhangkai Ni , Chengmei Yang , Yihang Liu , Longzhen Yang , Yuyin Zhou , Ying Wen , Lianghua He

The established redundancy in visual tokens within large vision-language models allows pruning to effectively reduce their substantial computational demands. Previous methods typically employ heuristic layer-specific pruning strategies…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Hanshi Wang , Yuhao Xu , Zekun Xu , Jin Gao , Yufan Liu , Weiming Hu , Ke Wang , Zhipeng Zhang

Large models achieve strong performance on Vision-and-Language Navigation (VLN) tasks, but are costly to run in resource-limited environments. Token pruning offers appealing tradeoffs for efficiency with minimal performance loss by reducing…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Wenda Qin , Andrea Burns , Bryan A. Plummer , Margrit Betke

Vision transformer has achieved competitive performance on a variety of computer vision applications. However, their storage, run-time memory, and computational demands are hindering the deployment to mobile devices. Here we present a…

Computer Vision and Pattern Recognition · Computer Science 2021-08-17 Mingjian Zhu , Yehui Tang , Kai Han

Neural networks grow vastly in size to tackle more sophisticated tasks. In many cases, such large networks are not deployable on particular hardware and need to be reduced in size. Pruning techniques help to shrink deep neural networks to…

Machine Learning · Computer Science 2022-06-01 Udo Schlegel , Samuel Schiegg , Daniel A. Keim

In this study, we address the challenge of 3D scene structure recovery from monocular depth estimation. While traditional depth estimation methods leverage labeled datasets to directly predict absolute depth, recent advancements advocate…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Chi Zhang , Wei Yin , Gang Yu , Zhibin Wang , Tao Chen , Bin Fu , Joey Tianyi Zhou , Chunhua Shen