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Related papers: Ego-InBetween: Generating Object State Transitions…

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In this paper, we propose StructInbet, an inbetweening system designed to generate controllable transitions over explicit structural guidance. StructInbet introduces two key contributions. First, we propose explicit structural guidance to…

Graphics · Computer Science 2025-07-21 Zhenglin Pan , Haoran Xie

Video generative models are increasingly used as world models for robotics, where a model generates a future visual rollout conditioned on the current observation and task instruction, and an inverse dynamics model (IDM) converts the…

Robotics · Computer Science 2026-03-25 Ruixiang Wang , Qingming Liu , Yueci Deng , Guiliang Liu , Zhen Liu , Kui Jia

Forecasting future 3D hand pose sequences from egocentric video is essential for understanding human intention and enabling embodied applications such as AR/VR assistance and human-robot interaction. However, this task remains a highly…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Jaeyoung Choi , Hyeondong Kim , Yujin Kim , Daehee Park

We present EMBED (Egocentric Models Built with Exocentric Data), a method designed to transform exocentric video-language data for egocentric video representation learning. Large-scale exocentric data covers diverse activities with…

Computer Vision and Pattern Recognition · Computer Science 2024-08-08 Zi-Yi Dou , Xitong Yang , Tushar Nagarajan , Huiyu Wang , Jing Huang , Nanyun Peng , Kris Kitani , Fu-Jen Chu

In human imitation learning, the imitator typically take the egocentric view as a benchmark, naturally transferring behaviors observed from an exocentric view to their owns, which provides inspiration for researching how robots can more…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Heqian Qiu , Zhaofeng Shi , Lanxiao Wang , Huiyu Xiong , Xiang Li , Hongliang Li

The ability to anticipate human-object interactions is highly desirable in an intelligent assistive system in order to guide users during daily life activities and understand their short and long-term goals. Creating systems with such…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Daniele Materia , Francesco Ragusa , Giovanni Maria Farinella

Long-term action anticipation from egocentric video is critical for applications such as human-computer interaction and assistive technologies, where anticipating user intent enables proactive and context-aware AI assistance. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Qiaohui Chu , Haoyu Zhang , Meng Liu , Yisen Feng , Haoxiang Shi , Liqiang Nie

Video understanding typically requires fine-tuning the large backbone when adapting to new domains. In this paper, we leverage the egocentric video foundation models (Ego-VFMs) based on video-language pre-training and propose a…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Tz-Ying Wu , Kyle Min , Subarna Tripathi , Nuno Vasconcelos

The scale and diversity of demonstration data required for imitation learning is a significant challenge. We present EgoMimic, a full-stack framework which scales manipulation via human embodiment data, specifically egocentric human videos…

Robotics · Computer Science 2024-11-01 Simar Kareer , Dhruv Patel , Ryan Punamiya , Pranay Mathur , Shuo Cheng , Chen Wang , Judy Hoffman , Danfei Xu

Real robot data collection for imitation learning has led to significant advancements in robotic manipulation. However, the requirement for robot hardware in the process fundamentally constrains the scale of the data. In this paper, we…

Pretrained video diffusion models provide powerful spatiotemporal generative priors, making them a natural foundation for robotic world models. While recent world-action models jointly optimize future videos and actions, they predominantly…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Zhaoyang Yang , Yurun Jin , Lizhe Qi , Cong Huang , Kai Chen

We present Emu, a Transformer-based multimodal foundation model, which can seamlessly generate images and texts in multimodal context. This omnivore model can take in any single-modality or multimodal data input indiscriminately (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2024-05-09 Quan Sun , Qiying Yu , Yufeng Cui , Fan Zhang , Xiaosong Zhang , Yueze Wang , Hongcheng Gao , Jingjing Liu , Tiejun Huang , Xinlong Wang

This work focuses on tracking and understanding human motion using consumer wearable devices, such as VR/AR headsets, smart glasses, cellphones, and smartwatches. These devices provide diverse, multi-modal sensor inputs, including…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Jian Wang , Rishabh Dabral , Diogo Luvizon , Zhe Cao , Lingjie Liu , Thabo Beeler , Christian Theobalt

Person re-identification (re-ID) in first-person (egocentric) vision is a fairly new and unexplored problem. With the increase of wearable video recording devices, egocentric data becomes readily available, and person re-identification has…

Computer Vision and Pattern Recognition · Computer Science 2021-03-09 Ankit Choudhary , Deepak Mishra , Arnab Karmakar

Grounding textual expressions on scene objects from first-person views is a truly demanding capability in developing agents that are aware of their surroundings and behave following intuitive text instructions. Such capability is of…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Shuhei Kurita , Naoki Katsura , Eri Onami

In this work, we introduce (a) the new problem of anticipating object state changes in images and videos during procedural activities, (b) new curated annotation data for object state change classification based on the Ego4D dataset, and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Victoria Manousaki , Konstantinos Bacharidis , Filippos Gouidis , Konstantinos Papoutsakis , Dimitris Plexousakis , Antonis Argyros

Video-language pre-training (VLP) has become increasingly important due to its ability to generalize to various vision and language tasks. However, existing egocentric VLP frameworks utilize separate video and language encoders and learn…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Shraman Pramanick , Yale Song , Sayan Nag , Kevin Qinghong Lin , Hardik Shah , Mike Zheng Shou , Rama Chellappa , Pengchuan Zhang

Embodied visual planning aims to enable manipulation tasks by imagining how a scene evolves toward a desired goal and using the imagined trajectories to guide actions. Video diffusion models, through their image-to-video generation…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Yuming Gu , Yizhi Wang , Yining Hong , Yipeng Gao , Hao Jiang , Angtian Wang , Bo Liu , Nathaniel S. Dennler , Zhengfei Kuang , Hao Li , Gordon Wetzstein , Chongyang Ma

The integration of brain-computer interfaces (BCIs), in particular electroencephalography (EEG), with artificial intelligence (AI) has shown tremendous promise in decoding human cognition and behavior from neural signals. In particular, the…

Artificial Intelligence · Computer Science 2025-10-15 Nie Lin , Yansen Wang , Dongqi Han , Weibang Jiang , Jingyuan Li , Ryosuke Furuta , Yoichi Sato , Dongsheng Li

Recent advances in deep learning have enabled the generation of videos from textual descriptions as well as the prediction of future sequences from input videos. Similarly, in human motion modeling, motions can be generated from text or…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Masato Soga , Ryuki Takebayashi
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