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Real-time simulation of elastic structures is essential in many applications, from computer-guided surgical interventions to interactive design in mechanical engineering. The Finite Element Method is often used as the numerical method of…

Machine Learning · Computer Science 2021-09-21 Alban Odot , Ryadh Haferssas , Stéphane Cotin

Traditional AI algorithms, such as Genetic Programming and Reinforcement Learning, often require extensive computational resources to simulate real-world physical scenarios effectively. While advancements in multi-core processing have been…

Robotics · Computer Science 2024-11-12 Jörn Fischer , Thomas Ihme

Simulating large scenes with many rigid objects is crucial for a variety of applications, such as robotics, engineering, film and video games. Rigid interactions are notoriously hard to model: small changes to the initial state or the…

Robotic manipulation in high-precision tasks is essential for numerous industrial and real-world applications where accuracy and speed are required. Yet current diffusion-based policy learning methods generally suffer from low computational…

Robotics · Computer Science 2025-06-23 Sen Wang , Le Wang , Sanping Zhou , Jingyi Tian , Jiayi Li , Haowen Sun , Wei Tang

Accurately simulating soft tissue deformation is crucial for surgical training, pre-operative planning, and real-time haptic feedback systems. While physics-based models such as the finite element method (FEM) provide high-fidelity results,…

Image and Video Processing · Electrical Eng. & Systems 2025-09-23 Madina Kojanazarova , Sidaty El Hadramy , Jack Wilkie , Georg Rauter , Philippe C. Cattin

Vision-Language-Action models (VLAs) are becoming increasingly capable across diverse robotic tasks. However, their real-world deployment remains slow and inefficient: demonstration videos are often sped up by 5-10x to appear smooth, with…

Robotics · Computer Science 2025-12-02 Jiaming Tang , Yufei Sun , Yilong Zhao , Shang Yang , Yujun Lin , Zhuoyang Zhang , James Hou , Yao Lu , Zhijian Liu , Song Han

We present Isaac Lab, the natural successor to Isaac Gym, which extends the paradigm of GPU-native robotics simulation into the era of large-scale multi-modal learning. Isaac Lab combines high-fidelity GPU parallel physics, photorealistic…

Robotics · Computer Science 2025-11-10 NVIDIA , : , Mayank Mittal , Pascal Roth , James Tigue , Antoine Richard , Octi Zhang , Peter Du , Antonio Serrano-Muñoz , Xinjie Yao , René Zurbrügg , Nikita Rudin , Lukasz Wawrzyniak , Milad Rakhsha , Alain Denzler , Eric Heiden , Ales Borovicka , Ossama Ahmed , Iretiayo Akinola , Abrar Anwar , Mark T. Carlson , Ji Yuan Feng , Animesh Garg , Renato Gasoto , Lionel Gulich , Yijie Guo , M. Gussert , Alex Hansen , Mihir Kulkarni , Chenran Li , Wei Liu , Viktor Makoviychuk , Grzegorz Malczyk , Hammad Mazhar , Masoud Moghani , Adithyavairavan Murali , Michael Noseworthy , Alexander Poddubny , Nathan Ratliff , Welf Rehberg , Clemens Schwarke , Ritvik Singh , James Latham Smith , Bingjie Tang , Ruchik Thaker , Matthew Trepte , Karl Van Wyk , Fangzhou Yu , Alex Millane , Vikram Ramasamy , Remo Steiner , Sangeeta Subramanian , Clemens Volk , CY Chen , Neel Jawale , Ashwin Varghese Kuruttukulam , Michael A. Lin , Ajay Mandlekar , Karsten Patzwaldt , John Welsh , Huihua Zhao , Fatima Anes , Jean-Francois Lafleche , Nicolas Moënne-Loccoz , Soowan Park , Rob Stepinski , Dirk Van Gelder , Chris Amevor , Jan Carius , Jumyung Chang , Anka He Chen , Pablo de Heras Ciechomski , Gilles Daviet , Mohammad Mohajerani , Julia von Muralt , Viktor Reutskyy , Michael Sauter , Simon Schirm , Eric L. Shi , Pierre Terdiman , Kenny Vilella , Tobias Widmer , Gordon Yeoman , Tiffany Chen , Sergey Grizan , Cathy Li , Lotus Li , Connor Smith , Rafael Wiltz , Kostas Alexis , Yan Chang , David Chu , Linxi "Jim" Fan , Farbod Farshidian , Ankur Handa , Spencer Huang , Marco Hutter , Yashraj Narang , Soha Pouya , Shiwei Sheng , Yuke Zhu , Miles Macklin , Adam Moravanszky , Philipp Reist , Yunrong Guo , David Hoeller , Gavriel State

Morphing materials allow us to create new modalities of interaction and fabrication by leveraging dynamic behaviors of materials. Yet, despite the ongoing rapid growth of computational tools within this realm, current developments are…

Human-Computer Interaction · Computer Science 2020-07-31 Humphrey Yang , Kuanren Qian , Haolin Liu , Yuxuan Yu , Jianzhe Gu , Matthew McGehee , Yongjie Jessica Zhang , Lining Yao

Extending 3D Gaussian Splatting (3DGS) to 4D physical simulation remains challenging. Based on the Material Point Method (MPM), existing methods either rely on manual parameter tuning or distill dynamics from video diffusion models,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Yikun Ma , Yiqing Li , Jingwen Ye , Zhongkai Wu , Weidong Zhang , Lin Gao , Zhi Jin

This paper pushes the performance of cloth simulation, making the simulation interactive even for high-resolution garment models while keeping every triangle untangled. The penetration-free guarantee is inspired by the interior point…

Graphics · Computer Science 2024-10-01 Lei Lan , Zixuan Lu , Jingyi Long , Chun Yuan , Xuan Li , Xiaowei He , Huamin Wang , Chenfanfu Jiang , Yin Yang

We accelerate deep reinforcement learning-based training in visually complex 3D environments by two orders of magnitude over prior work, realizing end-to-end training speeds of over 19,000 frames of experience per second on a single GPU and…

Machine Learning · Computer Science 2021-03-15 Brennan Shacklett , Erik Wijmans , Aleksei Petrenko , Manolis Savva , Dhruv Batra , Vladlen Koltun , Kayvon Fatahalian

Soft robots can safely interact with environments because of their mechanical compliance. Self-collision is also employed in the modern design of soft robots to enhance their performance during different tasks. However, developing an…

Robotics · Computer Science 2022-08-02 Guoxin Fang , Yingjun Tian , Andrew Weightman , Charlie C. L. Wang

Simulating the complex interactions between soft tissues and rigid anatomy is critical for applications in surgical training, planning, and robotic-assisted interventions. Traditional Finite Element Method (FEM)-based simulations, while…

Robotics · Computer Science 2025-08-05 Xintian Yuan , Yunke Ao , Boqi Chen , Philipp Fuernstahl

We introduce a high-fidelity neural implicit dense visual Simultaneous Localization and Mapping (SLAM) system, termed DF-SLAM. In our work, we employ dictionary factors for scene representation, encoding the geometry and appearance…

Computer Vision and Pattern Recognition · Computer Science 2024-06-27 Weifeng Wei , Jie Wang , Shuqi Deng , Jie Liu

Graph processing systems are essential for analyzing large-scale data with complex relationships, yet most existing frameworks rely on statically provisioned clusters, resulting in poor elasticity and inefficient resource utilization under…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-13 Chen Zhao , Parsa Poorsistani , Mohammad Goudarzi , Tawfiq Islam , Adel N. Toosi

Accurate and efficient modeling of soft-tissue interactions is fundamental for advancing surgical simulation, surgical robotics, and model-based surgical automation. To achieve real-time latency, classical Finite Element Method (FEM)…

Accurate simulation of brain deformation is a key component for developing realistic, interactive neurosurgical simulators, as complex nonlinear deformations must be captured to ensure realistic tool-tissue interactions. However,…

While visuomotor policy has made advancements in recent years, contact-rich tasks still remain a challenge. Robotic manipulation tasks that require continuous contact demand explicit handling of compliance and force. However, most…

Robotics · Computer Science 2026-04-17 Tianyu Li , Yihan Li , Zizhe Zhang , Nadia Figueroa

The system design and algorithm development of mobile 3D printing robots need a realistic simulation. They require a mobile robot simulation platform to interoperate with a physics-based material simulation for handling interactions between…

Robotics · Computer Science 2021-10-12 Uljad Berdica , Yuewei Fu , Yuchen Liu , Emmanouil Angelidis , Chen Feng

An important challenge in robotics is understanding the interactions between robots and deformable terrains that consist of granular material. Granular flows and their interactions with rigid bodies still pose several open questions. A…

Machine Learning · Computer Science 2021-11-22 Amin Haeri , Krzysztof Skonieczny
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