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Representing a scene and its constituent objects from raw sensory data is a core ability for enabling robots to interact with their environment. In this paper, we propose a novel approach for scene understanding, leveraging a hierarchical…

Robotics · Computer Science 2023-02-08 Toon Van de Maele , Tim Verbelen , Pietro Mazzaglia , Stefano Ferraro , Bart Dhoedt

Self-driving vehicles must perceive and predict the future positions of nearby actors in order to avoid collisions and drive safely. A learned deep learning module is often responsible for this task, requiring large-scale, high-quality…

Computer Vision and Pattern Recognition · Computer Science 2021-04-09 Sean Segal , Nishanth Kumar , Sergio Casas , Wenyuan Zeng , Mengye Ren , Jingkang Wang , Raquel Urtasun

We consider a living organism as an observer of the evolution of its environment recording sensory information about the state space X of the environment in real time. Sensory information is sampled and then processed on two levels. On the…

Artificial Intelligence · Computer Science 2010-03-22 Dan Guralnik

How should we analyze memory in deep RL? We introduce tools for analyzing policies under partial observability and revealing how agents use memory to make decisions. To utilize these tools, we present POPGym Arcade, a collection of…

Machine Learning · Computer Science 2026-05-28 Zekang Wang , Zhe He , Borong Zhang , Edan Toledo , Steven Morad

We introduce a new dynamic model with the capability of recognizing both activities that an individual is performing as well as where that ndividual is located. Our model is novel in that it utilizes a dynamic graphical model to jointly…

Artificial Intelligence · Computer Science 2012-07-02 Amarnag Subramanya , Alvin Raj , Jeff A. Bilmes , Dieter Fox

Human Activity Recognition from body-worn sensor data poses an inherent challenge in capturing spatial and temporal dependencies of time-series signals. In this regard, the existing recurrent or convolutional or their hybrid models for…

Micro-gestures are subtle and transient movements triggered by unconscious neural and emotional activities, holding great potential for human-computer interaction and clinical monitoring. However, their low amplitude, short duration, and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Weijia Feng , Jingyu Yang , Ruojia Zhang , Fengtao Sun , Qian Gao , Chenyang Wang , Tongtong Su , Jia Guo , Xiaobai Li , Minglai Shao

Cognitive maps play a crucial role in facilitating flexible behaviour by representing spatial and conceptual relationships within an environment. The ability to learn and infer the underlying structure of the environment is crucial for…

Artificial Intelligence · Computer Science 2023-06-26 Daria de Tinguy , Toon Van de Maele , Tim Verbelen , Bart Dhoedt

A core aspect of human perception is situated awareness, the ability to relate ourselves to the surrounding physical environment and reason over possible actions in context. However, most existing benchmarks for multimodal foundation models…

Computer Vision and Pattern Recognition · Computer Science 2026-02-19 Chuhan Li , Ruilin Han , Joy Hsu , Yongyuan Liang , Rajiv Dhawan , Jiajun Wu , Ming-Hsuan Yang , Xin Eric Wang

The capacity of an embodied agent to understand, predict, and interact with its environment is fundamentally contingent on an internal world model. This paper introduces a novel framework for investigating the formation and adaptation of…

Neural and Evolutionary Computing · Computer Science 2025-11-05 Brennen Hill

Generative point-of-interest (POI) recommendation models based on large language models (LLMs) have shown promising results by formulating next POI prediction as a sequence generation task. However, the knowledge encoded in these models…

Artificial Intelligence · Computer Science 2026-05-13 Qiuyu Ding , Heng-Da Xu , Wei Zhang , Dongyi Lv , Changda Xia , Feng Xiong , Mu Xu

Recent advancements in agentic test-time scaling allow models to gather environmental feedback before committing to final actions. A key limitation of existing methods is that they typically employ undifferentiated exploration strategies,…

Artificial Intelligence · Computer Science 2026-05-13 Xingyuan Hua , Sheng Yue , Ju Ren

World models have become indispensable tools for embodied intelligence, serving as powerful simulators capable of generating realistic robotic videos while addressing critical data scarcity challenges. However, current embodied world models…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Yu Shang , Xin Zhang , Yinzhou Tang , Lei Jin , Chen Gao , Wei Wu , Yong Li

Open-world egocentric activity recognition poses a fundamental challenge due to its unconstrained nature, requiring models to infer unseen activities from an expansive, partially observed search space. We introduce ProbRes, a Probabilistic…

Computer Vision and Pattern Recognition · Computer Science 2025-10-13 Sanjoy Kundu , Shanmukha Vellamcheti , Sathyanarayanan N. Aakur

We study the problem of learning a generalizable action policy for an intelligent agent to actively approach an object of interest in an indoor environment solely from its visual inputs. While scene-driven or recognition-driven visual…

Robotics · Computer Science 2019-03-08 Xin Ye , Zhe Lin , Joon-Young Lee , Jianming Zhang , Shibin Zheng , Yezhou Yang

Active learning agents typically employ a query selection algorithm which solely considers the agent's learning objectives. However, this may be insufficient in more realistic human domains. This work uses imitation learning to enable an…

Machine Learning · Computer Science 2019-07-02 Kalesha Bullard , Yannick Schroecker , Sonia Chernova

The rapid evolution of artificial intelligence has led to expectations of transformative impact on science, yet current systems remain fundamentally limited in enabling genuine scientific discovery. This perspective contends that progress…

Artificial Intelligence · Computer Science 2025-12-16 Karthik Duraisamy

Efficient exploration remains a challenging problem in reinforcement learning, especially for those tasks where rewards from environments are sparse. A commonly used approach for exploring such environments is to introduce some "intrinsic"…

Machine Learning · Computer Science 2020-07-16 Neale Ratzlaff , Qinxun Bai , Li Fuxin , Wei Xu

Recent generative video world models aim to simulate visual environment evolution, allowing an observer to interactively explore the scene via camera control. However, they implicitly assume that the world only evolves within the observer's…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Zicheng Duan , Jiatong Xia , Zeyu Zhang , Wenbo Zhang , Gengze Zhou , Chenhui Gou , Yefei He , Feng Chen , Xinyu Zhang , Lingqiao Liu

In this paper we introduce a general estimation methodology for learning a model of human perception and control in a sensorimotor control task based upon a finite set of demonstrations. The model's structure consists of i the agent's…

Machine Learning · Computer Science 2025-05-02 Ran Wei , Anthony D. McDonald , Alfredo Garcia , Gustav Markkula , Johan Engstrom , Matthew O'Kelly