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Virtual reality (VR) apps can harvest a wider range of user data than web/mobile apps running on personal computers or smartphones. Existing law and privacy regulations emphasize that VR developers should inform users of what data are…

Cryptography and Security · Computer Science 2024-09-04 Yuxia Zhan , Yan Meng , Lu Zhou , Yichang Xiong , Xiaokuan Zhang , Lichuan Ma , Guoxing Chen , Qingqi Pei , Haojin Zhu

While virtual reality (VR) excels at simulating physical environments, its effectiveness for training complex interpersonal skills is limited by a lack of psychologically plausible virtual humans. This gap is particularly critical in…

In recent years, social virtual reality (VR), sometimes described as the "metaverse," has become widely available. With its potential comes risks, including risks to privacy. To understand these risks, we study the identifiability of…

Cryptography and Security · Computer Science 2023-03-03 Mark Roman Miller , Eugy Han , Cyan DeVeaux , Eliot Jones , Ryan Chen , Jeremy N. Bailenson

Objective.Visual-Brain Machine Interface(V-BMI) has provide a novel interaction technique for Augmented Reality (AR) industries. Several state-of-arts work has demonstates its high accuracy and real-time interaction capbilities. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-30 Yuying Jiang , Fan Bai , Zicheng Zhang , Xiaochen Ye , Zheng Liu , Zhiping Shi , Jianwei Yao , Xiaojun Liu , Fangkun Zhu , Junling Li Qian Guo , Xiaoan Wang , Junwen Luo

With AI-generated videos increasingly indistinguishable from reality, current benchmarks primarily focus on broad semantic alignment and basic physical consistency, offering limited discriminative power for evaluating them. To address this,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Jiaqi Wang , Weijia Wu , Yi Zhan , Rui Zhao , Ming Hu , James Cheng , Wei Liu , Philip Torr , Kevin Qinghong Lin

This study investigates the effectiveness of a Virtual Reality (VR)-based training program in improving body awareness among children with Attention Deficit Hyperactivity Disorder (ADHD). Utilizing a quasi-experimental design, the research…

Human-Computer Interaction · Computer Science 2026-02-24 Aya Abdelnaem El-Basha , Ebtsam ELSayed Mahmoud ELSayes , Ahmad Al-Kabbany

The integration of large language models (LLMs) into virtual reality (VR) environments has opened new pathways for creating more immersive and interactive digital humans. By leveraging the generative capabilities of LLMs alongside…

Deep convolutional neural networks (ConvNets) have been recently shown to attain state-of-the-art performance for action recognition on standard-resolution videos. However, less attention has been paid to recognition performance at…

Computer Vision and Pattern Recognition · Computer Science 2018-10-09 Jiawei Chen , Jonathan Wu , Janusz Konrad , Prakash Ishwar

The ongoing usage of artificial intelligence technologies in virtual reality has led to a large number of researchers exploring immersive virtual reality interaction. Gesture controllers and head-mounted displays are the primary pieces of…

Human-Computer Interaction · Computer Science 2024-05-28 Jindi Wang

Large vision-language models have recently demonstrated impressive performance in planning and control tasks, driving interest in their application to real-world robotics. However, deploying these models for reasoning in embodied contexts…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Karmesh Yadav , Yusuf Ali , Gunshi Gupta , Yarin Gal , Zsolt Kira

Advancements in artificial intelligence (AI) have significantly enhanced the realism and interactivity of non-player characters (NPCs) in virtual reality (VR), creating more engaging and believable user experiences. This paper evaluates…

Human-Computer Interaction · Computer Science 2025-07-15 Mikko Korkiakoski , Saeid Sheikhi , Jesper Nyman , Jussi Saariniemi , Kalle Tapio , Panos Kostakos

In the domain of Extended Reality (XR), particularly Virtual Reality (VR), extensive research has been devoted to harnessing this transformative technology in various real-world applications. However, a critical challenge that must be…

Cryptography and Security · Computer Science 2024-11-19 Ayush Agarwal , Raghavendra Ramachandra , Sushma Venkatesh , S. R. Mahadeva Prasanna

"Scene description" applications that describe visual content in a photo are useful daily tools for blind and low vision (BLV) people. Researchers have studied their use, but they have only explored those that leverage remote sighted…

Human-Computer Interaction · Computer Science 2025-03-13 Ricardo Gonzalez , Jazmin Collins , Shiri Azenkot , Cynthia Bennett

The advent of foundation models, particularly Vision-Language Models (VLMs) and Multi-modal Large Language Models (MLLMs), has redefined the frontiers of artificial intelligence, enabling remarkable generalization across diverse tasks with…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Redwan Sony , Parisa Farmanifard , Hamzeh Alzwairy , Nitish Shukla , Arun Ross

The emergence of Large Language Models (LLMs) has illuminated the potential for a general-purpose user simulator. However, existing benchmarks remain constrained to isolated scenarios, narrow action spaces, or synthetic data, failing to…

Computation and Language · Computer Science 2026-05-22 Jiawei Chen , Ruoxi Xu , Boxi Cao , Ruotong Pan , Yunfei Zhang , Yifei Hu , Yong Du , Tingting Gao , Yaojie Lu , Yingfei Sun , Xianpei Han , Le Sun , Xiangyu Wu , Hongyu Lin

Increasing advances in affordable consumer hardware and accessible software frameworks are now bringing Virtual Reality (VR) to the masses. Especially collaborative VR applications where different people can work together are gaining…

Human-Computer Interaction · Computer Science 2024-10-30 Enes Yigitbas , Christian Kaltschmidt

Advances in artificial intelligence and human-computer interaction will likely lead to extended reality (XR) becoming pervasive. While XR can provide users with interactive, engaging, and immersive experiences, non-player characters are…

Human-Computer Interaction · Computer Science 2024-06-21 Efe Bozkir , Süleyman Özdel , Ka Hei Carrie Lau , Mengdi Wang , Hong Gao , Enkelejda Kasneci

Personalization is one of the next milestones in advancing AI capability and alignment. We introduce PersonaMem-v2, the state-of-the-art dataset for LLM personalization that simulates 1,000 realistic user-chatbot interactions on 300+…

As NLP evaluation shifts from static benchmarks to multi-turn interactive settings, LLM-based simulators have become widely used as user proxies, serving two roles: generating user turns and providing evaluation signals. Yet, these…

Artificial Intelligence · Computer Science 2026-03-13 Xuhui Zhou , Weiwei Sun , Qianou Ma , Yiqing Xie , Jiarui Liu , Weihua Du , Sean Welleck , Yiming Yang , Graham Neubig , Sherry Tongshuang Wu , Maarten Sap

Human cognition significantly influences expressed behavior and is intrinsically tied to authentic personality traits. Personality assessment plays a pivotal role in various fields, including psychology, education, social media, etc.…

Human-Computer Interaction · Computer Science 2024-07-30 Xintong Zhang , Di Lu , Huiqi Hu , Nan Jiang , Xianhao Yu , Jinan Xu , Yujia Peng , Qing Li , Wenjuan Han
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