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We identify the need for a gamified self-driving simulator where game mechanics encourage high-quality data capture, and design and apply such a simulator to collecting lane-following training data. The resulting synthetic data enables a…

Robotics · Computer Science 2019-11-19 Joshua E. Siegel , Georgios Pappas , Konstantinos Politopoulos , Yongbin Sun

We propose a new probabilistic framework that allows mobile robots to autonomously learn deep, generative models of their environments that span multiple levels of abstraction. Unlike traditional approaches that combine engineered models…

Robotics · Computer Science 2018-01-01 Andrzej Pronobis , Rajesh P. N. Rao

Recent advancements in video generation have substantially improved visual quality and temporal coherence, making these models increasingly appealing for applications such as autonomous driving, particularly in the context of driving…

Computer Vision and Pattern Recognition · Computer Science 2025-08-25 Chun-Peng Chang , Chen-Yu Wang , Julian Schmidt , Holger Caesar , Alain Pagani

A significant challenge for robot learning research is our ability to accurately measure and compare the performance of robot policies. Benchmarking in robotics is historically challenging due to the stochasticity, reproducibility, and…

Simulators are an important tool in robotics that is used to develop robot software and generate synthetic data for machine learning algorithms. Faster simulation can result in better software validation and larger amounts of data. Previous…

To coordinate actions with an interaction partner requires a constant exchange of sensorimotor signals. Humans acquire these skills in infancy and early childhood mostly by imitation learning and active engagement with a skilled partner.…

Machine Learning · Computer Science 2019-10-15 Judith Bütepage , Ali Ghadirzadeh , Özge Öztimur Karadag , Mårten Björkman , Danica Kragic

The topic of provable deep neural network robustness has raised considerable interest in recent years. Most research has focused on adversarial robustness, which studies the robustness of perceptive models in the neighbourhood of particular…

Machine Learning · Computer Science 2019-11-26 Julien Girard-Satabin , Guillaume Charpiat , Zakaria Chihani , Marc Schoenauer

Training robot policies within a learned world model is trending due to the inefficiency of real-world interactions. The established image-based world models and policies have shown prior success, but lack robust geometric information that…

Robotics · Computer Science 2025-09-18 Guanxing Lu , Baoxiong Jia , Puhao Li , Yixin Chen , Ziwei Wang , Yansong Tang , Siyuan Huang

The generalization ability of imitation learning policies for robotic manipulation is fundamentally constrained by the diversity of expert demonstrations, while collecting demonstrations across varied environments is costly and difficult in…

Robotics · Computer Science 2026-04-02 Yichen Xie , Yixiao Wang , Shuqi Zhao , Cheng-En Wu , Masayoshi Tomizuka , Jianwen Xie , Hao-Shu Fang

Simulation plays a key role in scaling robot learning and validating policies, but constructing simulations remains a labor-intensive process. This paper introduces ReGen, a generative simulation framework that automates simulation design…

Fast and accurate physics simulation is an essential component of robot learning, where robots can explore failure scenarios that are difficult to produce in the real world and learn from unlimited on-policy data. Yet, it remains…

Robotics · Computer Science 2024-11-04 Alan Yu , Ge Yang , Ran Choi , Yajvan Ravan , John Leonard , Phillip Isola

The image-to-image translation abilities of generative learning models have recently made significant progress in the estimation of complex (steered) mappings between image distributions. While appearance based tasks like image in-painting…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Martin Spitznagel , Jan Vaillant , Janis Keuper

Generating realistic images of complex visual scenes becomes challenging when one wishes to control the structure of the generated images. Previous approaches showed that scenes with few entities can be controlled using scene graphs, but…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Roei Herzig , Amir Bar , Huijuan Xu , Gal Chechik , Trevor Darrell , Amir Globerson

Accurately simulating real world object dynamics is essential for various applications such as robotics, engineering, graphics, and design. To better capture complex real dynamics such as contact and friction, learned simulators based on…

The success of deep learning in computer vision is based on availability of large annotated datasets. To lower the need for hand labeled images, virtually rendered 3D worlds have recently gained popularity. Creating realistic 3D content is…

Computer Vision and Pattern Recognition · Computer Science 2017-08-07 Hassan Abu Alhaija , Siva Karthik Mustikovela , Lars Mescheder , Andreas Geiger , Carsten Rother

Training models to high-end performance requires availability of large labeled datasets, which are expensive to get. The goal of our work is to automatically synthesize labeled datasets that are relevant for a downstream task. We propose…

Computer Vision and Pattern Recognition · Computer Science 2019-04-29 Amlan Kar , Aayush Prakash , Ming-Yu Liu , Eric Cameracci , Justin Yuan , Matt Rusiniak , David Acuna , Antonio Torralba , Sanja Fidler

Scalable sensor simulation is an important yet challenging open problem for safety-critical domains such as self-driving. Current works in image simulation either fail to be photorealistic or do not model the 3D environment and the dynamic…

Computer Vision and Pattern Recognition · Computer Science 2021-05-18 Yun Chen , Frieda Rong , Shivam Duggal , Shenlong Wang , Xinchen Yan , Sivabalan Manivasagam , Shangjie Xue , Ersin Yumer , Raquel Urtasun

The generation of 3D models from real-world objects has often been accomplished through photogrammetry, i.e., by taking 2D photos from a variety of perspectives and then triangulating matched point-based features to create a textured mesh.…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Jacob Rubinstein , Avi Donaty , Don Engel

Cotraining with demonstration data generated both in simulation and on real hardware has emerged as a promising recipe for scaling imitation learning in robotics. This work seeks to elucidate basic principles of this sim-and-real cotraining…

Robotics · Computer Science 2025-08-07 Adam Wei , Abhinav Agarwal , Boyuan Chen , Rohan Bosworth , Nicholas Pfaff , Russ Tedrake

A world model is an AI system that simulates how an environment evolves under actions, enabling planning through imagined futures rather than reactive perception. Current world models, however, suffer from visual conflation: the mistaken…

Artificial Intelligence · Computer Science 2026-01-23 Zhikang Chen , Tingting Zhu