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Efficiently leveraging simulation to acquire advanced manipulation skills is both challenging and highly significant. We introduce \textit{ForeRobo}, a generative robotic agent that utilizes generative simulations to autonomously acquire…

Robotics · Computer Science 2025-11-07 Dexin wang , Faliang Chang , Chunsheng Liu

Deep generative models often perform poorly in real-world applications due to the heterogeneity of natural data sets. Heterogeneity arises from data containing different types of features (categorical, ordinal, continuous, etc.) and…

Machine Learning · Computer Science 2020-06-23 Chao Ma , Sebastian Tschiatschek , José Miguel Hernández-Lobato , Richard Turner , Cheng Zhang

A key challenge in manipulation is learning a policy that can robustly generalize to diverse visual environments. A promising mechanism for learning robust policies is to leverage video generative models, which are pretrained on large-scale…

We introduce ClutterGen, a physically compliant simulation scene generator capable of producing highly diverse, cluttered, and stable scenes for robot learning. Generating such scenes is challenging as each object must adhere to physical…

Robotics · Computer Science 2024-10-08 Yinsen Jia , Boyuan Chen

Soft object manipulation tasks in domestic scenes pose a significant challenge for existing robotic skill learning techniques due to their complex dynamics and variable shape characteristics. Since learning new manipulation skills from…

Robotics · Computer Science 2023-09-06 Junjia Liu , Zhihao Li , Wanyu Lin , Sylvain Calinon , Kay Chen Tan , Fei Chen

Conditional image generation is effective for diverse tasks including training data synthesis for learning-based computer vision. However, despite the recent advances in generative adversarial networks (GANs), it is still a challenging task…

Computer Vision and Pattern Recognition · Computer Science 2018-11-30 Yutaro Miyauchi , Yusuke Sugano , Yasuyuki Matsushita

Unconditional human image generation is an important task in vision and graphics, which enables various applications in the creative industry. Existing studies in this field mainly focus on "network engineering" such as designing new…

Computer Vision and Pattern Recognition · Computer Science 2022-04-26 Jianglin Fu , Shikai Li , Yuming Jiang , Kwan-Yee Lin , Chen Qian , Chen Change Loy , Wayne Wu , Ziwei Liu

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

Data augmentation plays a crucial role in deep learning, enhancing the generalization and robustness of learning-based models. Standard approaches involve simple transformations like rotations and flips for generating extra data. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Shichao Dong , Ze Yang , Guosheng Lin

Objects within a category are often similar in their shape and usage. When we---as humans---want to grasp something, we transfer our knowledge from past experiences and adapt it to novel objects. In this paper, we propose a new approach for…

Robotics · Computer Science 2018-09-17 Diego Rodriguez , Sven Behnke

Learning generalizable and robust behavior cloning policies requires large volumes of high-quality robotics data. While human demonstrations (e.g., through teleoperation) serve as the standard source for expert behaviors, acquiring such…

Human hands possess the dexterity to interact with diverse objects such as grasping specific parts of the objects and/or approaching them from desired directions. More importantly, humans can grasp objects of any shape without…

Robotics · Computer Science 2024-07-15 Hui Zhang , Sammy Christen , Zicong Fan , Otmar Hilliges , Jie Song

While open-source video generation and editing models have made significant progress, individual models are typically limited to specific tasks, failing to meet the diverse needs of users. Effectively coordinating these models can unlock a…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Rong-Cheng Tu , Wenhao Sun , Zhao Jin , Jingyi Liao , Jiaxing Huang , Dacheng Tao

Magnetic resonance imaging (MRI) raw data, or k-Space data, is complex-valued, containing both magnitude and phase information. However, clinical and existing Artificial Intelligence (AI)-based methods focus only on magnitude images,…

Image and Video Processing · Electrical Eng. & Systems 2025-04-11 Moritz Rempe , Fabian Hörst , Helmut Becker , Marco Schlimbach , Lukas Rotkopf , Kevin Kröninger , Jens Kleesiek

Among various interactions between humans, such as eye contact and gestures, physical interactions by contact can act as an essential moment in understanding human behaviors. Inspired by this fact, given a 3D partner human with the desired…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Dongjun Gu , Jaehyeok Shim , Jaehoon Jang , Changwoo Kang , Kyungdon Joo

Manipulation and assembly tasks require non-trivial planning of actions depending on the environment and the final goal. Previous work in this domain often assembles particular instances of objects from known sets of primitives. In…

Robotics · Computer Science 2020-10-02 Alexander Pashevich , Igor Kalevatykh , Ivan Laptev , Cordelia Schmid

Synthetic polymeric materials underpin fundamental technologies in the energy, electronics, consumer goods, and medical sectors, yet their development still suffers from prolonged design timelines. Although polymer informatics tools have…

Computational Engineering, Finance, and Science · Computer Science 2025-06-12 Ayush Jain , Rampi Ramprasad

This paper proposes ShapeShifter, a new 3D generative model that learns to synthesize shape variations based on a single reference model. While generative methods for 3D objects have recently attracted much attention, current techniques…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Nissim Maruani , Wang Yifan , Matthew Fisher , Pierre Alliez , Mathieu Desbrun

Search-based procedural content generation (PCG) is a well-known method for level generation in games. Its key advantage is that it is generic and able to satisfy functional constraints. However, due to the heavy computational costs to run…

Artificial Intelligence · Computer Science 2022-08-26 Ahmed Khalifa , Michael Cerny Green , Julian Togelius

Modern generative models achieve excellent quality in a variety of tasks including image or text generation and chemical molecule modeling. However, existing methods often lack the essential ability to generate examples with requested…