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Object recognition and object pose estimation in robotic grasping continue to be significant challenges, since building a labelled dataset can be time consuming and financially costly in terms of data collection and annotation. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-01-25 Dongmyoung Lee , Wei Chen , Nicolas Rojas

Simulation is increasingly being used for generating large labelled datasets in many machine learning problems. Recent methods have focused on adjusting simulator parameters with the goal of maximising accuracy on a validation task, usually…

Computer Vision and Pattern Recognition · Computer Science 2020-08-20 Harkirat Singh Behl , Atılım Güneş Baydin , Ran Gal , Philip H. S. Torr , Vibhav Vineet

Promising results have been achieved recently in category-level manipulation that generalizes across object instances. Nevertheless, it often requires expensive real-world data collection and manual specification of semantic keypoints for…

Robotics · Computer Science 2022-05-09 Bowen Wen , Wenzhao Lian , Kostas Bekris , Stefan Schaal

Generating symphonic music requires simultaneously managing high-level structural form and dense, multi-track orchestration. Existing symbolic models often struggle with a "complexity-control imbalance", in which scaling bottlenecks limit…

Sound · Computer Science 2026-04-29 Xuzheng He , Nan Nan , Zhilin Wang , Ziyue Kang , Zhuoru Mo , Ao Li , Yu Pan , Xiaobing Li , Feng Yu , Xiaohong Guan

Shape generation is the practice of producing 3D shapes as various representations for 3D content creation. Previous studies on 3D shape generation have focused on shape quality and structure, without or less considering the importance of…

Computer Vision and Pattern Recognition · Computer Science 2023-08-17 Ruowei Wang , Yu Liu , Pei Su , Jianwei Zhang , Qijun Zhao

Manipulation planning is the task of computing robot trajectories that move a set of objects to their target configuration while satisfying physically feasibility. In contrast to existing works that assume known object templates, we are…

Robotics · Computer Science 2019-09-17 Wei Gao , Russ Tedrake

Autoregressive (AR) models have achieved remarkable success in natural language and image generation, but their application to 3D shape modeling remains largely unexplored. Unlike diffusion models, AR models enable more efficient and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Tejaswini Medi , Arianna Rampini , Pradyumna Reddy , Pradeep Kumar Jayaraman , Margret Keuper

Medical image classification is one of the most critical problems in the image recognition area. One of the major challenges in this field is the scarcity of labelled training data. Additionally, there is often class imbalance in datasets…

Image and Video Processing · Electrical Eng. & Systems 2022-09-29 Khushboo Mehra , Hassan Soliman , Soumya Ranjan Sahoo

Large-scale training have propelled significant progress in various sub-fields of AI such as computer vision and natural language processing. However, building robot learning systems at a comparable scale remains challenging. To develop…

Robotics · Computer Science 2023-02-17 Zhao Mandi , Homanga Bharadhwaj , Vincent Moens , Shuran Song , Aravind Rajeswaran , Vikash Kumar

Several families of continual learning techniques have been proposed to alleviate catastrophic interference in deep neural network training on non-stationary data. However, a comprehensive comparison and analysis of limitations remains…

Machine Learning · Computer Science 2021-12-14 Timm Hess , Martin Mundt , Iuliia Pliushch , Visvanathan Ramesh

Text-to-song generation, the task of creating vocals and accompaniment from textual inputs, poses significant challenges due to domain complexity and data scarcity. Existing approaches often employ multi-stage generation procedures, leading…

This paper presents a new approach for 3D shape generation, inversion, and manipulation, through a direct generative modeling on a continuous implicit representation in wavelet domain. Specifically, we propose a compact wavelet…

Computer Vision and Pattern Recognition · Computer Science 2023-02-02 Jingyu Hu , Ka-Hei Hui , Zhengzhe Liu , Ruihui Li , Chi-Wing Fu

A segmentation-based architecture is proposed to decompose objects into multiple primitive shapes from monocular depth input for robotic manipulation. The backbone deep network is trained on synthetic data with 6 classes of primitive shapes…

Computer Vision and Pattern Recognition · Computer Science 2019-09-19 Yunzhi Lin , Chao Tang , Fu-Jen Chu , Patricio A. Vela

Domain generalization aims to address the domain shift between training and testing data. To learn the domain invariant representations, the model is usually trained on multiple domains. It has been found that the gradients of network…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Jiaqi Xu , Yuwang Wang , Xuejin Chen

Controllable scene synthesis consists of generating 3D information that satisfy underlying specifications. Thereby, these specifications should be abstract, i.e. allowing easy user interaction, whilst providing enough interface for detailed…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Helisa Dhamo , Fabian Manhardt , Nassir Navab , Federico Tombari

Collision-free motion generation in unknown environments is a core building block for robot manipulation. Generating such motions is challenging due to multiple objectives; not only should the solutions be optimal, the motion generator…

Robotics · Computer Science 2022-10-25 Adam Fishman , Adithyavairan Murali , Clemens Eppner , Bryan Peele , Byron Boots , Dieter Fox

In this work, we propose a novel technique to generate shapes from point cloud data. A point cloud can be viewed as samples from a distribution of 3D points whose density is concentrated near the surface of the shape. Point cloud generation…

Computer Vision and Pattern Recognition · Computer Science 2020-08-19 Ruojin Cai , Guandao Yang , Hadar Averbuch-Elor , Zekun Hao , Serge Belongie , Noah Snavely , Bharath Hariharan

Chapter generation becomes practical technique for online videos nowadays. The chapter breakpoints enable users to quickly find the parts they want and get the summative annotations. However, there is no public method and dataset for this…

Computer Vision and Pattern Recognition · Computer Science 2022-09-27 Xiao Cao , Zitan Chen , Canyu Le , Lei Meng

In recent years, deep generative models have been shown to 'imagine' convincing high-dimensional observations such as images, audio, and even video, learning directly from raw data. In this work, we ask how to imagine goal-directed visual…

Machine Learning · Computer Science 2018-07-27 Thanard Kurutach , Aviv Tamar , Ge Yang , Stuart Russell , Pieter Abbeel

Robotic waste sorting poses significant challenges in both perception and manipulation, given the extreme variability of objects that should be recognized on a cluttered conveyor belt. While deep learning has proven effective in solving…

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