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Related papers: GazeSync: A Mobile Eye-Tracking Tool for Analyzing…

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Eye movements hold information about human perception, intention, and cognitive state. We propose a novel eye movement simulator that i) probabilistically simulates saccade movements as gamma distributions considering different peak…

Human-Computer Interaction · Computer Science 2018-09-11 Wolfgang Fuhl , Enkelejda Kasneci

Gaze estimation, which predicts gaze direction, commonly faces the challenge of interference from complex gaze-irrelevant information in face images. In this work, we propose DMAGaze, a novel gaze estimation framework that exploits…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Haohan Chen , Hongjia Liu , Shiyong Lan , Wenwu Wang , Yixin Qiao , Yao Li , Guonan Deng

Eye-tracking is a vital technology for human-computer interaction, especially in wearable devices such as AR, VR, and XR. The realization of high-speed and high-precision eye-tracking using frame-based image sensors is constrained by their…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Hongwei Ren , Xiaopeng Lin , Hongxiang Huang , Yue Zhou , Bojun Cheng

We present a novel approach to optimally retarget videos for varied displays with differing aspect ratios by preserving salient scene content discovered via eye tracking. Our algorithm performs editing with cut, pan and zoom operations by…

Computer Vision and Pattern Recognition · Computer Science 2018-07-10 Kranthi Kumar , Moneish Kumar , Vineet Gandhi , Ramanathan Subramanian

We propose the notion of Attention-Aware Visualizations (AAVs) that track the user's perception of a visual representation over time and feed this information back to the visualization. Such context awareness is particularly useful for…

Human-Computer Interaction · Computer Science 2025-01-16 Arvind Srinivasan , Johannes Ellemose , Peter W. S. Butcher , Panagiotis D. Ritsos , Niklas Elmqvist

Vision Language Models (VLMs) have demonstrated strong capabilities in understanding visual content, yet their ability to predict where humans look on user interfaces remains unexplored. We present UIGaze, a study investigating how closely…

Human-Computer Interaction · Computer Science 2026-04-30 Min Song , Yoonseong Lee , Yeonhu Seo

Eye trackers can provide visual guidance to sonographers during ultrasound (US) scanning. Such guidance is potentially valuable for less experienced operators to improve their scanning skills on how to manipulate the probe to achieve the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Qianhui Men , Clare Teng , Lior Drukker , Aris T. Papageorghiou , J. Alison Noble

Our objective is language-based search of large-scale image and video datasets. For this task, the approach that consists of independently mapping text and vision to a joint embedding space, a.k.a. dual encoders, is attractive as retrieval…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Antoine Miech , Jean-Baptiste Alayrac , Ivan Laptev , Josef Sivic , Andrew Zisserman

Nonverbal communication, in particular eye contact, is a critical element of the music classroom, shown to keep students on task, coordinate musical flow, and communicate improvisational ideas. Unfortunately, this nonverbal aspect to…

Human-Computer Interaction · Computer Science 2021-05-24 Ross Greer , Shlomo Dubnov

Image thumbnails are a valuable data source for fixation filtering, scanpath classification, and visualization of eye tracking data. They are typically extracted with a constant size, approximating the foveated area. As a consequence, the…

Human-Computer Interaction · Computer Science 2024-04-30 Maurice Koch , Nelusa Pathmanathan , Daniel Weiskopf , Kuno Kurzhals

The Apple Vision Pro is equipped with accurate eye-tracking capabilities, yet the privacy restrictions on the device prevent direct access to continuous user gaze data. This study introduces iTrace, a novel application that overcomes these…

Human-Computer Interaction · Computer Science 2026-04-22 Esra Mehmedova , Santiago Berrezueta-Guzman , Stefan Wagner

World-wide-web, with the website and webpage as the main interface, facilitates the dissemination of important information. Hence it is crucial to optimize them for better user interaction, which is primarily done by analyzing users'…

Computer Vision and Pattern Recognition · Computer Science 2023-01-09 Ciheng Zhang , Decky Aspandi , Steffen Staab

Real-time tracking of previously unseen, highly dynamic objects in contact-rich scenes, such as during dexterous in-hand manipulation, remains a major challenge. Pure vision-based approaches often fail under heavy occlusions due to frequent…

Robotics · Computer Science 2026-03-19 Wen Yang , Zhixian Xie , Yiting Wang , Abhijit Tadepalli , Heni Ben Amor , Shan Lin , Wanxin Jin

We have pioneered the Where-You-Look-Is Where-You-Go approach to controlling mobility platforms by decoding how the user looks at the environment to understand where they want to navigate their mobility device. However, many natural…

Human-Computer Interaction · Computer Science 2021-03-05 Mahendran Subramanian , Suhyung Park , Pavel Orlov , Ali Shafti , A. Aldo Faisal

Despite recent advances in syncing lip movements with any audio waves, current methods still struggle to balance generation quality and the model's generalization ability. Previous studies either require long-term data for training or…

Computer Vision and Pattern Recognition · Computer Science 2023-05-10 Jiazhi Guan , Zhanwang Zhang , Hang Zhou , Tianshu Hu , Kaisiyuan Wang , Dongliang He , Haocheng Feng , Jingtuo Liu , Errui Ding , Ziwei Liu , Jingdong Wang

We present GazeOnce360, a novel end-to-end model for multi-person gaze estimation from a single tabletop-mounted upward-facing fisheye camera. Unlike conventional approaches that rely on forward-facing cameras in constrained viewpoints, we…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Zhuojiang Cai , Zhenghui Sun , Feng Lu

After pre-training on extensive image-text pairs, Contrastive Language-Image Pre-training (CLIP) demonstrates promising performance on a wide variety of benchmarks. However, a substantial volume of multimodal interleaved documents remains…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Tiancheng Gu , Kaicheng Yang , Chaoyi Zhang , Yin Xie , Xiang An , Ziyong Feng , Dongnan Liu , Weidong Cai , Jiankang Deng

Gaze tracking devices have the potential to greatly expand interactivity, yet miscalibration remains a significant barrier to use. As devices miscalibrate, people tend to compensate by intentionally offsetting their gaze, which makes…

Human-Computer Interaction · Computer Science 2023-11-01 Akanksha Saran , Jacob Alber , Cyril Zhang , Ann Paradiso , Danielle Bragg , John Langford

We introduce a novel approach that combines tactile estimation and control for in-hand object manipulation. By integrating measurements from robot kinematics and an image-based tactile sensor, our framework estimates and tracks object pose…

Robotics · Computer Science 2026-01-22 Sangwoon Kim , Antonia Bronars , Parag Patre , Alberto Rodriguez

We present MultiBodySync, a novel, end-to-end trainable multi-body motion segmentation and rigid registration framework for multiple input 3D point clouds. The two non-trivial challenges posed by this multi-scan multibody setting that we…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Jiahui Huang , He Wang , Tolga Birdal , Minhyuk Sung , Federica Arrigoni , Shi-Min Hu , Leonidas Guibas