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Anatomical movements of the human body can change the channel state information (CSI) of wireless signals in an indoor environment. These changes in the CSI signals can be used for human activity recognition (HAR), which is a predominant…
As deep learning models grow in complexity and the volume of training data increases, reducing storage and computational costs becomes increasingly important. Dataset distillation addresses this challenge by synthesizing a compact set of…
We address the problem of generating realistic 3D motions of humans interacting with objects in a scene. Our key idea is to create a neural interaction field attached to a specific object, which outputs the distance to the valid interaction…
In recent years, significant progress has been made in collecting large-scale datasets to improve segmentation and autonomous driving models. These large-scale datasets are often dominated by common environmental conditions such as "Clear…
Ad hoc teamwork (AHT) requires agents to collaborate with previously unseen teammates, which is crucial for many real-world applications. The core challenge of AHT is to develop an ego agent that can predict and adapt to unknown teammates…
3D hand-object interaction data is scarce due to the hardware constraints in scaling up the data collection process. In this paper, we propose HOIDiffusion for generating realistic and diverse 3D hand-object interaction data. Our model is a…
As edge computing and the Internet of Things (IoT) expand, horizontal collaboration (HC) emerges as a distributed data processing solution for resource-constrained devices. In particular, a convolutional neural network (CNN) model can be…
Sensor-based human activity recognition is a key technology for many human-centered intelligent applications. However, this research is still in its infancy and faces many unresolved challenges. To address these, we propose a comprehensive…
Due to its low storage cost and fast query speed, hashing has been recognized to accomplish similarity search in large-scale multimedia retrieval applications. Particularly supervised hashing has recently received considerable research…
Real-time Human Activity Recognition (HAR) has wide-ranging applications in areas such as context-aware environments, public safety, assistive technologies, and autonomous monitoring and surveillance systems. However, existing real-time HAR…
The generation of temporally consistent, high-fidelity driving videos over extended horizons presents a fundamental challenge in autonomous driving world modeling. Existing approaches often suffer from error accumulation and feature…
Human Activity Recognition is an important task in many human-computer collaborative scenarios, whilst having various practical applications. Although uni-modal approaches have been extensively studied, they suffer from data quality and…
Kinematic sensors are often used to analyze movement behaviors in sports and daily activities due to their ease of use and lack of spatial restrictions, unlike video-based motion capturing systems. Still, the generation, and especially the…
Human motion synthesis conditioned on textual input has gained significant attention in recent years due to its potential applications in various domains such as gaming, film production, and virtual reality. Conditioned Motion synthesis…
In the rapidly progressing field of generative models, the development of efficient and high-fidelity text-to-image diffusion systems represents a significant frontier. This study introduces YaART, a novel production-grade text-to-image…
Recent advances in generative modeling -- particularly diffusion models and flow matching -- have achieved remarkable success in synthesizing discrete data such as images and videos. However, adapting these models to physical applications…
Dataset distillation aims to condense large datasets into a small number of synthetic examples that can be used as drop-in replacements when training new models. It has applications to interpretability, neural architecture search, privacy,…
Mixed reality applications require tracking the user's full-body motion to enable an immersive experience. However, typical head-mounted devices can only track head and hand movements, leading to a limited reconstruction of full-body motion…
Inspired by humans' exceptional ability to master arithmetic and generalize to new problems, we present a new dataset, Handwritten arithmetic with INTegers (HINT), to examine machines' capability of learning generalizable concepts at three…
We revisit human motion synthesis, a task useful in various real world applications, in this paper. Whereas a number of methods have been developed previously for this task, they are often limited in two aspects: focusing on the poses while…