Related papers: Category-based and Popularity-guided Video Game Re…
Sparsity of user-to-item rating data becomes one of challenging issues in the recommender systems, which severely deteriorates the recommendation performance. Fortunately, context-aware recommender systems can alleviate the sparsity problem…
In recent years, Graph Neural Networks (GNNs), which can naturally integrate node information and topological structure, have been demonstrated to be powerful in learning on graph data. These advantages of GNNs provide great potential to…
The increasing popularity of real-world recommender systems produces data continuously and rapidly, and it becomes more realistic to study recommender systems under streaming scenarios. Data streams present distinct properties such as…
In this study, we present a novel clustering-based collaborative filtering (CF) method for recommender systems. Clustering-based CF methods can effectively deal with data sparsity and scalability problems. However, most of them are applied…
Online platforms aggregate extensive user feedback across diverse behaviors, providing a rich source for enhancing user engagement. Traditional recommender systems, however, typically optimize for a single target behavior and represent user…
Recommender systems play an increasingly important role in online applications to help users find what they need or prefer. Collaborative filtering algorithms that generate predictions by analyzing the user-item rating matrix perform poorly…
Cross-market recommendation aims to recommend products to users in a resource-scarce target market by leveraging user behaviors from similar rich-resource markets, which is crucial for E-commerce companies but receives less research…
Collaborative Metric Learning (CML) has recently emerged as a popular method in recommendation systems (RS), closing the gap between metric learning and Collaborative Filtering. Following the convention of RS, existing methods exploit…
Deep recommender systems rely heavily on large embedding tables to handle high-cardinality categorical features such as user/item identifiers, and face significant memory constraints at scale. To tackle this challenge, hashing techniques…
The primary goal of a recommender system is often known as "helping users find relevant items", and a lot of recommendation algorithms are proposed accordingly. However, these accuracy-oriented methods usually suffer the problem of…
When doing a study on a large number of video games, it may be difficult to cluster them into coherent groups to better study them. In this paper, we introduce a novel algorithm, that takes as input any set of games S that are released on…
Recommending the right content in large scale multimedia streaming services is an important and challenging problem that has received much attention in the past decade. A key ingredient for successful recommendations is an effective…
Group Recommender Systems (GRS) play an essential role in supporting collective decision-making among users with diverse and potentially conflicting preferences. However, achieving stable intra-group consensus becomes particularly…
Contrastive learning (CL) has shown its power in recommendation. However, most CL-based recommendation models build their CL tasks merely focusing on the user's aspects, ignoring the rich diverse information in items. In this work, we…
Providing recommendations that are both relevant and diverse is a key consideration of modern recommender systems. Optimizing both of these measures presents a fundamental trade-off, as higher diversity typically comes at the cost of…
Recommender systems have become the dominant means of curating cultural content, significantly influencing the nature of individual cultural experience. While the majority of research on recommender systems optimizes for personalized user…
In this paper, we study the problem of recommendation system where the users and items to be recommended are rich data structures with multiple entity types and with multiple sources of side-information in the form of graphs. We provide a…
Most approaches to deep reinforcement learning (DRL) attempt to solve a single task at a time. As a result, most existing research benchmarks consist of individual games or suites of games that have common interfaces but little overlap in…
With the vast and dynamic user-generated content on Roblox, creating effective game recommendations requires a deep understanding of game content. Traditional recommendation models struggle with the inconsistent and sparse nature of game…
Sequential recommendations have drawn significant attention in modeling the user's historical behaviors to predict the next item. With the booming development of multimodal data (e.g., image, text) on internet platforms, sequential…