Related papers: Category-based and Popularity-guided Video Game Re…
The balancing process for game levels in competitive two-player contexts involves a lot of manual work and testing, particularly for non-symmetrical game levels. In this work, we frame game balancing as a procedural content generation task…
In the current deep learning based recommendation system, the embedding method is generally employed to complete the conversion from the high-dimensional sparse feature vector to the low-dimensional dense feature vector. However, as the…
Attribute-aware sequential recommendation entails predicting the next item a user will interact with based on a chronologically ordered history of past interactions, enriched with item attributes. Existing methods typically leverage…
Multimodal recommendation has emerged as a promising solution to alleviate the cold-start and sparsity problems in collaborative filtering by incorporating rich content information, such as product images and textual descriptions. However,…
Conversational recommender systems (CRS) have advanced with large language models, showing strong results in domains like movies. These domains typically involve fixed content and passive consumption, where user preferences can be matched…
Recommender systems are a subset of information filtering systems designed to predict and suggest items that users may find interesting or relevant based on their preferences, behaviors, or interactions. By analyzing user data such as past…
Generative Recommendation (GR) has emerged as a promising paradigm by formulating item recommendation as a sequence-to-sequence generation task over item identifiers. Recent studies have incorporated multimodal signals to provide richer…
Recommendation systems have wide-spread applications in both academia and industry. Traditionally, performance of recommendation systems has been measured by their precision. By introducing novelty and diversity as key qualities in…
Recommender systems utilize users' historical data to learn and predict their future interests, providing them with suggestions tailored to their tastes. Calibration ensures that the distribution of recommended item categories is consistent…
The core of the general recommender systems lies in learning high-quality embedding representations of users and items to investigate their positional relations in the feature space. Unfortunately, data sparsity caused by…
Recommendation systems often suffer from data sparsity caused by limited user-item interactions, which degrade their performance and amplify popularity bias in real-world scenarios. This paper proposes a novel data augmentation framework…
Game-theoretic algorithms are commonly benchmarked on recreational games, classical constructs from economic theory such as congestion and dispersion games, or entirely random game instances. While the past two decades have seen the rise of…
Personalized recommender systems fulfill the daily demands of customers and boost online businesses. The goal is to learn a policy that can generate a list of items that matches the user's demand or interest. While most existing methods…
Applications designed for entertainment and other non-instrumental purposes are challenging to optimize because the relationships between system parameters and user experience can be unclear. Ideally, we would crowdsource these design…
Generative recommendation is emerging as a powerful paradigm that directly generates item predictions, moving beyond traditional matching-based approaches. However, current methods face two key challenges: token-item misalignment, where…
This paper investigates Cross-Domain Sequential Recommendation (CDSR), a promising method that uses information from multiple domains (more than three) to generate accurate and diverse recommendations, and takes into account the sequential…
Recipe recommendation systems play an essential role in helping people decide what to eat. Existing recipe recommendation systems typically focused on content-based or collaborative filtering approaches, ignoring the higher-order…
How to make the best decision between the opinions and tastes of your friends and acquaintances? Therefore, recommender systems are used to solve such issues. The common algorithms use a similarity measure to predict active users' tastes…
By generating new yet effective data, data augmentation has become a promising method to mitigate the data sparsity problem in sequential recommendation. Existing works focus on augmenting the original data but rarely explore the issue of…
Recommender system has been deployed in a large amount of real-world applications, profoundly influencing people's daily life and production.Traditional recommender models mostly collect as comprehensive as possible user behaviors for…