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Visual grounding, which aims to build a correspondence between visual objects and their language entities, plays a key role in cross-modal scene understanding. One promising and scalable strategy for learning visual grounding is to utilize…
Large Vision-Language Models (LVLMs) have advanced rapidly by aligning visual patches with the text embedding space, but a fixed visual-token budget forces images to be resized to a uniform pretraining resolution, often erasing fine-grained…
Multi-task visual grounding involves the simultaneous execution of localization and segmentation in images based on textual expressions. The majority of advanced methods predominantly focus on transformer-based multimodal fusion, aiming to…
We introduce RegionFocus, a visual test-time scaling approach for Vision Language Model Agents. Understanding webpages is challenging due to the visual complexity of GUI images and the large number of interface elements, making accurate…
GPU code optimization is a key performance bottleneck for HPC workloads as well as large-model training and inference. Although compiler optimizations and hand-written kernels can partially alleviate this issue, achieving…
Computer-Use Agents (CUAs) are an increasingly deployed class of agents that take actions on GUIs to accomplish user goals. In this paper, we show that CUAs consistently exhibit Blind Goal-Directedness (BGD): a bias to pursue goals…
Graphical User Interface (GUI) action grounding is a critical step in GUI automation that maps language instructions to actionable elements on GUI screens. Most recent works of GUI action grounding leverage large GUI datasets to fine-tune…
Recent advances in Multimodal Large Language Models (MLLMs) have enabled autonomous agents to interact with computers via Graphical User Interfaces (GUIs), where accurately localizing the coordinates of interface elements (e.g., buttons) is…
Despite the strong performance achieved by reinforcement learning-trained information-seeking agents, learning in open-ended web environments remains severely constrained by low signal-to-noise feedback. Text-based parsers often discard…
Recently, text-guided image manipulation has received increasing attention in the research field of multimedia processing and computer vision due to its high flexibility and controllability. Its goal is to semantically manipulate parts of…
In vision-and-language grounding problems, fine-grained representations of the image are considered to be of paramount importance. Most of the current systems incorporate visual features and textual concepts as a sketch of an image.…
Autonomous agents that operate computers via Graphical User Interfaces (GUIs) often struggle with efficiency and reliability on complex, long-horizon tasks. While augmenting these agents with planners can improve task decomposition, they…
Multimodal large language models (MLLMs) are transforming the capabilities of graphical user interface (GUI) agents, facilitating their transition from controlled simulations to complex, real-world applications across various platforms.…
Instruction-based image editing (IIE) aims to modify images according to textual instructions while preserving irrelevant content. Despite recent advances in diffusion transformers, existing methods often suffer from over-editing,…
Graphical User Interface (GUI) tasks are vital for automating workflows such as software testing, user interface navigation. For users, the GUI is the most intuitive platform for interacting with a computer. Previous work identified a key…
Autonomous agents that navigate Graphical User Interfaces (GUIs) to automate tasks like document editing and file management can greatly enhance computer workflows. While existing research focuses on online settings, desktop environments,…
Computer-use agents provide a promising path toward general software automation because they can interact directly with arbitrary graphical user interfaces instead of relying on brittle, application-specific integrations. Despite recent…
Dense pixel-wise classification maps output by deep neural networks are of extreme importance for scene understanding. However, these maps are often partially inaccurate due to a variety of possible factors. Therefore, we propose to…
Vision-Language Models (VLMs) frequently misread values, hallucinate details, and confuse overlapping elements in charts. Current approaches rely solely on pixel interpretation, creating a Pixel-Only Bottleneck: agents treat interactive…
Existing red-teaming studies on GUI agents have important limitations. Adversarial perturbations typically require white-box access, which is unavailable for commercial systems, while prompt injection is increasingly mitigated by stronger…